JasonKaotic said:
I think a main reason they don't is that the Sony and Microsoft won't allow it. It'd mean they'd be able to farm achievements faster than other people, hence achievements being locked out on games where you actually can if you do input them.
Although yeah, that doesn't explain why they don't just lock out achievements in return for letting you do them. Unless it's just really lazy programmers.
I seem to recall that either
Grand Theft Auto IV or the
Saints Row games would allow you to enter cheat codes and would disable achievement gain. I can't say for certain though because I've never been particularly fond of either franchise (I didn't even know
Saints Row existed until the second one had been released for a year already).
But seriously. When you can seriously say that one or two games released in the last seven
years allows cheat codes, something strange has obviously happened here in the industry. Honestly, the only game I care about "achievements" in is
World of Warcraft. In single-player games, they don't exactly give me incentive to play through the game again. Especially if it wasn't that good to begin with. In something like
Dragon Age or
Mass Effect, I don't need the extra incentive because how the game is designed alone makes me want to play it again.
Mass Effect gets extra props for giving tangible in-game bonuses for getting the achievements, though.
You know what else has been dragged out of the lime-light? The console. The in-game, player-usable console in PC games. In some games it was directly tied into activating cheats. But the last game that even allowed console use in-game that I can recall was
Mass Effect, and to actually activate it you needed to mess around with the .ini files and the shortcut run commands.
EDIT: Whoa, I'm totally off-topic now.
Ahem.