Dejawesp said:
The game was no more buggy than any other Bethesda title at launch
HA! That's a good one. Cheers for the laugh...
and there's only so much bug finding a company team can do. Its only when the game goes out to millions of different users with a million different computer setups that the real issues will reveal themselves.
...
The game was downright broken on consoles when it was released. You know, consoles. Those game machines that have uniform software and are therefore supposed to be easier to program for. Game breaking issues such as lag and broken quests were showing themselves on 360 and PS3 versions of the game within days of release.
All thanks to Bethesda's reluctance to bug-test the game properly.
You know, you're right? There is only so much bug hunting a company can do. Unfortunately for you, and Bethesda, in this case this is not the case. Even a cursory playthrough of the game on consoles would have told the Bethesda QA team that New Vegas was still broken and in dire need of more fixing.
The fact that the game shipped in the condition it did suggests either of two things: either Bethesda couldn't be arsed to playthrough New Vegas on consoles even once before release to see just how buggy it was, or they did play through and simply didn't care. Either way, this reflects incredibly poorly on Bethesda, as it shows them lacking in
their responsibility to fix up the game's bugs before release.
Obsidian aren't being punished for doing something wrong here. Bethesda is simply trying to avoid taking responsibility for the fact that they didn't release the game in a suitably bug-free state, and are punishing Obsidian as a result. This shit should not stand. Obsidian created a game that went on to sell 6 million copies. For them to not see even a dime from those sales is a disgusting indictment of Bethesda's policies as a publisher.
There's no such thing as a bug free game. Bethesda did the bug testing on Skyrim, Fallout 3, Oblivion and Morrowind and they all came out buggy and still had Meta scores in the 90+ range (89 for morrowind)