I don't hate it really, but its kind of annoying with how the customization options work in game - there's 21 characters in the game and 54 unlockable customisations, and you'll probably focus on only a few (or one) as a rule, meaning at four 'dice rolls' per loot crate you have to be lucky to get something for a character you like, and moreover for it to be something you want for the character you like. As has been said, duplicates do translate into ingame currency, but that is so far the only way to get the currency in question - so instead of planning out what you want, and giving yourself targets... You roll the dice. And roll the dice. And roll the dice.LifeCharacter said:I fail to see the issue with this, at all. I mean, yes, we can all whine about the very concept of microtransactions daring to exist in the world because some other company in some other instance implemented them in a stupid, invasive way, but that ignores the reality of the situation for the sake of your cathartic whining.
It's purely cosmetic things that you can get; all future content of actual import will be free; you unlock these things through leveling up normally; and duplicate items seem to be converted into in-game currency to avoid drowning you in the same thing over and over again. At this point, there's nothing wrong with this other than that they're microtransactions and are therefore inherently bad and must be destroyed.
And when you roll the dice enough times with no luck (for example, I got to lvl 10 in the beta and I'd only unlocked two 'basic' skins I really wanted, and all the rares and uncommon items I had were for characters I had no interest in) the option to buy few extra dice is mighty tempting, frustrating or both.