I was recently going through a thread that discussed games with great replay value, and I had a thought: what about games with *no* replay value? Now, I don't mean bad games, or games you personally didn't like and therefore wouldn't want to play again, I mean games that you actually enjoyed, but for whatever reason left you completely satisfied after one full playthrough and never really motivated you to pick it up again.
Which, I guess, leads me to two additional questions:
1. Can any game be considered great (or, at least, very good) if it doesn't make you want to play over and over?
2. Could there be a place in the gaming world for games that (this is going to sound weird, bear with me) cannot be played again once you finish it? What I mean is, a game that attempts to be a singular narrative and gameplay experience that the player shouldn't be able to...dilute, so to speak, with multiple playthroughs.
Which, I guess, leads me to two additional questions:
1. Can any game be considered great (or, at least, very good) if it doesn't make you want to play over and over?
2. Could there be a place in the gaming world for games that (this is going to sound weird, bear with me) cannot be played again once you finish it? What I mean is, a game that attempts to be a singular narrative and gameplay experience that the player shouldn't be able to...dilute, so to speak, with multiple playthroughs.