You are never gonna play the game even if it does come out and don't speak for me when you say "but what about the players that want to play this"Zulnam said:Well then, fu*k you and your standards, Frank Pearce.
Technically I was alive.Elijin said:Don't really get how what I said is bullshit. I admitted they've aged terribly and don't hold anymore.....but the primary audience who would buy them are totally aware of that fact.Transdude1996 said:BullshitElijin said:On the one hand....he's right. Games that old just don't measure up anymore mechanically. They come from genres which have evolved significantly
On the other hand, people who would buy it are doing so based of nostalgia and should theoretically be totally fine with that.
If this were any other media, people would be in uproar. Books and works release prior to the 50's haven't aged well in the writing, so let's never never make those easily available for future generations (Or, even attempt to abridge them). Films are being constantly remade today, so let's not have them rerelease and restore the original Ben-Hur, Ghostbusters, Ocean's 11, Magnificent Seven, Psycho, Invasion of the Body Snatchers, Walter Mitty, King Kong, etc.
Also, why not just declare the games abandonware, or even just release the source code? It's pretty obvious that Blizzard doean't want to do anything with the games, so why not let the community take the games and run with them?
And, to top it off, who can really declare what people will define as "fun"?
But since you wanna go down this path, I will say what no one else is saying.
A huge swath of Blizzard's audience wasn't alive for WC1&2. Many of those same people will instabuy anything with a Blizzard logo on them. Young people are terribly critical of the tech curve, and will not appreciate the humble origins and nostalgia of the originals. They will just see a shitty product. Not putting the originals out is pure brand protection, because if you're old enough to remember them you're also no longer the primary demographic being chased by these companies . Especially one like Blizzard who keeps a small handful of IP's and goes for the 'loyal for years' customer set.
Sounds like a relative blank canvas to me. The lack of voice acting, animations, gameplay etc means there is little restrictions in what you do with it. Fewer people going to be mad if its different.Wrex Brogan said:...honestly, the plot of the first game makes no sense anyway, and has seen so many retcons over the decades that the only relation they have to the current storyline is in name alone. Hell, Warcraft 1's plot was literally 'You are humans/orcs, you go and kill Orcs/Humans, final level is blow up Blackrock Mountain/Stormwind'. They wouldn't so much be filling holes as just copy-pasting from a Wikipedia page on 'History of the First War' at this point.Saelune said:Thats why you re-make them. Ya know, make them again, but better. I dont give a fuck about Warcraft, but Im sure the people who do, who were late to the party, might like to see the old games plots firsthand. Why not remake them, and use the chance to fill in the holes made by later additions?
As for remakes... ehhhh. It'd be much better to just do a GoG with 'em than spend THAT many resources rebuilding the things. Especially with Warcraft 1 - They'd be better off making a friggin' Warcraft 4 rather than try and bring that piece of garbage (note, I played it when it was new and it's what got me into Blizzard games) into a modern era. Really hard to remake a game that had no Voice acting, minimal animations, barebone gameplay, non-existant AI and an idiotic plot faithfully. Warcraft 2 maybe could fair better, but that's mainly because someone could probably slap all the War2 assets onto the Starcraft 1 engine and call it a day.
Sorry to break it to you, Nostradamus, but I have Warcraft 2 installed on my PC at all times and play the campaigns about once a year. Also I didn't say that.Samtemdo8 said:You are never gonna play the game even if it does come out and don't speak for me when you say "but what about the players that want to play this"Zulnam said:Well then, fu*k you and your standards, Frank Pearce.
Even WC1 would be fun with a few tweaks. Bring the mines closer, increase unit selection, add easier select & order for mouse and there you go.SirSullymore said:WC1 I kind of get, but I think WC2 is still fun *shrugs*.
This is a Blizzard game we're talking about here - any change, no matter what, is going to make people mad. Hell, having fewer people to make mad is going to retroactively make more people mad. Don't ask how, I didn't make the rules, it's just how this shit works when it comes to Blizzard games.Saelune said:Sounds like a relative blank canvas to me. The lack of voice acting, animations, gameplay etc means there is little restrictions in what you do with it. Fewer people going to be mad if its different.Wrex Brogan said:...honestly, the plot of the first game makes no sense anyway, and has seen so many retcons over the decades that the only relation they have to the current storyline is in name alone. Hell, Warcraft 1's plot was literally 'You are humans/orcs, you go and kill Orcs/Humans, final level is blow up Blackrock Mountain/Stormwind'. They wouldn't so much be filling holes as just copy-pasting from a Wikipedia page on 'History of the First War' at this point.Saelune said:Thats why you re-make them. Ya know, make them again, but better. I dont give a fuck about Warcraft, but Im sure the people who do, who were late to the party, might like to see the old games plots firsthand. Why not remake them, and use the chance to fill in the holes made by later additions?
As for remakes... ehhhh. It'd be much better to just do a GoG with 'em than spend THAT many resources rebuilding the things. Especially with Warcraft 1 - They'd be better off making a friggin' Warcraft 4 rather than try and bring that piece of garbage (note, I played it when it was new and it's what got me into Blizzard games) into a modern era. Really hard to remake a game that had no Voice acting, minimal animations, barebone gameplay, non-existant AI and an idiotic plot faithfully. Warcraft 2 maybe could fair better, but that's mainly because someone could probably slap all the War2 assets onto the Starcraft 1 engine and call it a day.
This is Blizzard we're talking here. Any change, no matter what, will still get legions of people eating it up.Wrex Brogan said:This is a Blizzard game we're talking about here - any change, no matter what, is going to make people mad. Hell, having fewer people to make mad is going to retroactively make more people mad. Don't ask how, I didn't make the rules, it's just how this shit works when it comes to Blizzard games.Saelune said:Sounds like a relative blank canvas to me. The lack of voice acting, animations, gameplay etc means there is little restrictions in what you do with it. Fewer people going to be mad if its different.Wrex Brogan said:...honestly, the plot of the first game makes no sense anyway, and has seen so many retcons over the decades that the only relation they have to the current storyline is in name alone. Hell, Warcraft 1's plot was literally 'You are humans/orcs, you go and kill Orcs/Humans, final level is blow up Blackrock Mountain/Stormwind'. They wouldn't so much be filling holes as just copy-pasting from a Wikipedia page on 'History of the First War' at this point.Saelune said:Thats why you re-make them. Ya know, make them again, but better. I dont give a fuck about Warcraft, but Im sure the people who do, who were late to the party, might like to see the old games plots firsthand. Why not remake them, and use the chance to fill in the holes made by later additions?
As for remakes... ehhhh. It'd be much better to just do a GoG with 'em than spend THAT many resources rebuilding the things. Especially with Warcraft 1 - They'd be better off making a friggin' Warcraft 4 rather than try and bring that piece of garbage (note, I played it when it was new and it's what got me into Blizzard games) into a modern era. Really hard to remake a game that had no Voice acting, minimal animations, barebone gameplay, non-existant AI and an idiotic plot faithfully. Warcraft 2 maybe could fair better, but that's mainly because someone could probably slap all the War2 assets onto the Starcraft 1 engine and call it a day.
Yeah, Red Alert 3 was really good but the last 2 command and conqure games were bad. Well the last one was just terrible and c&c3 was kinda meh. Its story was really stupid.Hawki said:Um, how? Tiberian Twilight was dog-shite, I agree, but Red Alert 3 was pretty good (actually my favorite Red Alert game), and Generals 2 was never 'born' to be 'murdered,' so to speak.TheSYLOH said:Unfortunately the Command and Conquer franchises were both murdered and had their desecrated corpses paraded around town.Worgen said:Weirdly enough Command and Conquer aged better than warcraft 1 or 2.
If anything, I feel Blizz could take a leaf from EA (never thought I'd say that), and at least make the old Warcraft games (heck, Diablo I also) available to purchase, similar to how all the Command and Conquer games can be bought in a pack now.
No it wasn't; no such thing has been announced. What they've actually said is that there's going to be an "event" in which something that looks vaguely like Diablo will be playable in Diablo 3. It will not have the same classes, monsters, items, story, environments, or even the same basic gameplay as Diablo, so clearly it is not in any way similar to a remake of the original game. Judging from the screenshots, it's not even going look anything like the original, which had four different environments, none of which looked anything like that.Steven Bogos said:One of the most nostalgia-laden announcements from this year's BlizzCon was the remake of Diablo 1 in the Diablo 3 engine [http://www.escapistmagazine.com/news/view/168768-Diablo-3-Necromancer-Class-Pack#&gid=gallery_6609&pid=1].
Indeed. I think it's partly due to Elijin's point that many, likely even most, of Blizzard's current audience weren't alive, or at least weren't old enough to be gamers, back when these games were released, so they often don't realise the history of what are now big franchises. The original Warcraft was never anything special; it's not a great old game that has aged badly, it was a mediocre game that didn't see massive success even when it was new. The franchise only gained any popularity at all with Warcraft 2, and even that was never as big as Starcraft or C&C. It was only WoW that made the Warcraft franchise as big as it is today. Diablo has a similar sort of issue. Although the original was a legitimately good game in its time, almost everything gamers today know about the franchise began with Diablo 2. People almost always seem to assume that a franchise has always been as it was when they first discovered it, and for those who only did so somewhere in the middle that often has little to do with how it started out.jimslade said:I am sorry, but WC1 was not a great game. Not for its time and not during its time. I was there when we all shrugged and said: "Nay, that's just a Dune2-clone with a fantasy setting and one faction less." Seriously, WC1 was not a big deal back then.
Yes, Warcraft 2 (and 3) both work fine for me on Win7. I certainly wouldn't say no to Warcraft 4, but I can see absolutely no point in doing anything with the earlier games. They're still there and playable if you want, and slightly shinier graphics won't change a thing.But as far as I remember WC2 ran in Win95, right? I'm pretty sure it worked easily on Win7, so where's the problem here? Why remaster it anyway? To have a 1080p resolution? Or 3D graphics? I don't know...
Warcraft 1 and 2 werent very complex games to begin with. They could remake it with their current Starcraft engine, they allready have the platform and the engine, are you going to tell me that having a small team work on models and textures somehow overburdens the "resources" that ACTIVISION BLIZZARD has?lacktheknack said:You DO realize that a remaster is infinitely, INFINITELY more than just jerry-rigging the old thing in a window, right?Karadalis said:And whats with this argument that "blizzard has only so many resources" when a couple of sentences before pearce said that they basically had it allready running on a new machine?
...Who am I kidding, this is the Escapist, we don't allow "definitions" and "word meanings" get in the way of our incessant bitchfests.
The universe does not revolve around you. :/ I played through the first game multiple times with my dad, and back when I hosted LAN parties, I know for a fact that most of the friends that I had over had done the same, too. Even then, I'm still not going to make some grandiose claim off of my personal experiences, because I, nor my friends, represent the entire community. So it would be nice if you'd do the same, and let the factual numbers speak for themselves.jimslade said:I am sorry, but WC1 was not a great game. Not for its time and not during its time. I was there when we all shrugged and said: "Nay, that's just a Dune2-clone with a fantasy setting and one faction less." Seriously, WC1 was not a big deal back then. I personally don't know anybody who ever played more of it than the first couple of missions back in the day. And me and my guys loved our RTSs!
WC2 was a great game, there's no doubt about it. It was at least as big as its biggest competitor Command & Conquer (which, by they way, was from the same guys who did Dune2 before). But as far as I remember WC2 ran in Win95, right? I'm pretty sure it worked easily on Win7, so where's the problem here? Why remaster it anyway? To have a 1080p resolution? Or 3D graphics? I don't know...