No Man's Sky: Proving that User Reviews are Useless

MCerberus

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Aside from the 10s, which are useless because they're fanboys and PR bots, let's look at some excerpts from some 0s, which show clearly that people are levelheaded and their content worthwhile

After spending about 200 hours on No Man's Sky I can safely attest to the fact that it feels as though there isn't any point to what you do in the game.
**** got cucked, and actually men got **** tonight.
This game is as empty and boring as a stripbar without ****
No Cx as an Element in this Universe. 0/10

IGNORE THE GOOD REVIEWS THEY ARE XBOX GAMERS.
IGNORE THE GOOF REVIEWS THEY ARE XBOX GAMERS.
IGNORE THE GOO REVIEWS THEY ARE XBOX GAMERS.
Not stated: all the reviews that are "0/10 no FoV slider", "I have opinions on this game but everything is either a 0 or 10 and there are too many people voting 10s" and "Indy games shouldn't cost $60, I didn't play this". Oh there's the old chestnut "0 for no reason". And oh god the defenders "proactively" giving it 10s to counteract the 0s.

And yet people still cite non-professional review aggregates as having any value whatsoever.
 

Saelune

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When it mellows out they are actually useful. Also helps when looking at reviews for games that aren't over-hyped.

I use Steam User-Reviews for games I am unsure about. But you have to ya know, use your own sense and logic when reading them.
 

MCerberus

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Saelune said:
When it mellows out they are actually useful. Also helps when looking at reviews for games that aren't over-hyped.

I use Steam User-Reviews for games I am unsure about. But you have to ya know, use your own sense and logic when reading them.
Well we've already reached the point of "permanently tainted" for NMS though. It took, what 10 hours?
The worst part is that we haven't seen this level of people echoing internet opinions on a piece of art they have no intention of judging on its merit in weeks! WEEKS!
 

CritialGaming

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I actually found a fairly good selection of reviews on Metacritic. Some very well written and well thought out negativity that all bring up excellent points about the game.

Sure you will have troll reviews for any game on the market, especially something super hyped, but weeding through that is easy.

Generally it seems to be a game for people who like small gameplay loops, and may enjoy podcasts or whatever while playing. I can see it as a kind of kick back and chill game, but not something you could sit down and play seriously to completion.
 

Saelune

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MCerberus said:
Saelune said:
When it mellows out they are actually useful. Also helps when looking at reviews for games that aren't over-hyped.

I use Steam User-Reviews for games I am unsure about. But you have to ya know, use your own sense and logic when reading them.
Well we've already reached the point of "permanently tainted" for NMS though. It took, what 10 hours?
The worst part is that we haven't seen this level of people echoing internet opinions on a piece of art they have no intention of judging on its merit in weeks! WEEKS!
Well, No Man's Sky was Destiny level hype. I know I eventually fell for it too, even though I was an initial naysayer, and now well, Destiny is crap. Serviceable to some, but meh.

I stayed away from hype for this game. I guess the game deserves credit for being released, since I didn't think it would. Anyone on the fence should probably stay here with people like me and wait for the dust to settle, and reason to set in.

Just need to know where people are coming from. Plus a review that actually elaborates itself is leagues more credible than 0/1000000000, Worst Game Ever or 10000000000000/10 Best Game Ever, types.
 

MCerberus

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Saelune said:
MCerberus said:
Saelune said:
When it mellows out they are actually useful. Also helps when looking at reviews for games that aren't over-hyped.

I use Steam User-Reviews for games I am unsure about. But you have to ya know, use your own sense and logic when reading them.
Well we've already reached the point of "permanently tainted" for NMS though. It took, what 10 hours?
The worst part is that we haven't seen this level of people echoing internet opinions on a piece of art they have no intention of judging on its merit in weeks! WEEKS!
Well, No Man's Sky was Destiny level hype. I know I eventually fell for it too, even though I was an initial naysayer, and now well, Destiny is crap. Serviceable to some, but meh.

I stayed away from hype for this game. I guess the game deserves credit for being released, since I didn't think it would. Anyone on the fence should probably stay here with people like me and wait for the dust to settle, and reason to set in.

Just need to know where people are coming from. Plus a review that actually elaborates itself is leagues more credible than 0/1000000000, Worst Game Ever or 10000000000000/10 Best Game Ever, types.
There's a two-week clock ticking for Amazon Prime hard copies though. The dust isn't settling in 2 weeks. Hell the dust has never settled for Destiny. People still find reasons to scream about one extreme or another because it maintained popularity. And even at this point of coherent reviews can be written they'll be drowned out by people who parroted popular views from their chosen side so all the algorithms bump them up. These are the people who, at the time of writing 10AM CDT are claiming 30+ hours of gameplay. Up forever because their reviews are mindless sheep-posts.

What I wanted to know is "Is this a chill game for chilling out?" and the answer I got was "This is the second coming of Jesus and he's handing out BJs!" and "This game gave my AIDS cancer"

Oh, and if you don't think people refer to the aggregate score as having value, again, we're a couple weeks out from Ghostbusters, the last shitstorm.
 

Saelune

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MCerberus said:
Saelune said:
MCerberus said:
Saelune said:
When it mellows out they are actually useful. Also helps when looking at reviews for games that aren't over-hyped.

I use Steam User-Reviews for games I am unsure about. But you have to ya know, use your own sense and logic when reading them.
Well we've already reached the point of "permanently tainted" for NMS though. It took, what 10 hours?
The worst part is that we haven't seen this level of people echoing internet opinions on a piece of art they have no intention of judging on its merit in weeks! WEEKS!
Well, No Man's Sky was Destiny level hype. I know I eventually fell for it too, even though I was an initial naysayer, and now well, Destiny is crap. Serviceable to some, but meh.

I stayed away from hype for this game. I guess the game deserves credit for being released, since I didn't think it would. Anyone on the fence should probably stay here with people like me and wait for the dust to settle, and reason to set in.

Just need to know where people are coming from. Plus a review that actually elaborates itself is leagues more credible than 0/1000000000, Worst Game Ever or 10000000000000/10 Best Game Ever, types.
There's a two-week clock ticking for Amazon Prime hard copies though. The dust isn't settling in 2 weeks. Hell the dust has never settled for Destiny. People still find reasons to scream about one extreme or another because it maintained popularity. And even at this point of coherent reviews can be written they'll be drowned out by people who parroted popular views from their chosen side so all the algorithms bump them up. These are the people who, at the time of writing 10AM CDT are claiming 30+ hours of gameplay. Up forever because their reviews are mindless sheep-posts.

What I wanted to know is "Is this a chill game for chilling out?" and the answer I got was "This is the second coming of Jesus and he's handing out BJs!" and "This game gave my AIDS cancer"

Oh, and if you don't think people refer to the aggregate score as having value, again, we're a couple weeks out from Ghostbusters, the last shitstorm.
I'm not the type to follow reviews too much. Even though as I said, I do take advantage of user reviews, its more for added info. Positive reviews for Stardew Valley persuaded me not to get it because they told me about stuff I am sure I wouldn't enjoy. Not that I know if its a bad game or not, just that I probably wont enjoy it, atleast not for what I was wanting at the time.

People just need to be personally smarter in how they value other's opinions and where they get it from. As much as the reviews themselves are guilty, so are people who just take everything at face value and don't consider things more fully.
 

CritialGaming

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I'm going to go out on a limb and say that the game gets at least 8's from the major outlets like IGN and Gamespot, because quite frankly they review based on hype more than any actual game merits. I found myself unable to trust game sites anymore and instead rely on the opinions of independent Youtubers like TotalBiscuit, Jim Sterling, Jesse Cox, Angry Centaur Gaming, and Angry Joe (if he ever goes back to doing actual reviews ever again).
 

CritialGaming

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inu-kun said:
After spending about 200 hours on No Man's Sky I can safely attest to the fact that it feels as though there isn't any point to what you do in the game.
You'd think after a tenth of it he'll realize it, probably had to spend so much time to be completely sure.
Hyperbole I would hope. Otherwise he probably eats at a restaurant ten times before realizing that it is giving him food poisoning.
 

Tohuvabohu

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It was targeted by 4chan:



[img src='http://i.imgur.com/D1p9rAL.png'][/spoiler]

Given that there's no barrier for entry. There's nothing stopping me from going on there and rating it 0 for no reason. You'd be better off by going to either Twitch or Youtube and watching the actual gameplay yourself.
 

Einspanner

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Saelune said:
When it mellows out they are actually useful. Also helps when looking at reviews for games that aren't over-hyped.

I use Steam User-Reviews for games I am unsure about. But you have to ya know, use your own sense and logic when reading them.
Yeah, if you're not cherrypicking the worst, and actually use your mental filters like you normally would, it's pretty useful. The people who love it, love it, and aren't claiming anything that the people who hate it aren't. Both agree that it's basically a big, empty, place to explore and stick your name on stuff. The people who are excited by that, and not bothered by FOV issues, repetitive and shallow gameplay, are genuinely excited.

A good tip is to sort user reviews by "Most helpful"

http://www.metacritic.com/game/playstation-4/no-mans-sky/user-reviews

Example:

Illuvial who gave it a 3/10 said:
Rather poor, lazy and generic survival elements covered up by shallow and boring exploration. The game certainly is pretty when you're ignoring the 30fps frame cap, annoying pop-in and graphical bugs, horridly pulled in FOV and other graphical nit picks. But aside from gorgeous music and selectively gorgeous visuals, the game doesn't have much to offer.

Your super limited inventory space (even after upgrades) makes exploration a chore that you simply can't partake in as you'll have almost no inventory space to spare when you factor in upgrades and resources for just maintaining your redundant hazard and life support meters. Your best hope while exploring is finding some super boring wildlife that simply runs away when you get near it, or looking at plants that look like slightly different than real world counterparts (trees, cacti etc.). Its also not very fun discovering planets, wildlife or plants when you have no one to show off too. Sure you could post pictures around, but that would only remind you that everyone else has probably seen a permutation of your planet, and that sort of kills your experience and sense of accomplishment. Discovering doesn't feel fun, isn't rewarding or worthwhile, so why bother?

What about survival elements? Well you have a health bar that refuses to deplete no matter how much enemies shoot you (read: its impossible to die this game is so easy) and a lazy, generic "Life support" and "Hazard suit" gauge that depletes based on planetary conditions that when depleted decreases your health. The way to refill the gauges is simply using the insanely common resources around you, meaning they never deplete. So survival is a non-issue at all times, and death doesn't set you back at all... Nice...

Combat is equally frustrating, with poor aiming mechanics and lackluster enemy variety and design, even when in later biomes closer to the center of the universe. There is no depth, there is no fun to be had in on-foot combat, and ship combat doesn't really change much at all. Fighting enemy starships is a tedious "blown one up blown em all up" affair, and outside of pirates occasionally trying to blow you out of the sky (while failing to put up a fight might I add) you'll probably forget your ship even has guns attached to it.

The trade and economy system are lackluster. Galaxies have different values for items, but with such limited space and no way of knowing what the next galaxy's trade rates are, keeping your selling items (indicating by green boxes) in-between trips is sort of impossible when you're always bleeding for inventory room. Trading with NPCs is sort of pointless as well, seeing as how they all behave the same way and you always get the feeling like you're paying or losing out on trades to get next to no benefit.

What's my incentive to explore any of these planets when my inventory is basically full of resources I need to refill my life support, radiation suit, lift-off power, gas, mining energy, blast bullets etc. knowing that I will probably find literally nothing of worth there?

What's my incentive to buy the dozens of ship, gun and suit upgrades when they take up inventory slots that I can't afford to lose as is?

Why the does the gun itself take up a gun inventory slot?

Why does dropping things from my inventory make them disappear forever?

Why have I been to 2 space stations and not found a single inventory space upgrade for my suit or ship or even a suit.ship salesmen?

Why are the alien lifeforms so drab and boring? Why are the interactions with them so pointless and generic?

Why does this game have such a useless reputation system with alien races that is so black and white it makes Fallout 4's system look complex?

Why is the auto-aim system and shooting things so damn clunky and garbage?

Why does my screen flash red as if I'm about to die everytime I take even minor damage? That's so misleading and annoying. Getting hit hard looks just as jarring as being hit a little, what the hell?

Why doesn't any enemy I find offer me any remote semblance of challenge or danger?

Why does exploring planets that don't offer anything interesting take eons due to slow walk speed and run speeds and limited sprint?

Out of the 3 planets I've visited (each with 9-11 species each) why have I run into almost the exact same monster design multiple times on each planet for different species and why does every monster behave the exact same way (just run away when I'm near even after feeding them)?

Why does the game feel the constant need to remind me the controls of the game with no way to turn them off?

Why does the game feel the need to shove waypoints that I didn't choose down my throat without a way to turn them off?

Why are the 2 resource bars so annoying and forcing me to constantly open up my menu and shove common as hell resources into them? They aren't building tension, they aren't even remotely difficult to manage, they're just annoying and lazy

Avoid like the plague
 

CritialGaming

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Einspanner said:
This was one of those well-written reviews I was talking about above. The reviewer didn't like the game, but none of his points felt like fan-boy rage or anything like that. Everything written here seems genuine and well put together. It highlights a lot of flaws in the game and seems like something people should read before rushing out to buy the game.

NMS overall seems to have a very specific target audience in mind. And you really have to be part of that audience to "get it", casual players are going to get bored.
 

Dalisclock

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Wait? Someone already put 200 hours into NMS? Didn't it just release today? Was this a review copy or did they get one of the famous leaked copies?

And as others have said, how the hell do you put 200 hours into a game you don't like? There are games I only sorta liked that I was done with after 30 hours or less.
 

Dalisclock

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CritialGaming said:
I'm going to go out on a limb and say that the game gets at least 8's from the major outlets like IGN and Gamespot, because quite frankly they review based on hype more than any actual game merits. I found myself unable to trust game sites anymore and instead rely on the opinions of independent Youtubers like TotalBiscuit, Jim Sterling, Jesse Cox, Angry Centaur Gaming, and Angry Joe (if he ever goes back to doing actual reviews ever again).
Jim Sterling's 20 minutes of playing it is already out.

He put it pretty much in the "meh" catagory. Not bad, but there's a lot of collecting things to make others things to go other places to keep collecting things, as he put it. Though he also said he's gonna play it for a bit longer before he writes up his review.
 

CritialGaming

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Dalisclock said:
CritialGaming said:
I'm going to go out on a limb and say that the game gets at least 8's from the major outlets like IGN and Gamespot, because quite frankly they review based on hype more than any actual game merits. I found myself unable to trust game sites anymore and instead rely on the opinions of independent Youtubers like TotalBiscuit, Jim Sterling, Jesse Cox, Angry Centaur Gaming, and Angry Joe (if he ever goes back to doing actual reviews ever again).
Jim Sterling's 20 minutes of playing it is already out.

He put it pretty much in the "meh" catagory. Not bad, but there's a lot of collecting things to make others things to go other places to keep collecting things, as he put it. Though he also said he's gonna play it for a bit longer before he writes up his review.
And Jim's Opinion seems to be in line with what I've seen from logical reviews on Metacritic. The game is....okay. If you are a fan of the gameplay loop, then you will probably love it. If you aren't a fan, you might find yourself bored rather quickly.

I personally have never been able to invest too much time into sandbox survival games, and NMS doesn't look like it has done anything exciting to change my opinion. Shame because I find the overall idea of the game exciting, but I'm weary of its execution. I will probably get it on a price drop, which looks like it might happen sooner than later.
 

shrekfan246

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No Man's Sky is hardly proof of that. There's been proof of it repeatedly for, like, the last ten years at least. Look at DmC, or Mirror's Edge Catalyst, or Star Wars Battlefront, or Diablo III, or Dragon Age II, or Mass Effect 3, or Batman: Arkham Knight, World of Warcraft, or Hearthstone, or Overwatch, or Thief, or any Call of Duty after the first Modern Warfare, or Out of the Park Baseball (or practically any sport/sport management sim games), or Company of Heroes 2, or Baldur's Gate: Siege of Dragonspear, or World of Tanks, or Payday 2, or Watch Dogs, or Gone Home, or Fallout 4, RollerCoaster Tycoon 3 for some reason, RAGE, League of Legends and Dota 2, That Dragon, Cancer, Supreme Commander 2...

Yeah.

And that's just PC games on Metacritic. I didn't even bother looking at consoles, or heavens forbid delving into Steam user reviews.
 

Mcgeezaks

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Learned that long time ago, you can't trust user reviews or critics. The only person that can convince you to buy a game is yourself.
 

Avnger

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If you're only paying attention to scores instead of reading the reviews themselves, you're doing it wrong.

Don't be an idiot and try to use a subjective measure as an objective one.
 

shrekfan246

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Avnger said:
If you're only paying attention to scores instead of reading the reviews themselves, you're doing it wrong.

Don't be an idiot and try to use a subjective measure as an objective one.
The content of most extreme-scored user reviews, be they 10s or 0s, is typically as vapid and meaningless as the scores they have applied.