Old games that hold up today

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Polarity27

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Jul 28, 2008
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Halo CE. I never get tired of dusting it off and replaying it. Next to Reach, it's still my favorite Halo for gameplay.

Still love the KOTORs, too.
 

Tom Artingstall

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Sep 23, 2011
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Interesting note RE: Graphics. Games considered to be high end graphics on their release (Doom 3 remake, despite any personal opinions on overall entertainment value, was a real hardware chugger when it came out) don't age well. Stand them up against a modern example of processor porn and they look... well, old. Cartoony visuals however, age far better. A cartoon is a cartoon no matter how old it is. Personally I think classic Tom and Jerry cartoons from the 30s look better than half the stuff modern animation studios churn out. This is why WoW has aged so well. I mean, it never looked -good- but it doesn't feel like a 7 year old game when you look at the visuals today.
 

Best of the 3

10001110101
Oct 9, 2010
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Warcraft 3 has to be on the list. Graphics could be better, but the gameplay is solid, and multiplayer is still running with a large-ish community. More than can be said for many other RTS's which are younger than WC3. It'll just be graphics which would be the hard thing to really over look.

And Wacraft 3 Reign of Chaos will be 10 years old this year. Scary thought. I feel old.
 

spartandude

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Nov 24, 2009
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Vault101 said:
Half life 2..most definetly
this

also
KotOR
Republic Commando
Battlefield 2142 and 2
Morrowind
Metrtoid Prime
Jedi Outcast, if you havnt played this and thought Force Unleashed sucked try this game
 

spartandude

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Nov 24, 2009
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Tom Artingstall said:
Interesting note RE: Graphics. Games considered to be high end graphics on their release (Doom 3 remake, despite any personal opinions on overall entertainment value, was a real hardware chugger when it came out) don't age well. Stand them up against a modern example of processor porn and they look... well, old. Cartoony visuals however, age far better. A cartoon is a cartoon no matter how old it is. Personally I think classic Tom and Jerry cartoons from the 30s look better than half the stuff modern animation studios churn out. This is why WoW has aged so well. I mean, it never looked -good- but it doesn't feel like a 7 year old game when you look at the visuals today.
this is actually very very true
 

veloper

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Jan 20, 2009
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Master of Orion 2 - still the best 4X game ever made for over a decade
Jagged Alliance 2 - still the best squad tactics / SRPG ever made

followed by tons of 10 year old games that are still very good, but nolonger the best.
 

Berenzen

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Jul 9, 2011
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Any of the classic top-down tactics view RPG games(Baldur's gate, BG2, PS:T, IWD, IWD2, the Fallouts), you don't really need outstanding graphics for them, hell it'd probably take away from the game.

Also, any Rare game while they were still with Nintendo, I know people don't really like the maguffin collecting that goes on in a lot of their games (seriously, JFG's maguffin collection requirement was sorta BS), but they still stand up today.

This whole idea is subjective though, if the person is a graphics whore, then most games won't stand up, if they're more focused on story or gameplay, then chances are that they will. That's the major flaw with these posts. It may stand up to me, but to someone else, it may not.
 

Eiv

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Oct 17, 2008
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MGS1
Grim Fandango
Any nes/snes era Mario game (same for zelda)
Baldurs Gate
Diablo 1&2
Theme Hospital
Icewind Dale
Most text adventures i still quite enjoy.
Indiana Jones and the fate of Atlantis
Kings Quest/Space Quest/Police Quest
Worms

List compiled while resetting my body clock....so so so tired.....
 

CulixCupric

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Oct 20, 2011
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Dirty Hipsters said:
Psychonauts.

The cartoony art style makes the visuals really stand out, and not look old, the story and mechanics are solid, and there really is no other game that's ever had a story even remotely similar.
yeah, I'll [number]ed that.

Also, at least for myself, TES II: Daggerfall. I have Skyrim, and I still do go back to play a bit of daggerfall on occasion.
 

Ninjat_126

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Nov 19, 2010
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TheYellowCellPhone said:
Let me check my Steam Library...

Call of Cthulhu: Dark Corners of the Earth. Detective-sleuth, horror, action, general mindfuckery of a game? Challenging and pretty hard to understand while still being easy enough to get through and play.
Hope so, I just bought it through the winter sale.


Metal Gear Solid is still great fun, especially with the stealth being "don't get seen", not "hide in the shadows".

Just playing Star Wars: Republic Commando, awesome, great fun and the graphics haven't dated too badly.

Doom and Doom II.

Half Life, Half Life 2 and Team Fortress 2.

Ratchet & Clank. Sure, it's missing the ability to actually aim your guns that's prominent in the sequels, but it's still one epic action-platformer with epic guns. Anyone seen the R.Y.N.O recently?
 

R3VOLU7ION

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Sep 12, 2011
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Jet Set Radio Future definitely, Gran Turismo 2 as well.
Plus Abe's Oddworld games, I bought Abe's Oddysee and Abe's Exoddus on steam the other day because of the sales for around 60c each. Well worth it, in my opinion they're among the best platformers ever.
 

MOXron

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May 10, 2011
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Dirty Hipsters said:
Psychonauts.

The cartoony art style makes the visuals really stand out, and not look old, the story and mechanics are solid, and there really is no other game that's ever had a story even remotely similar.
I've only just bought Psychonauts on Steam, and so haven't played much of it yet, but the story seems quite similar to Earthworm Jim 3D, no?

Also, Harry Potter & The Chamber of Secrets. I don't really know of any other game that has mechanics too similar to it. It's essentially a third-person shooter, platformer, Quidditch sim and Rythm game, all rolled up into one package.

Unreal Tournament 99. The game that revolutionized the FPS genre, I'd say that still easily holds up to most modern games. (seeing as most are partly influenced by it in one way or another)

And finally, the Medievil series! It was so unique and...well, funny, but at the same time, wacky,sad, and damn near disturbing. Hell, even nowadays I still replay the adventures of Sir Fortesque on a regular basis...
 

endtherapture

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Nov 14, 2011
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Wind Waker. The graphics still look gorgeous due to having that art style, and the game world is vast and expansive and it just feels like a modern Zelda game - more modern than Twilight Princess really.

And Baldur's Gate 2. Still playing this over 10 year on now, and it feels fresh as ever.
 

marcooos

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Nov 18, 2009
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Well I bought Max Payne on the XBLA on friday and the gunplay still works stupidly fucking well
 

TheScientificIssole

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Jun 9, 2011
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Counter Strike:Source, original, not so much.
CS:S never fails me its highly moddable, and at its core, just a fun basic game.
 

CryoSynth

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Jun 2, 2011
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Half Life 2 is probably the only game I can think of that I only saw and/or played for the first time far enough past its time to count as having aged (meaning I wasn't biased in comparing its appearance to modern games by nostalgia).

I only played it for the first time last year. And when I did I was quite surprised it still looks pretty great, much better than I had expected, thinking it'd be comparable to other shooters from back in its day.
 

Smooth Operator

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Oct 5, 2010
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Most things sprite based and more recent 3D games.
That initial jump into 3D was one horrid period, some do make up for it in gameplay but it's still one sharp edged meal to swallow.
 

NickySquicky

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Jun 7, 2011
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Either of the Knights of the Old Republic games, though a big reason for me is the storyline. It's one of my favorite campaigns with characters I adore, especially Kreia in The Sith Lords. The combat isn't hugely innovative, but considering BioWare put out Dragon Age: Origins just a few years ago with a similar turn-based combat and the fact it's still a prominent combat style in certain genres, it's not anything with which people would be unfamiliar. Then I just plainly enjoy BioWare's role-playing elements, with a morality system stemming from choices that affect quests, party members and abilities to an extent, and enough customization to where I feel like each character I roll is significantly different, so long as I'm so inclined as to make it satisfyingly different from prior characters.