This is not a complaint about the core game, I have only played a bit of it but I can get where it is a fun 3 hour romp that doesn't overstay its welcome if you don't mind the tricky controls. So please don't think I'm knocking the developers for the game itself. I'm happy to see that it's getting fairly good reviews from the looks of it and that people are having fun with it.
My issue with the game is this: Why is this a next-gen game? It certainly doesn't look like anything a current PS3 or Xbox 360 couldn't handle.
I wouldn't have a problem if, like Lococycle or Contrast for example, it was clearly coming to both current and next-gen platforms. But why does this need to be a PS4 title? Why do I need to own a $500 system to play a game that should be playable on my current system?
I thought the whole idea of next-gen (which I suppose is now current-gen) was to deliver a higher fidelity of graphics and gameplay. Yes I know the whole grab a computer and play it there answer is out there that quashes the Xbox One and PS4 in every way. But I just don't understand the whole principle of releasing games that aren't at all next-gen experiences solely on next-gen platforms.
Is it morally right for developers to release last-gen type games solely on current-gen platforms? I mean a lot of games got knocked during the Xbox 360/PS3 days because they looked or felt like PS2/Xbox experiences. And I get that this is an Indie game and that they probably got a fair bit of money from Sony, not to mention the added exposure of being one of the earliest playable PS4 titles, for making it an exclusive. And perhaps it is just a timed exclusive and we will see it out on other formats. But I think developers need to be fair. When someone buys a $500 machine and then starts buying games for $15 each I think we expect something more, something that actually takes advantage of the machine we've just purchased, especially for a 2-3 hour experience.
I can understand that they didn't like the self-publishing rules on the Xbox 360. But the PS3 is very indie friendly. This game surely could have been a Sony exclusive and released to the PS3 and PS4 - maybe even a Vita version. Making it a PS4 exclusive just seems to be a bad start to this current-gen by saying: we won't make next-gen games but we'll force you to buy a next-gen console just to play things that could easily have been playable on your old system.
If that's the case then I personally want nothing to do with anything from this current-gen. Back to the backlog for me.
Anyways, let me know your thoughts.
My issue with the game is this: Why is this a next-gen game? It certainly doesn't look like anything a current PS3 or Xbox 360 couldn't handle.
I wouldn't have a problem if, like Lococycle or Contrast for example, it was clearly coming to both current and next-gen platforms. But why does this need to be a PS4 title? Why do I need to own a $500 system to play a game that should be playable on my current system?
I thought the whole idea of next-gen (which I suppose is now current-gen) was to deliver a higher fidelity of graphics and gameplay. Yes I know the whole grab a computer and play it there answer is out there that quashes the Xbox One and PS4 in every way. But I just don't understand the whole principle of releasing games that aren't at all next-gen experiences solely on next-gen platforms.
Is it morally right for developers to release last-gen type games solely on current-gen platforms? I mean a lot of games got knocked during the Xbox 360/PS3 days because they looked or felt like PS2/Xbox experiences. And I get that this is an Indie game and that they probably got a fair bit of money from Sony, not to mention the added exposure of being one of the earliest playable PS4 titles, for making it an exclusive. And perhaps it is just a timed exclusive and we will see it out on other formats. But I think developers need to be fair. When someone buys a $500 machine and then starts buying games for $15 each I think we expect something more, something that actually takes advantage of the machine we've just purchased, especially for a 2-3 hour experience.
I can understand that they didn't like the self-publishing rules on the Xbox 360. But the PS3 is very indie friendly. This game surely could have been a Sony exclusive and released to the PS3 and PS4 - maybe even a Vita version. Making it a PS4 exclusive just seems to be a bad start to this current-gen by saying: we won't make next-gen games but we'll force you to buy a next-gen console just to play things that could easily have been playable on your old system.
If that's the case then I personally want nothing to do with anything from this current-gen. Back to the backlog for me.
Anyways, let me know your thoughts.