Waaghpowa said:
Goldeneye, though a lot of fun back when I was younger, merely legitimized FPS games on consoles. All my years playing FPS games on PC, Goldeneye wasn't really "new" per se.
Exactly. Goldeneye didn't really change much besides graphics. Everything you'd want in a FPS back then you could have found in Wolfenstein, or Duke Nukem, or Doom. People remember Goldeneye more because it became more available to the masses than those PC games of the past.
Think of it it terms with Halo (which, by the way, I'm not saying is bad). People's argument that Halo is overrated can be attributed to how accessible it became for people. One major factor is that when they sold Xbox 360s, they would sometimes package the console with whatever was the new(ish) iteration of Halo. And since some of these ended up being the first game people had for the 360, that'd be the one they'd play frequently and remember fondly, since it was probably their first experience with an FPS at all, let alone a next-gen FPS.
It speaks to the simplicity of people. Some people would much rather have a machine made specifically for playing games than tweak another one so it can play those same games. That's why Goldeneye became so popular: it spoke to the people who didn't know about Wolfenstein, Duke Nukem, or Doom. And since it provided a simple means to play an FPS with a streamlined controller instead of a mouse and keyboard, it's obvious people are going to look back at it with fondness.
The only reason I don't is because I didn't play it back when I had a N64. My first Bond game was The World Is Not Enough. That one I ended up playing quite a lot, though.