EternallyBored said:
I remember growing up in a smallish city where the only way to get anime was to go to blockbuster to rent one of their three VHS tapes of heavily edited episodes of Ranma 1/2 and Dragonball Z, I had to drive for about 45-60 minutes if I wanted to find anything more than the worst dubbed trash, and making a trip to California was pretty much the only way to find anything other than the mainstream stuff.
One of the interesting things to me is specifically that without shows like Voltron or Saber Rider or even later entries like Power Rangers (not anime, but same idea) or Teknoman, a lot of people wouldn't have gotten into anime at all. I'm a huge Tekkaman Blade fan, and while it's not Dragonball Z or Sailor Moon, Teknoman was evidently the first "anime" for a lot of people. And, I mean, it's not as good as the original (in part because they chop off like a dozen episodes), but if Saban hadn't run Teknoman in 1995, I wouldn't have even known about Tekkaman Blade.
Similarly, Saban's the only reason I've watched any Super Sentai or Kamen Rider. They just weren't on my radar until my younger brother started watching Power Rangers.
Edited Japanese media may have actually been necessary for the mainstream success of the wider assortment of Japanese media we have today. I'm betting a lot of people upset that these games have been "censored" for kids were kids who got their first taste of such stuff through "censored" material once. I can't even talk about this specific instance, because it appears it may have been because the game's sidequests were poorly received.
I also remember when the PS1 first came out and the cheap cost of discs drove a wave of cheap imports that took games and didn't even translate them, just pulled dialogue out of their ass based on what was going on on the screen, with voice acting done by people who had obviously never done any professional voice acting in their life.
God, but sometimes, that was half the fun. My friends and I would get together and mock those games mercilessly.
The slippery slope arguement is one that, really, I do understand is mostly being used as a bludgeon to push talking points in the internet shouting match that has been flaring up since the Fire Emblem, DOAX 3, and Street Fighter stuff all happened close to each other. Though, it's one that is hard for me to picture anyone over the age of 20 being able to seriously look back at how localizations and translations used to be done and seriously think that we are going down a slope, especially in Nintendo's case, where they have been pulling shenanigans like this since the 80's.[/quote]
It's been going on longer than that. It's roughly the same people who were upset in 2014 and roughly the same people who were upset in 2012. IT's more video game tribalism than any concern about a given issue.
The irony is the "slippery slope" argument that's being made is one they should therefore also take responsibility for, because there have been counter examples of men being covered up to deafening silence from the anti-censorship crowd. Samew with LGBT content. OIne can only conclude that if allowing the changes we're okay with leads down this path, that they're contributors. But "do as I say, not as I do" has been a big thing for the last four years.