Because I like that video, and regardless of people saying "I know there are exceptions," I get the distinct impression that not everyone actually believes that.Eric the Orange said:Why did you post that video? To show that not all JRPGs have turn based combat. I did say there were exceptions. Actually come to think about it real time combat is more common in JRPGs nowadays than Turn based combat.NeutralDrow said:I never, ever pass up the opportunity to link to this vid in a thread like this.
If it means anything to you then I really like the combat in Persona but I pretty much hated the combat in Oblivion and used a chameleon/invisibility spell to run past almost all of it.Nincompoop said:JRPG's feel so overrated! It seems like the only thing people have to say about JRPG's is the storyline. I don't find that as an adequate standpoint to call a game one of the best ever.
basically, i get bored when devs try to pretend turn based combat is turn based (cough cough FINAL FANTASY)-Seraph- said:This sends me into such a terrible rage of anger when I hear these types of statements because they make little to no sense at ALL. It's even worse considering how fundamental those games combat systems are compared to other JRPG's that have far more robust and interesting turn based combat.AdmiralWolverineLightningbolt said:turn based combat sucks balls and has only been done well in golden sun and pokemon
With this thread, You are implying that the only RPGs that have those four traits are JRPGs. This is untrue, as many western RPGs do the same thing, but without turn-based combat.Eric the Orange said:JRPGs are probably the least liked genre by this community. Just you make a poll asking if Valve or Square is a better company and you'll see what I mean. But I like them, but i've begun to question why. The JRPG haters do have one good point, turn based combat is boring. I know that it's supposed to be tatical, but alot of the time it seems that everyone just attacks untill the enemys are dead, a slower paced version of button mashing combat. And after playing JRPGs for so long you get tired of all the cleched (imagine theres an accent there) storys and charicter archatypes. Admitedly that complaint can be said of all genres. So it's not the gameplay or the story that I like so what is it. (I'm aware that there are JRPGs that dont use turn based combat and have interesting charicters and story, exceptions and rules.)
What I found was that there are three things that make me like JRPGs.
1.) Level gaining. It makes me feel a sence of accomplishment to be able to see how far i've gone. And a kind of power rush when I can decimate enemys that used to be hard.
2.) Equipment. I like getting new swords and armor and whatnot. seeing all the different wepons and there graphics, special abilitys ect..
3.) Completion. I like getting everyone the best gear and max level and all that kind of thing. To really conqure the game.
So, for all you JRPG players out there, what are your reasons that you play JRPGs.
+10 and cookies for you.Xandus117 said:From what I have experienced, JRPGs generally have strong characters and a good storyline, which I don't find in many games nowdays.
Examples:
Golden Sun
Tales of Symphonia
Kingdom Hearts
Interestingly enough what you're saying here also counts for Action RPGs like Diablo II. Do you also enjoy these? And if you don't, what would be the difference between both experiences for you?Eric the Orange said:What I found was that there are three things that make me like JRPGs.
1.) Level gaining. It makes me feel a sence of accomplishment to be able to see how far i've gone. And a kind of power rush when I can decimate enemys that used to be hard.
2.) Equipment. I like getting new swords and armor and whatnot. seeing all the different wepons and there graphics, special abilitys ect..
3.) Completion. I like getting everyone the best gear and max level and all that kind of thing. To really conqure the game.
There isn't much gameplay... A text based game could be almost exactly the same. The only difference would be that you can walk around in the platform version.More Fun To Compute said:If it means anything to you then I really like the combat in Persona but I pretty much hated the combat in Oblivion and used a chameleon/invisibility spell to run past almost all of it.Nincompoop said:JRPG's feel so overrated! It seems like the only thing people have to say about JRPG's is the storyline. I don't find that as an adequate standpoint to call a game one of the best ever.
This and... I don't know, JRPG storylines seem hilariously stupid to me, and I can't stand the turn based combat.Nincompoop said:w0rd!EzraPound said:Soon western RPGs are going to suck as much as JRPGS, if people keep liking them enough for companies to just rest on their laurels. Elder Scrolls V, anyone?
I am totally looking forward to TES5! Has anything been released about where it will take place?
JRPG's feel so overrated! It seems like the only thing people have to say about JRPG's is the storyline. I don't find that as an adequate standpoint to call a game one of the best ever.
Not true at all. I never said or implied that JRPGs are the only games with these charicteristics. In fact ive seen things like this from most every diffirent genre at one point or another.irishstormtrooper said:With this thread, You are implying that the only RPGs that have those four traits are JRPGs. This is untrue, as many western RPGs do the same thing, but without turn-based combat.
Yeah I like Diablo and other dungeon crawler esque games. And games such as Castlevainia:Symphony of the Night and what not.woem said:Interestingly enough what you're saying here also counts for Action RPGs like Diablo II. Do you also enjoy these? And if you don't, what would be the difference between both experiences for you?
Not really sure what you mean here. Text based games can have an awful lot of gameplay and 3d can have almost no gameplay. In fact, with text based games you often see games with a huge amount of gameplay as so much is left to the imagination and it is quicker to develop. See games like Nethack, Dwarf Fortress and the interactive fiction scene.Nincompoop said:There isn't much gameplay... A text based game could be almost exactly the same. The only difference would be that you can walk around in the platform version.More Fun To Compute said:If it means anything to you then I really like the combat in Persona but I pretty much hated the combat in Oblivion and used a chameleon/invisibility spell to run past almost all of it.
I really try to appreciate games for what they are and not what are not trying to be. Turn based games often abstract gameplay to key choices for the player. If a turn based game has a huge battle scene with 100 soldiers then I don't want to play a really boring mini-game every time a soldier swings his sword. I just want to say, this turn, these soldiers should attack and these soldiers should guard the wagons then hit end turn. Either the turn based game is good at doing that in an entertaining way with interesting gameplay choices or it isn't.The thing is, I really dislike script. I don't like the idea that I press a button, and then my character jumps high in the air and shoots a beam down at my foes. I would like to make the jump myself, target downwards, and then shoot, not just watch my character do it.