So you played newer games, and are comparing it to an older one? ...anyway
Stephen Wo said:
I found myself a little disappointed with the unfriendliness of the combat system. The block wouldn't come up fast enough, and swinging your sword felt clumsy.
That's due to low framerate. No lie. If you're not running at 60 FPS combat is phenomenally bad. It also improves with levels and skill. but even at 45 FPS, it's terrible..
Second, the first stroll through Oblivion was a pain in the ass, even with an army of skeleton warriors. I can't remember how many times I died because a scamp scratched and then shouldered me. I finally had to turn on god mode, because the deaths were getting annoying. Don't get me wrong, I've played New Vegas and ME2 on hardcore, and was pretty good at it, but this just felt unfair.
..You set up your character wrong. >> You either did something silly like set your major skills to acrobatics and athletics so you level up faster, you end up not having the combat ability or survivability to live through the levels you go through. I made the same mistake.
Then, what was up with the dialog? It felt hasty and stuck in, not like any real conversations like the ones projected in the previous games I'd played.
I.....actually have nothing to point out about that. It does suck.
Anyway, I wasn't disappointed in Oblivion, but I played it on release. So at the time it was amazing, I didn't like Morrowind much, and Oblivion covered all the things I thought were wrong with Morrowind. It was a very ambitious game, for the tech level, they obviously had to skimp on a few other things. Like voice acting.
I loved playing Oblivion. The only thing I hated was the copy/pasted nature of the game so every cave looked the same..all the ruins looked the same. I still play it though.