ewhac said:I'm glad you think it's boring. I find it depressing when I don't find it teeth-grindingly aggravating.
I will agree that everyone would prefer to win, but that isn't the nature of the beast. It is competitive thus there will be those who have to lose. When I play CoD with my friend, I know one of us has to lose and I know going into it, it will probably be me. Even every online match I don't win most of them unlike my friend. I rarely see him lose and even then he places. However, I don't let it get under my skin - thus the term "hate". I can still enjoy playing just like if I win a whole bunch of matches, I don't think much of it. Yeah, I enjoy winning but I enjoy all the stuff that takes place between the countdown of the match to the last ticks of the clock more than the victory itself. If I have a successful camp going and someone pulls some sly crap and manages to kill my killstreak sometimes I applaud them for it. However, they usually don't hear me because I don't play with a mic.TerranReaper said:I wouldn't say liking to win and hating to lose makes your a poor sport, because I doubt anyone really enjoys losing as much as they like winning.
My brother yelled a statement I found funny at my fighting nieces playing their Wii this very weekend that just passed. "Winning isn't important, but playing to win is important." Then me and him laughed right after it and discussed the paradox. The nature of a competitive game is to play to win as claiming a victor is what the game is the purpose of the game. However, it is a game at its roots thus most pleasure from it should be had by participating, not mostly being the victor. It's the whole basis of the statement that "It doesn't matter if you win or lose, it's how you play the game."OT: I'm one of those people that play competitive multiplayer a lot. I play to win and I enjoy the challenges of competitive multiplayer. A common stereotype against competitive players is that they are all smug bastards who want nothing more than to beat someone is less skilled than they are, but that is a severe misconception, it's practically saying anyone that plays single-player is a "skilless noob" and "too shit to compete". I mean, there are people like that, but saying everyone is like that is just generalizing.
His siblings- Emoskirt and Ragesocks- really didn't fare any better.Gruchul said:With a name like Sadpants, you really have to blame his parents. He never had a chance. The wildly innappropriate actions of his uncle and grandfather probably didn't help either.
Are you my twin brother?Ben Yahtzee Croshaw said:And this all paints a picture of one thing: that I don't hate multiplayer in itself, I just hate competitive multiplayer. I'm fine until I'm expected to pit my skills against those of another and then I just get edgy. And I think I have a good grasp on why. It's because I have half of a competitive streak. When I say "half" I mean that a full competitive streak means that you love winning and hate losing, whereas I just hate losing and aren't particularly fussed about winning. So on the whole, from an accounting standpoint, it makes more sense just to not play at all. I play games to escape from the misery of daily life, not to feel all pressured from having to prove I'm better at some small meaningless task than some **** in Illinois.
Totally agree. Shame about douche bags . Starcraft II is awesome to play online. It's simple enough for every one to get and complex enough to have real depth. Usually people are really nice, simply saying gg if you win or lose. However I played a group of real gits, who while better than me just were rude about it, swearing till the cows came home and mocking us behind their screen names. They were the kind of people that took a constructive argument and just said "F***k you NUUUUUB"... Charming.senataur said:This thread is filled with good examples of the douchey behavior that comes about from people in competitive gameplay. That left for dead story above is a very common situation. Check out the WoW pvp forums for numerous examples of people behaving like dickwits in order to big note themselves.
That said, many, if not all of the most exiting a fun filled moments I've had in any game have come from multiplayer. There is something about matching skills with other people that I dont think any AI will ever be able to match. Just so long as they are not douchebags. Sadly however they seem to be the rule rather than the exception and they appear to training the new generations in the same douchebaggery.
Another example of the poor outcomes that can come from competitive gameplay with people who desire to win at any cost is cheap tatics being used in the games. If some weapon or skill makes it into a game imbalanced, bugged or overpowered you can bet that that advantage will be taken and exploited for all it's worth with a negative effect of the quality of the gameplay.
I think multiplayer is where it's at and will continue to be. Just with your friends and established communities of the like minded. Making sure to steer clear of the whooting dickbags of the general populace.