pimppeter2 said:
SakSak said:
pimppeter2 said:
Morrowind. Because beating the game is immpossible
Here is a link to a speedrun that completes Morrowind (without cheats, trainers or other programs.) in little under 8 minutes. And that's not even the fastest.
http://www.youtube.com/watch?v=m1IRxTN-_kU
Beating the game goes beyond the story mode. leveling up as far as possible, finding all lockations and everything could take years.
And you're forgetting mods that make everything longer. And I mean everythang
I'd also like to nominate COD W@W. I'd play that on veteran. Because thats also immpossible by oneself. But then again it might make me want to kill myself because of all those godd damn grenades
Oh I'm sorry, I thought you meant 'beating the game' as in 'seeing the end credits after defeating the final boss monster'.
EDIT: Truly, that 'freedom' is one of the reasons I absolutely detest Morrowind. There are zero limits. You can be just as competent a mage, archer, thief, assasin swordsman shieldbearer simultaneously without breaking any game limitations. I hold that to be simply bad design. Morrowind the the wet dream of a powergamer, with the ability to max out every single stat and skill regardless of your characters background, starting abilities or 'profession'.
Add to that the ability to create spells for yourself ("Lookit, I'm jumping over two mountain ranges in a single jump") without corresponding difficulty, enemies or puzzles and we begin to see my reasons for disliking that game. Being able to create the mighty
+106 power sword of universal destruction and soul-sucking doom and then having the expertise to swing it better than anyone else inside the gameworld is enough to make it all unchallenging, repetitive and boring.
My apologies for that rant. I just hate games that for no reason at all don't end with the ending credits yet still have a final dungeon, final enemy and resolution to the questions plaquing the main character.