Kayevcee said:
Treblaine said:
They said it in the ACTUAL press release when they announced the delay it was for a better sales window.
They want the Winter Season sale of November to January. They said so. It IS all about money.
I'm coming in late to this discussion and I hope you'll forgive me if I'm missing the point, but why would a business make the decision to release a product in a non-optimum sales slot, where it would potentially make them less money? Aren't Microsoft doing exactly what they should be doing to stay successful in that regard?
Customers don't like being blatantly exploited. How's this for a sales plan: "Always strive to offer the best to your customer"
People are already fed up of the games drought and how everything stacks up on November, they want a fairly steady stream of games throughout the year. Things only sell better in November due to the retail cycle it is easier to advertise and catch hype at that time.
Customers don't want hype, they want genuine quality.
Is anyone tracking the number of games being released for the PS3 and 360 pre-and-post Kinect/PSMove and their target audiences? Is there really going to be a shortage of 'hardcore' games on the market in the future as the casual/kiddie/family market expands?
Fuck sales units, they are irrelevant to actual QUALITY!
How about the number of games in terms of actual number of different games, how many games would an individual get.
And the thing about Kinect (which hasn't even launched yet) is it's clear Microsoft is cutting back emphasis and money on core games for their established demographics:
-Halo; Bungie leaving completely = handed over to cheap B-team
-Forza; made into kinect "Hurf you can steer with thin air Durf" game
-PGR; Fired Bizzare, the developers of the series
-Rare Games studio; other than haemorrhaging talent since Microsoft bought them, they're also in Kinect duty
-Ensemble Studios; liquidated immediately after finishing Halo Wars
This isn't a short term blip, Microsoft are completely giving up on making core games, maybe hoping to coast on established exclusives though I think they're just following the 'casual gaming = easy money' idea.
Delaying release for Gears 3 is just a way for Microsoft to spread their meagre investment thinner. The right thing to have done would have been to release Gears 3 early in 2011 and have another game ready for Q4 2011, but they don't have another game. Look how much they are blowing on developing casual games for Kinect compared to REAL games with the depth, breadth and content we expect.
Compare and contrast with Sony and the games they are working on (to spite also releasing a major motion peripheral):
Killzone 3
Infamous 2
Gran Turismo 5
SOCOM 4
The Last Guardian
Motorstorm Apocalypse
Resistance 3
LittleBigPlanet 2
Twisted Metal
Ratchet & Clank: All 4 One
Ape Escape 4
Uncharted 3
Echochrome 2
Pixel Junk Shooter 2
Dead Nation
Journey
The Getaway
(also Agent and Yakuza 4 as PS3 exclusives though entirely 3rd party)
No casual frivolous shovelware on this list, this is how you invest and support a gaming platform. While Microsoft is investing in for Xbox 360:
-Gears of War 3
-Fable 3 (but that's getting a PC release)
See what I'm getting at? The next few years for Xbox 360 look to be pretty bad for Xbox owners. Microsoft is selling out, giving up on really interesting and deep games for the lowest common denominator just for the easy casual-money they've seen Nintendo earn.
Only I think they are doing it worse than Nintendo, taking it to a far worse extreme. Nintendo still served their most loyal fans of Zelda and Mario and so on.
But they'll get away with it. For the past 5 years Microsoft has been fucking their users around and still they are content, grateful even.