Skrapt said:I'm not arguing in favor of DRM, I think it's crap too. I'm just pointing out that removing it doesn't necessarily mean that fewer people will pirate it.Covarr said:Would World of Goo have been pirated less if there was extreme DRM on it? No of course not, the DRM would have been cracked in a couple of minutes and it would have made its way to the torrent sites regardless. And less people may have been convinced to buy it if there was some stupid DRM system. People will pirate, but punishing legitimate customers because of piracy is stupid, and won't win you any fans.Skrapt said:You mean like World of Goo? No extreme DRM, small developer, well-received game, and one of the most pirated games to come out in recent times.Captain Pancake said:If you want to stop piracy add value to your product and don't punish paying customers using BS excuses. Because if people like you, your product and your company they are less likely to pirate!
That's not to say you're wrong. Just look at Spore vs The Sims 3. Even I have pirated games that I already own legally, for various reasons.
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People use the example of World of Goo all the time as a case for DRM, why is that? It would probably have sold less with DRM.
P.S. Thanks
But DRM is different (in more ways than the obvious), DRM is punishing the people who act within the law. Last I checked you don't get arrested for not murdering, so why do you get install limits and self destructing games when you pay?Kwil said:So arguing, as Shamus seems to do, that if enforcement isn't perfect it shouldn't happen is a non-argument. It's like arguing if we can't prevent murder perfectly, we ought to legalize it.
It's a case of some (in this case many) spoiling it for the rest. Some people do get arrested for not murdering. Then they're convicted for not murdering. Some people do decades of prison for not murdering. Like Ray Krone http://forejustice.org/wc/ray_krone_JD_vol2_i9.htmfix-the-spade said:But DRM is different (in more ways than the obvious), DRM is punishing the people who act within the law. Last I checked you don't get arrested for not murdering, so why do you get install limits and self destructing games when you pay?
I never said getting rid of DRM would eliminate piracy, in fact in my post I said quite clearly that people will pirate anyway. But punishing legitimate customers for acting within the law using DRM that does nothing to stop pirates is stupid. You don't get thrown in jail for failing to break the law.Kwil said:Sorry, that argument is just as baseless as saying that it would have sold more with DRM. There's no way to ever know, so you're just projecting your ideology.Skrapt said:People use the example of World of Goo all the time as a case for DRM, why is that? It would probably have sold less with DRM.
The point of World Of Goo is to point out that whether a company is "friendly" or not, uses DRM or not, piracy will STILL happen.
So arguing, as Shamus seems to do, that if enforcement isn't perfect it shouldn't happen is a non-argument. It's like arguing if we can't prevent murder perfectly, we ought to legalize it.
His other arguments against DRM are valid.. but the point of "It doesn't work anyway" isn't. Nothing will work anyway. The only thing that will stop piracy is if we released all games for free. Since developers like to eat, that ain't gonna happen.
So rather than rant on and say "Piracy happens because of copy-protection", which is garbage, let's try to figure out better ways to lessen piracy, knowing full well that we won't eliminate it. Offering extra goodies recognizing purchase may be the way to go, but let's be honest, if those goodies are digital, they too will be hacked and passed around. It's funny, but piracy may bring us back to the days of Zork et all, where buying the game bought you more than a disk and a 6 page glossy brochure, but actually got you stuff.
"They gotta do something against piracy."Shamus Young said:Experienced Points: Online Activation Is a Ripoff
Online activation is not reasonable, it's anti-consumer.
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For a more on-target analogy, liken it to being arrested because you MIGHT murder someone.Capo Taco said:It's a case of some (in this case many) spoiling it for the rest. Some people do get arrested for not murdering. Then they're convicted for not murdering. Some people do decades of prison for not murdering. Like Ray Krone http://forejustice.org/wc/ray_krone_JD_vol2_i9.htmfix-the-spade said:But DRM is different (in more ways than the obvious), DRM is punishing the people who act within the law. Last I checked you don't get arrested for not murdering, so why do you get install limits and self destructing games when you pay?