If a marine rush gets you 1 in 3 victories, it can only mean that there are a lot of beta participants out there in the same situation as Jordan's. Either new to StarCraft, or simply really rusty.
But playing StarCraft is an evolutionary path: people adapt to your winning tactics, then you adapt to their winning tactics and so on. If you don't, then you'll find yourself staring at a 'Defeat!' screen more and more.
In the case of this marine rush, it would be like: fool me once, shame on me, fool me twice... (hope I got it right, since Bush, I can never be sure).
The multi-player learning curve will always be steep for this game, and the reason is it's competitiveness. There are a lot of people wanting to get better and better at this game all the time (what's the population of Korea again?).
With the original StarCraft, I breezed through the single-player, and was only playing multi-player among friends. I considered myself pretty good, until I went on battle.net and discovered fast that my skill scale was way off - I was actually pretty bad. Luckily, I had a friend that had played more online, and that was willing to teach-play me. I didn't get good, but I did become better. The great thing was that even when defeated, the fun never stopped.
I've had this game for more than 10 years now, and I still play it (considerably less, but still...).
As a side note, my first RTS was Westwood's Dune2, but I switched 'sides' ever since Warcraft 2.
But playing StarCraft is an evolutionary path: people adapt to your winning tactics, then you adapt to their winning tactics and so on. If you don't, then you'll find yourself staring at a 'Defeat!' screen more and more.
In the case of this marine rush, it would be like: fool me once, shame on me, fool me twice... (hope I got it right, since Bush, I can never be sure).
The multi-player learning curve will always be steep for this game, and the reason is it's competitiveness. There are a lot of people wanting to get better and better at this game all the time (what's the population of Korea again?).
With the original StarCraft, I breezed through the single-player, and was only playing multi-player among friends. I considered myself pretty good, until I went on battle.net and discovered fast that my skill scale was way off - I was actually pretty bad. Luckily, I had a friend that had played more online, and that was willing to teach-play me. I didn't get good, but I did become better. The great thing was that even when defeated, the fun never stopped.
I've had this game for more than 10 years now, and I still play it (considerably less, but still...).
As a side note, my first RTS was Westwood's Dune2, but I switched 'sides' ever since Warcraft 2.