oddities you have noticed in games

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Sewer Rat

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How come in MGS/ Twin Snakes, Sniper wolf says she is "Lung Shot" yet manages to say her whole life story and then some? You would think she'd be struggling to breathe let alone quote a novel and a half.
 

Death916

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Apr 21, 2008
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Maraveno said:
Ow i forgot!!! altair carry's a crosbow on his back in the intro and i think he even shoots shomeone with it where did that thing go?
i always wondered that too
 

willard3

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Aug 19, 2008
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UncleUlty said:
Yuri in Tales of Vesperia is throwing his Sheath all over the place,does he get a new one each time or does he just take the time to find it each time
lol YES. I just remembered that.

Ow i forgot!!! altair carry's a crosbow on his back in the intro and i think he even shoots shomeone with it where did that thing go?
i always wondered that too
The intro was actually the 2-year old teaser trailer, completely unedited. The crossbow was taken out and replaced with throwing knives.
 

zekana

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Feb 11, 2009
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ive always loved this one. the greatest enemy in videgames are locked doors. you might have a rocket launcher with unlimited ammo but somehow each time you fire that rocket at the stupid door, it will never go down. you still gotta find that one key to open said door.

also, knee high gates your character could probably jump over with no real diffulty.

characters being able to jump 3 times their hight like nothing.

in a lot of older ones carrying probably over 5000 tons worth of equipment not slowing you down one bit.

in most fps games, your own fists tend to be a better weapon then your pistol.

in cutscenes your guy has a gun yet they feel the need to punch/kick the enemy (i understand why but from a pratical sense its stupid)

in some fps's, you can run just as fast, if not faster, then a jeep.

in some games, it only takes one person to drive a tank (it takes many)

in some games, certain moves make the character imortal while they perform said move.
 

Toranilor

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Feb 22, 2009
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I love how in some FPS, you can shoot somone in the foot a sufficient amount of times and they will die... Also in some FPS, mainly those with self-regenerating health, you can shoot somone in the head as many times as you want (provided you wait 5-10 seconds), and yet a knife in the leg is deadly.
 

PsykoDragon

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Aug 19, 2008
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Nobody mentioned the gaping hole right through the center of the head Hitman often gets (in his first game at least), while still running around like nothing's happened?
 

Bob Saget

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Jul 24, 2008
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I find it funny how in games like GTA, Saints Row and really any game with non-hostile/civilian NPC's, you can walk around with anything ranging from a baseball bat to the BFG 9000 in your hands, and everyone just carries on with what they're doing. Yet you get into a car and you smack a lamp post with it and people run for their lives.
 

Yegargeburble

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TheNecroswanson said:
In OoT, Link shoves special items up his rectum o_O. Does that count?
When my little sister played Animal Crossing, she gave a fish to the owl museum owner. It looked like he shoved the fish in his rectum as well...it was disturbing. Or I am a bad person.

Edit: This may not be an oddity, but Red Steel bothered me with its sword fighting. I can understand having to use a blade at the beginning, where (to the best of my memory, anyways) you either don't have a gun or have very little ammo for it.

I cannot understand sword fighting a guy when you have a shotgun, though. Yet, every time someone came to me with a sword, I would drop / put away my shotgun and draw mine...it bothered me so much I actually stopped playing the game.
 

z121231211

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Jun 24, 2008
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In Persona 3, if the main character dies it's game over. Yet whenever another character died the character was just unconcious until you died. It's like the AI is too dumb to do anything without you. It would have been better if they revived you or escaped the battle if it was a normal battle.
 

Da_Schwartz

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Jul 15, 2008
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Why out of all the quick and agile creatures on this planet Sega chose a hedgehog as the one that travels at super sonic speed.
 

Arcadia2000

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I've said it before and I'll say it again: the never-ending water world from Super Mario - NES. Also that most obnoxious thing from nearly every Megaman game before he went to tactics where enemies regenerate the instant you turn your back. D: "I just killed you!" (Kirby likes to do that too, except not with the awesome stuff like UFO power. -_-)

And since we've got the OoT microscope out... remember the velcro sheath? It's just stuck on his back. With love and magic. Which they fixed in MM and screwed up again for WW, and then for TP they fixed it again but gave him this graphically nice but otherwise (I'm sorry in advance, I love the phrase) "pants-on-head-retarded" spinny-put-my-sword-away move that doesn't correspond at ALL with where his sheath is actually located. Goofiness.
 

HydraZulu

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SmartIdiot said:
In Oblivion acquiring the cowl of the gray fox has strange(albeit beneficial) effects. You wear it and everyone wants your head for a reward. You can get into a fight with one of the city guard, hell you can even kill a few. Then you take it off, in front of all witnesses, and yield. No one wants to kill you. What?

It was pretty handy finishing off the Dark Brotherhood anyway...
They explained that in the story, and in books in the game. It's magical. Whoever wears the Cowl becomes the Gray Fox, and a side effect of the magic was if they see you take it off, they don't realize that you are the Gray Fox.
 

Hunde Des Krieg

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Spudgun Man said:
The way that every single person in THe GTA universeis able to carry the equivelent amount of ammunition, guns and bullet wounds to fill a large carpark without breaking a sweat.
That applies to many games. Like in left 4 dead, to carry 150 shotgun shells would require a large bag weighing probably 50 pounds or more, and where do all the pistol mags come from? Their bungholes?
 

Johnnyallstar

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Hunde Des Krieg said:
Spudgun Man said:
The way that every single person in THe GTA universeis able to carry the equivelent amount of ammunition, guns and bullet wounds to fill a large carpark without breaking a sweat.
That applies to many games. Like in left 4 dead, to carry 150 shotgun shells would require a large bag weighing probably 50 pounds or more, and where do all the pistol mags come from? Their bungholes?
A 200 shell box of 12 gauge 8 1/3 oz shot doesn't weigh THAT much, and actually doesn't take that much space up. I buy one or two every time I go skeet shooting. Makes you wonder... when does your character take the time to fill fresh magazines anyway...

But for my WTF is why even to this day is it that whenever you kill something you can't take all it's junk. Bethesda is the only company that truly uses the "take whatever the guy has" mindset from boss type dudes to scrub trash baddies. In most FPS games you can take weapons/ammo, and in some RPGs you get scripted specific loot, but neither is to the level that bethesda does it.
 

SmartIdiot

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HydraZulu said:
SmartIdiot said:
In Oblivion acquiring the cowl of the gray fox has strange(albeit beneficial) effects. You wear it and everyone wants your head for a reward. You can get into a fight with one of the city guard, hell you can even kill a few. Then you take it off, in front of all witnesses, and yield. No one wants to kill you. What?

It was pretty handy finishing off the Dark Brotherhood anyway...
They explained that in the story, and in books in the game. It's magical. Whoever wears the Cowl becomes the Gray Fox, and a side effect of the magic was if they see you take it off, they don't realize that you are the Gray Fox.
OH YEAH! I remember! Apologies for my half-assed-ness. I remember I finished that quest when I was really ill and meant to go to see queens of the stone age the next day. My attention span was gone because... well I was determined to get better and not miss the gig. Now everything is right.
 

HydraZulu

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SmartIdiot said:
HydraZulu said:
SmartIdiot said:
In Oblivion acquiring the cowl of the gray fox has strange(albeit beneficial) effects. You wear it and everyone wants your head for a reward. You can get into a fight with one of the city guard, hell you can even kill a few. Then you take it off, in front of all witnesses, and yield. No one wants to kill you. What?

It was pretty handy finishing off the Dark Brotherhood anyway...
They explained that in the story, and in books in the game. It's magical. Whoever wears the Cowl becomes the Gray Fox, and a side effect of the magic was if they see you take it off, they don't realize that you are the Gray Fox.
OH YEAH! I remember! Apologies for my half-assed-ness. I remember I finished that quest when I was really ill and meant to go to see queens of the stone age the next day. My attention span was gone because... well I was determined to get better and not miss the gig. Now everything is right.
Just glad I could help. :)