Akalabeth said:
Like, for one what's this commonwealth? Was that address in FO2 or FO3 DLC? That could certain be explored in some capacity I would think.
The Commonwealth was mentioned in Fallout 3, and all of its DLC, except Mothership Zeta.
The Commonwealth is what remains of the area around MIT, and is described to be a quagmire of violence and despair, much like the Capital Wasteland, but at the heart of it is the Institute, the post-war version of MIT, which is this sealed environment where scientists make weird technologies.
The Institute has the ability to make androids, humanoid robots that have fake blood, and skin, that can think for themselves, and even digest food.
There are also other organizations nearby such as The Railroad, which tries to free the androids of the slavery The Institute put them in, and The Abbey of the Road, some sort of post-war christian monstrosity group that sends out missionaries to spread the word of god, and reclaim various religious artifacts/places.
Akalabeth said:
The only thing that's really a common thread in fallout seems to be the pipboy. Which is vault tech. Which is why every character starts in or is descended from a vault. And vault tech seems to only be in America.
Actually, the common thread between Fallout game is that they are set in what he 50's pictured the future to be like, all the robots, many of the guns, the shape of the cars etc. etc. its all 50's.