Oh no! they took a successful formula, improved upon it, and then filled the game world with interesting characters, locations, and quests. How dare they make a sequal to a popular game and make it their own while keeping what brought in old and new fans of Fallout in Fallout 3.Audacity said:Is this gonna be the generic obsidian work where they take something was epic and just release it with a few modifications and pass it off as original? If so count me out. I could barely get through New Vegas because it was just Fallout 3 with mods for console.
Damn! Got here too late to preemptively mention this! Link for easiness.Ewyx said:feel free to read up fargos last interview. QA is handled by the publisher.PrinceOfShapeir said:Hopefully they'll spend a little bit of that 2 million on a QA department.
Sorry, no, don't buy it. There hasn't been a single Obsidian game that wasn't a buggy mess. Coincidence? Doubt it.aemroth said:Damn! Got here too late to preemptively mention this! Link for easiness.Ewyx said:feel free to read up fargos last interview. QA is handled by the publisher.PrinceOfShapeir said:Hopefully they'll spend a little bit of that 2 million on a QA department.
There. Can you people lay off Obsidian's back now? It made me a bit irked to see the whole "bugs" criticism mentioned over and over throughout MM. Keep in mind, this would/will be Obsidian working without publishers on it's back, free to keep the content they want in the game and to take care of the QA part themselves, without the pressure to meet strict deadlines (and running out of financing, if one donates enough). /throwsmoney
Great, got a better argument besides "No!" ?PrinceOfShapeir said:Sorry, no, don't buy it. There hasn't been a single Obsidian game that wasn't a buggy mess. Coincidence? Doubt it.
You just had a link with Obsidian's original publisher telling you how QA works and you are still in denial. Also go check out every one of Obsidian's games and see how many of them have had horrible publishers or some other problem. KOTOR 2 was rushed out with a 3rd of the game unfinished and Lucas Arts refused Obsidian the right to make a patch after the game was released. Neverwinter Nights 2 was using Bioware's Aurora Engine and had technical support from Bioware as well. Alpha Protocol was made when Obsidian was going through massive troubles so that's the only one they can be truly blamed for save QA because as said by a freaking publisher they take care of it. Fallout New Vegas had Bethesda's QA behind it so that was a death sentence from the start that cost Obsidian some of their jobs. Dungeon Siege 3 used Obsidian's own engine and is nearly bug free with only a few people having any problems with it at all. Do you see it yet?PrinceOfShapeir said:Sorry, no, don't buy it. There hasn't been a single Obsidian game that wasn't a buggy mess. Coincidence? Doubt it.aemroth said:Damn! Got here too late to preemptively mention this! Link for easiness.Ewyx said:feel free to read up fargos last interview. QA is handled by the publisher.PrinceOfShapeir said:Hopefully they'll spend a little bit of that 2 million on a QA department.
There. Can you people lay off Obsidian's back now? It made me a bit irked to see the whole "bugs" criticism mentioned over and over throughout MM. Keep in mind, this would/will be Obsidian working without publishers on it's back, free to keep the content they want in the game and to take care of the QA part themselves, without the pressure to meet strict deadlines (and running out of financing, if one donates enough). /throwsmoney
Obsidian is going to be working on design and writing so that isn't even really relevant.PrinceOfShapeir said:Sorry, no, don't buy it. There hasn't been a single Obsidian game that wasn't a buggy mess. Coincidence? Doubt it.aemroth said:Damn! Got here too late to preemptively mention this! Link for easiness.Ewyx said:feel free to read up fargos last interview. QA is handled by the publisher.PrinceOfShapeir said:Hopefully they'll spend a little bit of that 2 million on a QA department.
There. Can you people lay off Obsidian's back now? It made me a bit irked to see the whole "bugs" criticism mentioned over and over throughout MM. Keep in mind, this would/will be Obsidian working without publishers on it's back, free to keep the content they want in the game and to take care of the QA part themselves, without the pressure to meet strict deadlines (and running out of financing, if one donates enough). /throwsmoney
Alpha Protocol and Dungeon Siege 3 weren't buggy. Though the former just had some design flaws that irked a lot of people (but I didn't run into a single bug, and most everything that I hear people refer to as bugs were just questionable AI behaviors).PrinceOfShapeir said:Sorry, no, don't buy it. There hasn't been a single Obsidian game that wasn't a buggy mess. Coincidence? Doubt it.aemroth said:Damn! Got here too late to preemptively mention this! Link for easiness.Ewyx said:feel free to read up fargos last interview. QA is handled by the publisher.PrinceOfShapeir said:Hopefully they'll spend a little bit of that 2 million on a QA department.
There. Can you people lay off Obsidian's back now? It made me a bit irked to see the whole "bugs" criticism mentioned over and over throughout MM. Keep in mind, this would/will be Obsidian working without publishers on it's back, free to keep the content they want in the game and to take care of the QA part themselves, without the pressure to meet strict deadlines (and running out of financing, if one donates enough). /throwsmoney
Fallout was made because Fargo and co. wanted to do a sequel to Wasteland but couldn't get the rights to the IP.DRTJR said:Also wasn't the first wasteland one of the biggest inspirations for Fallout?
Dont forget ppl in Obsiden where from Black isle studios. ho. made FalloutDRTJR said:Oh no! they took a successful formula, improved upon it, and then filled the game world with interesting characters, locations, and quests. How dare they make a sequal to a popular game and make it their own while keeping what brought in old and new fans of Fallout in Fallout 3.Audacity said:Is this gonna be the generic obsidian work where they take something was epic and just release it with a few modifications and pass it off as original? If so count me out. I could barely get through New Vegas because it was just Fallout 3 with mods for console.
Also wasn't the first wasteland one of the biggest inspirations for Fallout?