Hurr Durr Derp said:
Abedeus said:
GAAAAAAAAAAAAAA*cut out*AAAAH!!!
NWN WASN'T A SINGLE PLAYER GAME!! SINGLE PLAYER WAS A TUTORIAL FOR THE MULTIPLAYEEEEEEER
Whoa there. Forgot to take your medication or something?
Yes, the great multiplayer,
WHICH THE PLAYERS HAD TO BUILD THEMSELVES. I think that says it all really. NWN1 was a really shitty game with a really good toolset attached.
And mods on CD. And on community websites. And the mods that were considered "public domain", like Nordock. And, unlike TF2, CSS, Enemy Territory and so on, you didn't have to download anything except wide-spread hakpacks and optional portraits. Everything was on servers.
Ok, one by one:
- The bugs were less bad than most people seem to think, and most of them were fixed fairly quickly. I've played through the first NWN2 campaign three times, and only encountered a serious bug once.
Fairy quickly = 2 months?
- I never had any issues with performance on my machine.
Multiplayer. Also, horrible graphics compared to performance. On a PC that could, at that time, handle Oblivion at High.
- I haven't played NWN2 multiplayer so I'll take your word for it, but almost no game has ever been able to hold my attention without a solid singleplayer mode, so I'm gonna take a page from Yahtzee's book here and say that I don't give a damn about how much fun it is or isn't online. I'll judge a game on the content provided by the developers, not how awesome it is when the players develop a ton of mods for it.
TF2 - all multiplayer, CSS - all multiplayer, Enemy Territory - all multiplayer, Warcraft 3, Diablo 2, Starcraft - 95% multiplayer, Call of Duty - multiplayer, Battlefield - all multiplayer.
Also, Oblivion is pretty mediocre without mods, so is Fallout 3. Add 10-20 mods, ZOMFG A NEW GAME AWESOME!
- NWN1 had just as shitty a PvP balance as NWN2. The Dungeons and Dragons ruleset is simply not meant for PvP. That's just as stupid as criticizing your new blender because you can't drive to work in it.
You know, one of the great things about NwN was that you could MODIFY THE RULES. Heal overpowered, Harm too powerful? NERF! Death Magic too strong? Lower DC! Rest too common? Exclude from PvP areas. Spells like Flesh to Stone too powerful, again? Disable.
Yes, people did buy NWN2 for the singleplayer. I did, and last time I checked I was people too. Sure, not everyone might've bought it for the singleplayer, but that's hardly relevant. If I buy Left 4 Dead and call it shit because the singleplayer experience is boring, most people would laugh at me as well. The singleplayer campaign was miles ahead of NWN1's in almost every possible way. Just because Bioware built a good toolset the first time around doesn't excuse them for creating such a bad game with it.
Actually, it does. If the multiplayer experience is about 95% of the game, it can be excused. Especially since NwN campaign, at least in expansions, wasn't all that bad. Again, you can play other player's mods offline.
I'd rather play NwN with a Baldur's Gate module (possible, and probably exists) than Baldur's Gate without anything to prolong the game experience.
Apart from the fact that KotOT2 had a bunch of content cut, what exactly sucked about it? The personal, multi-layered story that explored some of the philosophy and morality behind the Star Wars universe compared to the first's "save the universe" snorefest with a single redeeming twist? The well-developed, interesting NPCs compared to the first's cardboard cutout walking whinefests? The increased influence you had on your companions? The upgraded engine and gameplay? Enlighten me.
Okay, sucked was a bad expression. "Wasn't as good or memory-falling as the first game". Seriously, what do I remember from KotOR 2?
...Oh, I remember the ending made no sense and was cut short at least 5 hours too soon.
First of all, if you're honestly saying that a 82 and a 85 are bad ratings, then I'm really going to have to stop taking you seriously.
Compared. To. Previous. Games. We're talking about Obsidian making sequels that are worse than the previous game. You want to know a company that makes better sequels than first games? Blizzard, Bioware, Valve.
Second, a higher rating doesn't mean a better game, unless you're willing to say that Halo 3 (94) is better than both KotOR and NWN.
Yes, it does. And you can't compare different genres, for Christ's sake. I won't say that, for instance, Sims 3 is better than Diablo 2 because it has better rating (didn't check, just an example). I don't care, because I don't like sim games (most of them).
If Baldur's Gate 2 has better score than Baldur's Gate or Icewind Dale, it means they are better RPGs. In the sense of "better games in the RPG genre".