squid5580 said:
Sorry I don't buy it. Not saying that didn't happen but I am saying that doesn't allow them to skate because Lucas or any other publisher put on the pressure. They have to bear just as much responsibility for thier crap games as the rest of the people responsible. This whole "the publishers ate my homework" excuse just doesn't fly iwth me. If they are finding the pressure from the publishers are killing them then maybe they should get thier company in order before embarking on thier next project. You don't see other companies blaming publishers or the weather for thier crap games.
Personally I would rather see them shut thier pieholes, put thier nose to the grindstone and try to make thier next game as awesome as possible rather than this whining and excuses.
I'm thoroughly convinced that you're just mindlessly bashing KOTOR 2. I want to see you try to create the sequel to the previous year's GOTY in 7 months, change half the game in 2 months and expect it to be remotely close to its predecessor. Obsidian did the absolute best possible job they could with KOTOR 2 and they don't deserve half the criticism that they get.
The problem the company does have, though, is coding. One of KOTOR 2's actual flaws was bugginess, NWN2's main flaw was bugginess, and Alpha Protocol's problem is bugs and AI. It's routine at this point to play an Obsidian game and experience a lot of bugs. Their producer should be held at very serious accountability, because their coding is the only thing stopping them from making universally accepted great games. It's thankful that F:NV is using the same engine as Fallout 3 and Bethesda is helping with the coding, because Obsidian has not had one problem with delivering a good story. Even Alpha Protocol is being praised for its RPG elements.
And one last word about NWN2; who the hell plays an RPG to experience it online with other players, let alone an RPG like NWN? The addition of other players completely eliminates complete control of choice, which breaks the RPG. IMO, there are far too many gamers who care only for multiplayer, to the point they can't focus for 10 minutes without hearing someone else speaking to them. It's stupid. It's like not being able to read a book unless you have 5 guys reading the same page. Perhaps someone should step up and make this distinction. RPGs = books. FPSs = movies. One is a natural social activity, but all that means is that one is not. Please don't confuse them.