Parents Television Council Attacks Videogame Retailers

AngryMongoose

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Jan 18, 2010
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Oh please let them propagate this. When people know that retailers already have an 80% success rate they'll see that the ESRB are doing fine on their own.
 

Justin_Hebert

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Oct 20, 2010
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Frankly, if the PTC would have found only one store that was out of compliance, they would have trumpeted their findings just as loud. Probably wouldn't say that it was part of a larger study, but just interview the kid they hired and get some handy sound-bites. My in-laws are part of the PTC, and their newsletters are beyond ridiculous. One of them was griping about Rescue Me and how it wasn't family friendly. "And if you have cable," it said, "they're making you pay for it!" or something like that, as if people were being forced to buy cable.

Unfortunately, what the 'Industry' probably needs to do is form its own sort of AMA, an independent board who ensures that the retailers are checking ID's, and fines or sends letters or whatever to the shops who don't. The problem with this solution is that it would almost certainly mean a rise in game prices :(
 

Harbinger_

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Jan 8, 2009
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The PTC has proven that the ESRB system works regardless of what they're saying. Regardless of whether it did work or not if parents paid attention to their children then we wouldn't need the system as much.
 

Warstratigier

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Mar 28, 2009
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Logan Westbrook said:
Parents Television Council Attacks Videogame Retailers



What's frustrating about the PTC's statement is not that it's false - because nothing in it is technically a lie - but that it's filled with half-truths and spin.
And these same people accused the industry of making only half-truths, of course on top of calling those that wrote "I believe in the first amendment" "thugs" and "bullies"....do I smell an irony here?
 

CD-R

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Shycte said:
Well, 80 % success is not really that great. Sure, it's easy to think it is not a big deal. But! A minor should not be able to buy a M rated game without the parents approval. Just like at the movies.
Considering that R rated movies had less than a 50% success rate and explicit content cds had less than a 30% success rate 80% is pretty damn good.

The federal government even said so.

http://dubiousquality.blogspot.com/2009/12/ftc.html

If you want to actually do something effective about this then start a campaign against the retailers that had the lowest rate of compliance. According to the 2009 Federal Trade Commission report the biggest offender was Toys R Us of all places. Cramming useless and potentially damaging legislation down peoples throats is not the way to do it.

Edit: Actually according to PTC's report Toys R Us cleaned up their act.
 

SinisterGehe

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May 19, 2009
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And now we will ban video games then? Clearly retailers that are corrupted and evil are selling product that is also then corrupt and evil.
I think the 21% of the survey were the retail people who don't care for their lives and hate their work/boss and life, and don't care for people who come trough the door to bother their life.

At least I'd believe so.
But then again, I am brainwashed and corrupted from young age by horrible corporations to protect their product from bad rep.
 

CD-R

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Mar 1, 2009
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PseudoDuck said:
Can someone clear this up for me? In the USA, is it actually illegal to sell a mature video game directly to a child?

In the UK I am the one who will lose my job and face a massive fine if I sell a video game to someone who is under the age shown on the box. My employer may face some action but it's all on me at the end of the day.

However, if an adult is the one buying it then I have no legal obligation to say "You are aware that this game you're buying for your 13 year old son has a 18 certificate?" as much as I would like to.

I was in Game a month or so ago and a boy who couldn't have been older than 15 was asking his Mum to buy a game for him. While I can't remember the exact game, I do remember thinking "That's an 18 rated game." But, because it was her that was buying it (clearly unaware of what the game actually entails) then the staff can sell it to her.
No it isn't illegal. Nor is it technically illegal to let kids into R rated movies. The ratings systems are all voluntary. Reason being it's considered a form of censorship which is unconstitutional according to the US constitution. Now the ratings are a result of the government basically saying to the entertainment industry "look parents don't want their kids exposed to this stuff so either come up with some way to inform parents of your content and enforce it or we will". The entertainment industry obviously doesn't want that to happen so they came up with ratings boards such as the ERSB. The government also doesn't really want to do that since one any laws would most likely be ruled unconstitutional anyway, and two it could potentially open the door to other kinds of censorship and media control. Something which is not compatible with the principals of the US constitution.
 

Shycte

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Mar 10, 2009
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CD-R said:
Shycte said:
Well, 80 % success is not really that great. Sure, it's easy to think it is not a big deal. But! A minor should not be able to buy a M rated game without the parents approval. Just like at the movies.
Considering that R rated movies had less than a 50% success rate and explicit content cds had less than a 30% success rate 80% is pretty damn good.

The federal government even said so.

http://dubiousquality.blogspot.com/2009/12/ftc.html

If you want to actually do something effective about this then start a campaign against the retailers that had the lowest rate of compliance. According to the 2009 Federal Trade Commission report the biggest offender was Toys R Us of all places. Cramming useless and potentially damaging legislation down peoples throats is not the way to do it.
Frankly, it doesn't matter how a flying arse how good or bad they are. The "But they are doing so it must be okay" is below us all don't you think? Thinking otherwise renders the whole ESRP system useless.
 

Prof. Monkeypox

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Mar 17, 2010
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Well the PTC is on its way out, so we could just wait for it to go under. It's still very frustrating when there's a group so involved in making a point that they neglect logic and facts. Of course, the same complaint could be leveled at any other government group.
 

Celtic_Kerr

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May 21, 2010
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DUDE! Only 21%? What's their problem? That's actually pretty good!

I think these people are incredible idiots.
 

Trogdor1138

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May 28, 2010
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Well an 80% success rate isn't good enough, I agree with them. There's no reason it shouldn't be 100 or at least 95. I know the parents should be doing more but an 80 percent success rate is still extremely slack on the employees behalf.
 
Apr 17, 2009
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You're the Parent council so why don't you go an actually parent your children instead of blaming everyone else you thick-skulled responsibility-dodging cowards
 

CD-R

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Shycte said:
CD-R said:
Shycte said:
Well, 80 % success is not really that great. Sure, it's easy to think it is not a big deal. But! A minor should not be able to buy a M rated game without the parents approval. Just like at the movies.
Considering that R rated movies had less than a 50% success rate and explicit content cds had less than a 30% success rate 80% is pretty damn good.

The federal government even said so.

http://dubiousquality.blogspot.com/2009/12/ftc.html

If you want to actually do something effective about this then start a campaign against the retailers that had the lowest rate of compliance. According to the 2009 Federal Trade Commission report the biggest offender was Toys R Us of all places. Cramming useless and potentially damaging legislation down peoples throats is not the way to do it.
Frankly, it doesn't matter how a flying arse how good or bad they are. The "But they are doing so it must be okay" is below us all don't you think? Thinking otherwise renders the whole ESRP system useless.
True but it's also unrealistic to expect any ratings enforcement system to be 100% perfect. Besides according to the reports the games industry is doing more than okay, they're actually doing the best job. There's not really much more they can do.
 

Ayjona

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Jul 14, 2008
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Logan Westbrook said:
By taking statistics out of context and painting them in an incredibly negative light, the PTC creates the impression of gross negligence or incompetence on the part of videogame retailers, when in fact they're actually doing more to comply with the relevant guidelines than anyone else.
Actually, for once, the statistics seem to be perfectly in context. A 21% success rate for minors buying mature games is hard to ignore, and does not need to be painted in a different light to be problematic (unless, of course, the PTC test process relied on dishonest methods, in which case they would indeed be lying, something the article above states that they are not).

The movie success rate is far worse, and should be dealt with first, of course. But that does not invalidate the results of this test, nor remove the need for action to prevent this.
 

Tiny116

The Cheerful Pessimist
May 6, 2009
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Charli said:
It sucks but...Adults come into the store and buy them for their kids and to my disgust it isn't illegal.
Actually British law states that if the member of staff suspects that the customer is buying an age restricted product (Such as an 15+ rated game) to someone under that age they are obliged by law to refuse the sale. And you don't even have to give a reason.

OT:
Someone needs to take that oversized stick out of the PTC's ass, they really do.
 

PseudoDuck

Bacon Robot
Oct 18, 2009
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CD-R said:
PseudoDuck said:
Can someone clear this up for me? In the USA, is it actually illegal to sell a mature video game directly to a child?

In the UK I am the one who will lose my job and face a massive fine if I sell a video game to someone who is under the age shown on the box. My employer may face some action but it's all on me at the end of the day.

However, if an adult is the one buying it then I have no legal obligation to say "You are aware that this game you're buying for your 13 year old son has a 18 certificate?" as much as I would like to.

I was in Game a month or so ago and a boy who couldn't have been older than 15 was asking his Mum to buy a game for him. While I can't remember the exact game, I do remember thinking "That's an 18 rated game." But, because it was her that was buying it (clearly unaware of what the game actually entails) then the staff can sell it to her.
No it isn't illegal. Nor is it technically illegal to let kids into R rated movies. The ratings systems are all voluntary. Reason being it's considered a form of censorship which is unconstitutional according to the US constitution. Now the ratings are a result of the government basically saying to the entertainment industry "look parents don't want their kids exposed to this stuff so either come up with some way to inform parents of your content and enforce it or we will". The entertainment industry obviously doesn't want that to happen so they came up with ratings boards such as the ERSB. The government also doesn't really want to do that since one any laws would most likely be ruled unconstitutional anyway, and two it could potentially open the door to other kinds of censorship and media control. Something which is not compatible with the principals of the US constitution.
I see. Now I can understand why there's such an uproar about the whole thing. Thanks for clearing it up for me.
 

CD-R

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Mar 1, 2009
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Trogdor1138 said:
Well an 80% success rate isn't good enough, I agree with them. There's no reason it shouldn't be 100 or at least 95. I know the parents should be doing more but an 80 percent success rate is still extremely slack on the employees behalf.
It is in some cases actually.

Look at the chart



Gamestop the only actual video game store had a 100% success rate. So did Toy R US which was actually the worst offender last year according to the FTC. Like I said no system is going to be 100% perfect all around.
 

Logan Westbrook

Transform, Roll Out, Etc
Feb 21, 2008
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Ayjona said:
Logan Westbrook said:
By taking statistics out of context and painting them in an incredibly negative light, the PTC creates the impression of gross negligence or incompetence on the part of videogame retailers, when in fact they're actually doing more to comply with the relevant guidelines than anyone else.
Actually, for once, the statistics seem to be perfectly in context. A 21% success rate for minors buying mature games is hard to ignore, and does not need to be painted in a different light to be problematic (unless, of course, the PTC test process relied on dishonest methods, in which case they would indeed be lying, something the article above states that they are not).

The movie success rate is far worse, and should be dealt with first, of course. But that does not invalidate the results of this test, nor remove the need for action to prevent this.
I'd agree that it's problematic, and there's room for improvement, but it's hardly the abysmal failure the PTC claim it is.
 

Shycte

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Mar 10, 2009
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CD-R said:
Shycte said:
CD-R said:
Shycte said:
Well, 80 % success is not really that great. Sure, it's easy to think it is not a big deal. But! A minor should not be able to buy a M rated game without the parents approval. Just like at the movies.
Considering that R rated movies had less than a 50% success rate and explicit content cds had less than a 30% success rate 80% is pretty damn good.

The federal government even said so.

http://dubiousquality.blogspot.com/2009/12/ftc.html

If you want to actually do something effective about this then start a campaign against the retailers that had the lowest rate of compliance. According to the 2009 Federal Trade Commission report the biggest offender was Toys R Us of all places. Cramming useless and potentially damaging legislation down peoples throats is not the way to do it.
Frankly, it doesn't matter how a flying arse how good or bad they are. The "But they are doing so it must be okay" is below us all don't you think? Thinking otherwise renders the whole ESRP system useless.
True but it's also unrealistic to expect any ratings enforcement system to be 100% perfect. Besides according to the reports the games industry is doing more than okay, they're actually doing the best job. There's not really much more they can do.
Yes, 100 % will always be impossible, but should we try to reach it just for the principle. Just like we try to reach 0 % murder or shit.