I will probably get crucified for this, but this actually increases my interest in the game. Not that I'm surprised, this is a new IP and if you want to get new players in, you have to be user-friendly. This is something that the communities of old games like TF2 and DOTA don't seem to get. I loved the gameplay of TF2 but hated having to scroll through all these weird server names with no idea how to know which server to pick. Until they added quick matchmaking (which took them way too long in my opinion), I just had to pick a server at random and hope I got one where people were actually playing the game and not holding an auction or ERP'ing as ponies. As long as the servers are stable, I just want a game where I can get on with my friends, we can get right into a game, and we know we'll be playing the game as it was intended, in the setting it was intended, without all kind of weird private server mods and unspoken rules.
(Yes, I know the first response will be that removing features is not ever to anyone's benefit because if they have both features, you can just opt out of the one you don't want. But TF2 being based around private servers meant that for years, you *didn't* have the choice to just jump into a game, and even when you did the matchmaking was buggy and there was no ability to use a ranked system to play against people of your basic winrate. Yeah, if you could have fully functional matchmaking in public servers *and* private servers at the same time it'd be great. But that particular case is definitely a lot of extra work and bandwidth for Blizz, and if we do have to choose, I'd take smart matchmaking and the guarantee to be in a stable server when I click to enter a game.)