Pachter: On-Disc DLC Is "Just Plain Greed"

PrototypeC

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Wow, well done. So glad the story of this market analyst was brought to us without any prejudice or opinions inserted that have nothing to do with the article.
 

The Wooster

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Sylveria said:
Grey Carter said:
Is there a notable ethical difference between on-disc DLC and day-one DLC? Because I'm not really seeing it.
Then you're not very observant. Imagine this; You buy a house and decide you want to buy a shed that was built to add to the house, but wasn't part of the original sale as opposed to you buying a house with a bunch of locked rooms inside that you have to pay extra to get the keys for. That's the difference. In one case you're getting something additional, in the other you're paying to gain access to areas you already own but can not enter.
Developers and Publishers argue that On-disk DLC is made using a separate budget, often using secondary teams. By their reasoning, that's extra content. If a game removes X amount of content and sells it as "Extra Content," is the way that content is delivered relevant? I don't think it is.

Also, dropping into analogies for these discussions doesn't help. Video games are not houses, content is not a shed. You can't download a shed, or make an exact copy of it without any raw materials.

PrototypeC said:
Wow, well done. So glad the story of this market analyst was brought to us without any prejudice or opinions inserted that have nothing to do with the article.
Honestly, about half way through I had to fight off an urge to insert a 300-word review of Nickelback's latest album just to spice things up.
 

Grey Day for Elcia

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Gamers are just pathetic lately. All I ever see from us is whine and complain, ***** and moan. We go on and on about how bad we have it and how the big guys are screwing us over, blah, blah, blah.

When will people just stop flapping their gums (and fingers) and do something about it? I am so fucking sick of seeing threads full of the exact same things over and over again. Don't like the DLC? Don't buy the game. Done. But nooo, most people just buy it and then complain later, 'cause giving the company money will sure teach them not to do it in the future. News flash: they don't give one little crap what you think of them or what you say in a forum; so long as they get their money, you can say whatever you want.

"Oh but my single purchase won't make a difference, anyway. So I may as well but it." - Says the millions of gamers. Yeah, nice logic.

You want a better gaming experience, but you'd rather put up with what you've got and get walked all over than miss out on playing the next AAA release.

Backbone? What backbone?
 

The Wooster

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Grey Day for Elcia said:
Gamers are just pathetic lately. All I ever see from us is whine and complain, ***** and moan. We go on and on about how bad we have it and how the big guys are screwing us over, blah, blah, blah.

When will people just stop flapping their gums (and fingers) and do something about it? I am so fucking sick of seeing threads full of the exact same things over and over again. Don't like the DLC? Don't buy the game. Done. But nooo, most people just buy it and then complain later, 'cause giving the company money will sure teach them not to do it in the future. News flash: they don't give one little crap what you think of them or what you say in a forum; so long as they get their money, you can say whatever you want.
Here's the problem with that line of thought. People who're aware of these problems make up a very small proportion of the gaming market. The fact you can tell two different developers apart, or are even reading about news like this, puts you in a very small minority of industry-savvy gamers. So to a company the size of EA, Activision, Capcom etc, our opinions and even our purchasing habits, don't really matter.
 

duchaked

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I do agree that a lot of games ARE getting shorter :[

not all, but many these days. glad to see a lotta my favs still have campaigns of decent lengths (Gears, Halo, Assassin's Creed). I just tried out Max Payne 3 this weekend and it surprised me by being quite lengthy (that or all the drunken swaggering about by Payne messed up my recollection of events)
 

Matt King

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you see i don't care if it's on the disc, as long as dlc adds substantial content i have no problem paying for it, if it's on the disc it just means i don't have to wait for it to download
 

Grey Day for Elcia

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Grey Carter said:
Grey Day for Elcia said:
Gamers are just pathetic lately. All I ever see from us is whine and complain, ***** and moan. We go on and on about how bad we have it and how the big guys are screwing us over, blah, blah, blah.

When will people just stop flapping their gums (and fingers) and do something about it? I am so fucking sick of seeing threads full of the exact same things over and over again. Don't like the DLC? Don't buy the game. Done. But nooo, most people just buy it and then complain later, 'cause giving the company money will sure teach them not to do it in the future. News flash: they don't give one little crap what you think of them or what you say in a forum; so long as they get their money, you can say whatever you want.
Here's the problem with that line of thought. People who're aware of these problems make up a very small proportion of the gaming market. The fact you can tell two different developers apart, or are even reading about news like this, puts you in a very small minority of industry-savvy gamers. So to a company the size of EA, Activision, Capcom etc, our opinions and even our purchasing habits, don't really matter.
Keep telling yourself that. While you're at it, tell anyone in the minority not to vote--I mean, we can't win, so why do anything, right.

I don't know if I want to laugh or slap the shit out of some people.

I say again: you want a better gaming experience, but you'd rather put up with what you've got and get walked all over than miss out on playing the next AAA release.

Backbone? What backbone?

 

The Wooster

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Grey Day for Elcia said:
Grey Carter said:
Grey Day for Elcia said:
Gamers are just pathetic lately. All I ever see from us is whine and complain, ***** and moan. We go on and on about how bad we have it and how the big guys are screwing us over, blah, blah, blah.

When will people just stop flapping their gums (and fingers) and do something about it? I am so fucking sick of seeing threads full of the exact same things over and over again. Don't like the DLC? Don't buy the game. Done. But nooo, most people just buy it and then complain later, 'cause giving the company money will sure teach them not to do it in the future. News flash: they don't give one little crap what you think of them or what you say in a forum; so long as they get their money, you can say whatever you want.
Here's the problem with that line of thought. People who're aware of these problems make up a very small proportion of the gaming market. The fact you can tell two different developers apart, or are even reading about news like this, puts you in a very small minority of industry-savvy gamers. So to a company the size of EA, Activision, Capcom etc, our opinions and even our purchasing habits, don't really matter.
Keep telling yourself that. While you're at it, tell anyone in the minority not to vote--I mean, we can't win, so why do anything, right.

I don't know if I want to laugh or slap the shit out of some people.

I say again: you want a better gaming experience, but you'd rather put up with what you've got and get walked all over than miss out on playing the next AAA release.

Backbone? What backbone?

I'm simply offering a sense of perspective. So most of those 833 Modern Warfare 2 boycotters bought the game, that's terrible. The game sold 4.7 million copies in 24 hours.
 

weirdee

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Crono1973 said:
Zachary Amaranth said:
WickedFire said:
Grey Carter said:
Is there a notable ethical difference between on-disk DLC and day-one DLC? Because I'm not really seeing it.
I think the main issue is that on-disc dlc is already done and could be included with the final product there and then. Whereas Day-one DLC can be worked on and finished after the disc content is sent to be certified, which IIRC can take a couple of weeks or more.
It's also worth noting that on-disc DLC isn't really DLC and therefore it trods on the whole "false advertising" thing.
Well, getting DLC on the GOTY Edition makes it's what?
A rerelease with extras packed into it. In this case, the content has already existed for quite a while, and is way past the initial release date, in which case it becomes a nonissue.

unless you somehow manage to screw it up, like say, silent hill hd collection, which while not technically a goty, falls under a similar category, and was poorly handled somehow

the main point is, if the content has actually been detached from the original game for the purpose of selling it at a higher rate than the rest of the game, and then the original game is, for all purposes, advertised as a game which hasn't had amputations performed on it, then the unspoken social contract of providing a complete service has been altered in favor of the seller, and the buyer putting up with it only invites further exploitation
 

Grey Day for Elcia

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Grey Carter said:
Grey Day for Elcia said:
Grey Carter said:
Grey Day for Elcia said:
Gamers are just pathetic lately. All I ever see from us is whine and complain, ***** and moan. We go on and on about how bad we have it and how the big guys are screwing us over, blah, blah, blah.

When will people just stop flapping their gums (and fingers) and do something about it? I am so fucking sick of seeing threads full of the exact same things over and over again. Don't like the DLC? Don't buy the game. Done. But nooo, most people just buy it and then complain later, 'cause giving the company money will sure teach them not to do it in the future. News flash: they don't give one little crap what you think of them or what you say in a forum; so long as they get their money, you can say whatever you want.
Here's the problem with that line of thought. People who're aware of these problems make up a very small proportion of the gaming market. The fact you can tell two different developers apart, or are even reading about news like this, puts you in a very small minority of industry-savvy gamers. So to a company the size of EA, Activision, Capcom etc, our opinions and even our purchasing habits, don't really matter.
Keep telling yourself that. While you're at it, tell anyone in the minority not to vote--I mean, we can't win, so why do anything, right.

I don't know if I want to laugh or slap the shit out of some people.

I say again: you want a better gaming experience, but you'd rather put up with what you've got and get walked all over than miss out on playing the next AAA release.

Backbone? What backbone?

I'm simply offering a sense of perspective. So most of those 833 Modern Warfare 2 boycotters bought the game, that's terrible. The game sold 4.7 million copies in 24 hours.
You're right. Why actually do anything about the so-called problem when you can just buy the games you say are ruined by DLC and DRM, from the companies you say are terrible monsters and complain about it later in a forum. Sit back and wait for the problem to fix itself or for someone else to do it for you.

You heard the man, you're irrelevant and your actions won't change anything. Keep buying the stuff you tell us you hate and make a thread about it later.
 

Fanboy

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I'm not really bothered by on-disc DLC or day-one DLC, but I can see why others would be against it.

Though, I have to disagree with the idea that it is legal to access on-disc DLC simply because you own the disk. Sure you acquired the data containing the DLC legally, but you did not purchase the right to use it. It's similar to downloading trial software; You obtained a full version of the software legally, and could have full access to it with a simple crack, but you did not purchase the right to use it.

However, that is just whether it is legal. Whether it is ethical or not I'm not so sure.
 

Strazdas

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The main problem to this theory is that you dont own the game. whne you buy a game, you buy the right to install and play it unlimited amount of times (in some cases like far cry 2 - limited amount of installs). you dont actually buy the game, you buy the right to play it and the means (physical disc). this is very similar to how steam works really, you buy the ability to play the game unlimited amount of time, but you dont actually own it (yes i know it donwloads the files, but you cant run it without steam).
 

The Human Torch

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Grey Day for Elcia said:
You're right. Why actually do anything about the so-called problem when you can just buy the games you say are ruined by DLC and DRM, from the companies you say are terrible monsters and complain about it later in a forum. Sit back and wait for the problem to fix itself or for someone else to do it for you.

You heard the man, you're irrelevant and your actions won't change anything. Keep buying the stuff you tell us you hate and make a thread about it later.
I am not Grey Carter's voicebox, but you are completely missing the point that he is trying to make. He is not saying that you should not get angry and protest, he is saying that the vast majority of consumers don't even know the difference between EA and Activision, much less jump on the brink to defend consumer rights since they don't even know how they are getting screwed.
Which means that whatever we (as the small minority) do, it will only be a ripple in a pond. This does not mean that we should just give up, we should create enough waves and that ripple will turn into a wave that will wash over whatever developer we are railing against.

Now, if you would excuse me, all these water analogies are making me sea-sick.
 

rapidoud

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samsonguy920 said:
I'm in a position to agree with Pachter for a change. I may need to take a shower, now, with boiling hot water.
As far as I am concerned, you buy a disk, everything on that disk is yours. What you do with it is your business as long as you don't copy it and distribute it without license.
Now, the grey area might be with digital downloads. I have Saints Row:The Third on my Steam account. That includes a couple DLC packs that was downloaded with the game, but requires me to pay THQ money through Steam to get the unlock code. If I were to miraculously or cleverly come across the unlock code on my own and gain access to the DLC, it may very well be logged on Steam and therefore makes THQ aware of my action, something that probably wouldn't happen with a disc-bought copy of SRTT. THQ could insist to Valve to lock my access to the game entirely, which of course I could probably circumvent if I was already able to unlock DLC already downloaded into my hard drive. Steam could then just block my account, which would effectively cut off any multiplayer access as well as store access through that account. That would be the main thing of what I'd potentially face if I decided I wanted my own Genki Cannon.
However, I could effectively argue that the data is on my hard drive, therefore making it my own property and available to do with as I please as long as I keep it to myself. And yet I face more likely retribution if the publisher/developer doesn't like that. This really opens up the cans of worms of whose game is it anyway. It might be time to really decide that, and the gaming companies may not like the answer, even if it might be in their favor.
So here's the simple answer: if they don't like that unlockable on-disc DLC could be cracked, don't include the DLC with the main game.
If I knew how, I probably would take advantage of it by now considering how long SRTT has already been out. And this is coming from someone who deplores game hackers and pirates. Here, the line is easier to see and there is less ambiguity.
Addendum:
Grey Carter said:
Is there a notable ethical difference between on-disk DLC and day-one DLC? Because I'm not really seeing it.
This has symmetry with the argument of why there is a patch on release day. On-disk DLC was pretty much made in the same timeframe as the main game, and so is basically part of the main game, just locked away from us for an extra dime. Day-one DLC can be content produced after the main game went gold, and is therefore not meant to be or going to be included with the main game. I have no problem with that being an extra dime-catcher. On-disk is the real issue, and as I stated above, for once I have no problem with anyone cracking that without paying for it, because as far as I am concerned, they already did pay for it.
Addendumdum:
I'm starting to feel a chorus build on this point.
Why I love Australian law: Your product would not be fit for purpose for tampering with the disc in any way you wanted (which you thought you would be able to when you purchased it). They should provide you with a full refund considering locking you out of multiplayer is most certainly not fit for purpose. Under US Law though, anything can happen!
 

SonOfVoorhees

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Part of it can be on the disk as it has to be to work, as long as you still are downloading a substantial piece of code. My real issue is when all your paying for is a "key" saw this a long time ago where your just downloading 128kb data to release whats on the disk.
 

w00tage

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lotanerve said:
I think we should waste taxpayer dollars and subpoena the main offenders to stand before a congressional hearing to explain why they feel they can sell us a physical game with pre-loaded DLC, but hold it for ransom until the consumer pays an additional fee.

Hey, if Congress has the time to look into baseball players using steroids, they have time to look at publishers/developers ripping off consumers...
I honestly don't see that as a waste of taxpayer dollars. If that kind of thing were allowed on Kickstarter, I'd put a tenner in.
 

w00tage

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Strazdas said:
The main problem to this theory is that you dont own the game. whne you buy a game, you buy the right to install and play it unlimited amount of times (in some cases like far cry 2 - limited amount of installs). you dont actually buy the game, you buy the right to play it and the means (physical disc). this is very similar to how steam works really, you buy the ability to play the game unlimited amount of time, but you dont actually own it (yes i know it donwloads the files, but you cant run it without steam).
Partial ninja, I was going to say that next publishers are going to claim that you didn't buy the disc according to some weasel-wording bullcrap the slime devils in Legal Manipulation thought up.
 

GonzoGamer

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lotanerve said:
I think we should waste taxpayer dollars and subpoena the main offenders to stand before a congressional hearing to explain why they feel they can sell us a physical game with pre-loaded DLC, but hold it for ransom until the consumer pays an additional fee.

Hey, if Congress has the time to look into baseball players using steroids, they have time to look at publishers/developers ripping off consumers...
It certainly has more to do with consumer rights than baseball players on steroids...that shit always bugged me too; just have a "mutant league" filled with all the grotesque 'roid ragers and let them do as much as they want. Should make for a good show.
 

geizr

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My opinion can be summed up as the following: it's called DOWNLOADABLE content (DLC), not unlockable content (ULC). It should not be on the disc. You can still create the DLC to avoid having idle developers, just don't put it on the disc. Make it actually be downloadable. It'll cause a lot less grief with customers.

As for Day-One DLC, that's not on the same level as On-Disc DLC, because it's usually an actual download to obtain it. However, publishers could go a long way to just hold onto the DLC for a few weeks and not push out immediately. They can have it ready to go on release day, just don't put it out immediately.

This is all nothing more than using psychology and perception to give customers the illusion that they are getting more value for the money. They pay $60 for the base game, and then, some weeks later, after they have recovered from the purchase, they will be willing to pay the extra $5-10 for the DLC that suddenly shows up. They will do this because they then feel the DLC is truly an extra that adds value to the game. If you put everything out all at once, people will have too much insight into how long it really takes you to get the job done (Scotty: "Oh, lad, never tell them how long it'll really take. How else do you think they will come to think you're a miracle worker?"); consequently, they will demand ever more from you, and you will be poorly equipped to deliver, because you have revealed your limits. Simply put, don't play all your cards on the table at the beginning of the game, else you will have nothing to back you up later when you need it.