PC Battlefield 3 Lacks Key FPS Feature

Recommended Videos

Vigormortis

New member
Nov 21, 2007
4,531
0
0
Fluffles said:
You can now alt-tab to reach it.
Also: http://forums.electronicarts.co.uk/battlefield-3/poll-29774-what-your-opinion-using-battlelog-server-browser-bf3.html

CLEARLY THERE IS NO ISSUE HERE.
So wait. It's not an issue because an EA hosted poll, who's results were graphed by EA, about the quality and acceptance of an EA service/product, says that less than two thirds of those involved liked it, while the rest didn't or were indifferent?

:|

Um...yeah.
 

beef623

New member
Jun 7, 2010
17
0
0
major_chaos said:
What I have never understood is way people like server browsers of any kind when it is soooo much easier to just hit "find game" in the console version than spend five minutes looking for a server that looks promising only to find that it lags horribly/is full of A-holes .ect and have to go back to looking.
OT: this is incredibly stupid, trying to move a game's important features to a freaking website that you need to alt-tab out to is just moronic. if this trend of everything being announced about BF3 being bad keeps up then its never going to outsell MW3 which is a shame
If you're using a server browser and find a game that's laggy/full of a-holes, you can choose a different one. If you're hitting "find game" and it decides to keep putting you back in the same laggy a-holey game you just have to deal with it. There are several other advantages, but that's a big one.
 

Avatar Roku

New member
Jul 9, 2008
6,169
0
0
I wasn't planning to buy this game, and I'm not so into the competitive FPS scene anymore, but one thing bothers me. All these Alpha players are saying that it's fast and works great. That's wonderful, but how many people are in the Alpha? How many more will there be when the game gets to Beta, let alone release? Think that website will still be as fast when thousands of people are trying to access it at once? Seems to me that it would lead to an unintentional DDOS.
 

NerfedFalcon

Level i Flare!
Mar 23, 2011
8,167
2,083
118
Gender
Male
EA: "Your port to the PS3 should be finalised within the week. I've already discussed the matter with the PC crowd."

DICE: "I take it they were agreeable?"

EA: "They didn't really have a choice."

DICE: "Has their version been gimped at all?"

EA: "Oh, yes, most certainly."

DICE: *facepalm*

EA: "When we mentioned that they wouldn't have dedicated servers or mods and had to use Origin, they were so outraged it was almost pathetic."

DICE: "This game...the rioting is intensifying to the point where we might not be able to contain it."

EA: "Why contain it? Let it spread into the 360 and the PS3. Let the boycott threads pile up on the Internet. In the end, they'll still beg us to take their money."

DICE: *facepalm* "I've received reports of armed attacks on game stores putting this in front of Modern Warfare 3 on their pre-order banners. There's not enough space to go around, and the PC-only gamers are starting to get desperate."

EA: "Of course they're desperate. They can smell that their version will be worse, and the sound they'll make raging at all the cool stuff we added will serve as a warning to the rest."

DICE: "I hope you're not underestimating the problem. The PC players might not go as quietly as you think: intelligence indicates they're behind the problems in the game stores."

EA: "A bunch of pretentious 12-year-olds playing at running the market. But the market left them behind long ago. Consoles are the future."

DICE: *facepalm* "We have other problems."

EA: "Infinity Ward?"

DICE: "Reformed by executive order after Activision realised they needed them back. Their game comes out a month later than ours, though. I'm more worried about Valve. They've made Team Fortress 2 free-to-play."

EA: "Our game development division is far in advance of theirs, as are our marketing plans. And their...ethical inflexibility has allowed us to make sales-boosting controversies in ways they refuse to consider."

DICE: "Making teenagers want an M-rated game?" *facepalm*

EA: "Among other things, but I must admit I was somewhat disappointed in the performance of Medal of Honour."

DICE: "Battlefield 3 should come out soon. It's currently undergoing marketing," from your incompetent asses, "and will be operational within two months. Our people will report on its progress. If necessary, you could shut down the servers for MoH."

EA: "We've had to endure much, EA, but soon there will be order again. A new age. Aquinas spoke of the mythical forum where all console players live together in harmony, and we will be crowned its kings. Or better than kings...gods!

DICE: *facepalm*
 

Sgt. Dante

New member
Jul 30, 2008
702
0
0
dogstile said:
Brilliant. As I said before on other forums, every trailer makes me want it, every announcement makes me want to castrate the people who thought whatever the hell they've announced was a good idea.
Exactly, I've never felt this polorized about a game in recent memory...
 

Monsterfurby

New member
Mar 7, 2008
871
0
0
Alright, that's it. Even though I rarely play shooters, I will buy MW3 just to show my disgust at EA's marketing strategy.

VW³:
Voting with wallet works.
 

drakythe

New member
Feb 10, 2011
203
0
0
Both Ace of Spades (Indie Voxel based Shooter) and League of Legends have a separate game browser from the actual 'game play.' AoS is a web site with links that launch the game, League is a custom Adobe Air based app that does essentially the same thing. While this sounds stupid in concept with the idea that the game starts up and shows its intro videos and all that crap. I very much doubt this is the case. I'm thinking more like League's system wherein the browser determines the game type and the game 'starting' is merely loading the correct map/server.
 

3LANCER

New member
Sep 11, 2008
91
0
0
Why can't all FPS (and therefor - multiplayer) games have an in-game browser like in good ol' CS - press escape during a match, browse servers, get into queue for you favourite server while you're in a casual deathmatch game...
 

Vigormortis

New member
Nov 21, 2007
4,531
0
0
I honestly think we're all missing the real purpose of this move. Stupid design decisions, personal preferences, ease of use, awkward interfaces, all of that aside, the real issue here is EA tricking us all.

In truth, this Battlelog thing is nothing more than a cleverly hidden "Always On" DRM scheme. One so well disguised most of us don't even realize what it is and some are even defending it. I can guarantee if many of those defending Battlelog realized what it really is, and viewed it in the same way they'd view the whole Diablo 3 debacle or Ubisofts fortes into "Always On", they'd be less than enthusiastic about defending it.

So, well played EA. I have to give your PR team credit. The combination of your smear campaign against Steam, your promoting of Origin, and misdirection on what Battlelog is have most of us in the gaming community arguing with each other over meaningless topics. When, in fact, we should be banding together against your, and every other companies, "Always On" DRM schemes.

Think about it people. How many of you hate having to deal with the "Always On" DRM in your games? Now think about how, with Battlefield 3, you're essentially going to have to deal with TWO forms of it. Battlelog and Origin. Still think Battlelog is a good alternative to an in-game menu and browser?
 

FourEyedGamer

New member
Mar 11, 2011
4
0
0
What the fuck, EA. WHAT. THE. FUCK. You are making the same mistake as Blizzard. Battlefield will not be recognized by frat boys everywhere just because they can play more than his PC gaming nerd roommate. I don't even understand favorizing PS3 over XBOX, feeding the console war trolls. But now, turning your back little by little to your true fans, you will be alone. The sick graphics will not even compare to the insubstantial gameplay, because it will ruin the whole experience. Unless you stand up on your campaign, MW wins again...
 

Couch Radish

New member
Mar 28, 2011
180
0
0
Here's a good question to everyone's who trashing EA for this idea:

Out of all who have posted here, who exactly has used the BattleLog? I sure haven't, so have you?
 

scott91575

New member
Jun 8, 2009
270
0
0
Vigormortis said:
scott91575 said:
I will ask once again....have you used this? Of course the answer is no, I just like the fact you continue to make assumptions while I in fact have used it. Exiting the game and re entering was not any slower then using an in game browser.

How about this, wait to use it and then actually comment on it instead of making assumption after assumption. You will have your chance soon. If you don't like it, don't buy the game.
Funny how you arbitrarily assume I haven't used it and then expect me to take, solely on your word, that you have. The latter of which I find very hard to believe as, if you had, you'd know that you launch the game from the Battlelog site, regardless of mode. (I.E. there is no main menu for the game.)

http://www.1up.com/news/first-glimpse-battlefield-3-battlelog-system

Notice at the top the button for "Resume Campaign"? Yeah. You have to launch the single-player game from a website. That is beyond stupid. Somehow EA has managed to make an "Always On" DRM scheme even worse.

Having to close the game entirely and relaunch to join a new server isn't any slower than using an in-game browser? I almost laughed but then I realized one of two things. Either you're lying in defense of this game (as there is no way having to close and then reopen a game is not slower than just clicking on a server link in a browser), or you're playing on some God-sent machine that has a 20GHz, 20 core processor with terabytes of ram. (even then, still wouldn't be faster)

I would like to believe you. I really would. But considering the alpha had a very small number of players, yet seemingly thousands upon thousands of people on the web claim they've played it, it becomes hard to believe anyone who defends it on the basis they've experienced it.

[edit] On a side note, I love how some of these people are saying they're glad EA is doing it this way as "most" in-game server browsers are bad. As if, they assume, a server browser being on a website will somehow "magically" make it better. More likely, it'll be the exact same as any other browser, same pros and cons and same instability, but with the added annoyance of having to access it solely trough a web browser.

It could be better, but this is EA we're talking about. Somehow....I just don't see it happening.

Ivan Torres said:
Plus, no one has proof that the singleplayer will have to be accessed through Battlelog.
See link above.
I'll let you in on a little secret. When I first played the Alpha, I didn't realize you could Alt Tab out. I did what I usually did, which is exit out of the map (which in this case was a complete exit). Hate to let you know, but when I started a new game it was really fast. Pretty much as fast as BFBC2 from in game. It's not like an in game server browser lets every map load onto RAM (which would require a crap load of RAM). You can launch a game that has recently been played just as fast. It's not like I am cold booting every time.

As for single player, once again you are assuming there will not be an offline mode (either out of browser or from your browser in offline mode). You may be correct. I have still not seen any confirmation. Yet if you simply need an interface to start the game, a browser in offline mode will work just fine.
 

Vigormortis

New member
Nov 21, 2007
4,531
0
0
scott91575 said:
I'll let you in on a little secret. When I first played the Alpha, I didn't realize you could Alt Tab out. I did what I usually did, which is exit out of the map (which in this case was a complete exit). Hate to let you know, but when I started a new game it was really fast. Pretty much as fast as BFBC2 from in game. It's not like an in game server browser lets every map load onto RAM (which would require a crap load of RAM). You can launch a game that has recently been played just as fast. It's not like I am cold booting every time.

As for single player, once again you are assuming there will not be an offline mode (either out of browser or from your browser in offline mode). You may be correct. I have still not seen any confirmation. Yet if you simply need an interface to start the game, a browser in offline mode will work just fine.
So it's "real fast" because it has the map you just played pre-loaded into memory when you join another server? This is not new. Many games do this. So, I fail to see how the web browser makes this process better in that way. Besides, what if I want to play a different map? Does it have every map in the game pre-loaded? Seems that'd require a shite load of ram. Something most PC won't have. More likely, it has to load each map every time, just like normal, only it would also have to reload the engine each time. (assuming you haven't alt-tabbed, which is a shaky business) Something a game that's loaded into a menu with an in-game browser doesn't have to do.

On the topic of single-player, how do you expect people to play it offline if the game doesn't have a main menu or even a valid exe from which to launch from? So I think it's fairly safe to say that there's no playing the game offline.

Let's face, this whole thing is a clever way for EA to hide not one but two "Always Online" DRM schemes. Seeing as the player has to have Origin connected to the EA servers AND has to load the game from the Battlelog site. Yet, so many of you are defending this? Really? If this "Always On" style play in BF3 had been applied to any other game, you'd see it for what it is. And, I can almost guarantee you'd be as angry as the rest of us. I'm curious how many of you defending this BF3 crap were raging about Blizzard announcing that Diablo 3 would be "Always On"?

Either way, I'm done arguing this with you people. Even if some of you played the alpha, it being a fun game doesn't change the bullshit EA is doing to it. DICE probably made an amazing game, but EA is ruining it on the front end. So instead of defending it unilaterally, how about helping the rest of us tell off EA and show them how much disdain we have for "Always On" DRM. 'Kay?

Before I go, though, I must say....I eagerly await the day when, shortly after BF3 goes live on Battlelog, it crashes because of too much traffic trying to connect. Thus, preventing a vast majority of the people who bought it from actually playing it. The back-lash against EA will be epicly hilarious.

Or, even better, some hacker pulling a DDoS attack on Battlelog and denying thousands of players the ability to play. Oh the hilarity that will ensue on that day.

[edit] Can we please stop comparing the Battlefield 3 interface with Bad Company 2? Again, anything will look good if you compare it to a pile of shit. Saying Battlelog is "better" or "faster" than Bad Company 2's browser really doesn't add much to your argument.
 

scott91575

New member
Jun 8, 2009
270
0
0
Vigormortis said:
scott91575 said:
I'll let you in on a little secret. When I first played the Alpha, I didn't realize you could Alt Tab out. I did what I usually did, which is exit out of the map (which in this case was a complete exit). Hate to let you know, but when I started a new game it was really fast. Pretty much as fast as BFBC2 from in game. It's not like an in game server browser lets every map load onto RAM (which would require a crap load of RAM). You can launch a game that has recently been played just as fast. It's not like I am cold booting every time.

As for single player, once again you are assuming there will not be an offline mode (either out of browser or from your browser in offline mode). You may be correct. I have still not seen any confirmation. Yet if you simply need an interface to start the game, a browser in offline mode will work just fine.
So it's "real fast" because it has the map you just played pre-loaded into memory when you join another server? This is not new. Many games do this. So, I fail to see how the web browser makes this process better in that way. Besides, what if I want to play a different map? Does it have every map in the game pre-loaded? Seems that'd require a shite load of ram. Something most PC won't have. More likely, it has to load each map every time, just like normal, only it would also have to reload the engine each time. (assuming you haven't alt-tabbed, which is a shaky business) Something a game that's loaded into a menu with an in-game browser doesn't have to do.

On the topic of single-player, how do you expect people to play it offline if the game doesn't have a main menu or even a valid exe from which to launch from? So I think it's fairly safe to say that there's no playing the game offline.

Let's face, this whole thing is a clever way for EA to hide not one but two "Always Online" DRM schemes. Seeing as the player has to have Origin connected to the EA servers AND has to load the game from the Battlelog site. Yet, so many of you are defending this? Really? If this "Always On" style play in BF3 had been applied to any other game, you'd see it for what it is. And, I can almost guarantee you'd be as angry as the rest of us. I'm curious how many of you defending this BF3 crap were raging about Blizzard announcing that Diablo 3 would be "Always On"?

Either way, I'm done arguing this with you people. Even if some of you played the alpha, it being a fun game doesn't change the bullshit EA is doing to it. DICE probably made an amazing game, but EA is ruining it on the front end. So instead of defending it unilaterally, how about helping the rest of us tell off EA and show them how much disdain we have for "Always On" DRM. 'Kay?

Before I go, though, I must say....I eagerly await the day when, shortly after BF3 goes live on Battlelog, it crashes because of too much traffic trying to connect. Thus, preventing a vast majority of the people who bought it from actually playing it. The back-lash against EA will be epicly hilarious.

Or, even better, some hacker pulling a DDoS attack on Battlelog and denying thousands of players the ability to play. Oh the hilarity that will ensue on that day.

[edit] Can we please stop comparing the Battlefield 3 interface with Bad Company 2? Again, anything will look good if you compare it to a pile of shit. Saying Battlelog is "better" or "faster" than Bad Company 2's browser really doesn't add much to your argument.
What other game should we compare it to? Do you really expect EA to suddenly made something better? OK, it's not much different than loading TF2. Happy?

As for better, I am not stating better. I am stating it's very similar. You act like it will take 1 minute every time you change servers. Any change in starting a game, even from scratch, I couldn't notice. It's very similar to every mutiplayer I have ever played recently.

As for defending it, I haven't really ever said it was great. I am simply pointing out 1) it's not as bad as people seem to think or bad at all and 2) we don't have any confirmation about offline play. In the mean time you have panties all in a bunch without experiencing it or having definitive answers. If EA requires always online for this game, yeah, that sucks. Yet be upset at that. They could still do offline even with this interface, and in fact, it's probably the Origin requirement that makes in online. The "I must have an in game server browser because that is all I know so a web based one sucks!" argument is pretty stupid. It's a little different at first, but for the most part works just like any other server browser. All the other arguments are things EA chose not to support and not based on this decision. They could still support all the stuff people are bitching about even through this interface. The only question is how well this works for server browsing, and it works out very similar to an in game one.
 

SnipErlite

New member
Aug 16, 2009
3,145
0
0
Wait, I....wait. What. What?

What?


........No really, whaaat? The fuck is this? But..server browsers are...they're awesome! They're a staple. That's...HOW YOU FIND A SERVER YOU WANT.

Bad Company 2's was a bit clunky, but...it was a browser.

Who decided this was a good idea?
 

Ensiferum

New member
Apr 24, 2010
586
0
0
Yep, that's the final nail in the coffin for me. And I have to say it feels pretty damn good not giving EA my money.
 

Withard

New member
Feb 4, 2010
180
0
0
HOLD YOUR HORSES EVERYONE!!!!!


I sense Escapist sensationalism and scaremongering. If they HAVE done this and mentioned it in a text message or confirmed it over MSN Messenger then MAYBE there is time to be concerned.

Until I see a video of someone from EA saying EXACTLY how it works then please ignore this bloody thread.
 

Asehujiko

Elite Member
Feb 25, 2008
2,119
0
41
Marshall Honorof said:
PC Battlefield 3 Lacks Key FPS Feature


EA thumbs its nose at the PC by restricting in-game server browsing to consoles in its upcoming shooter.

In-game server browsers have been a mainstay of PC first-person shooter games for many years, so it was only logical to expect the upcoming Battlefield 3 to use them as well. That expectation turned out to be incorrect. While the next installment in the hit Battlefield series will allow console players to seek out new games from within the game itself, PC users will be required to exit the game, find a new server with an Internet browser, and then restart it.

Alan Kertz, a game designer with Battlefield 3 developer DICE, confirmed the news earlier today via Twitter. DICE announced only yesterday that the Xbox 360 and PlayStation 3 versions of the game would get an in-game browser for multiplayer servers. According to Kertz, PC gamers will have to use the browser-based Battlelog service instead.

While Kertz stated that the game "starts up REAL fast," fan blog Battlefield3Blog points out that Battlefield 3 will be the only PC shooter in recent memory to eschew the use of an in-game browser.

When developing the same game for different consoles, it's reasonable to expect a few minor differences between versions. However, EA is risking PC gamers' ire by removing one of the features they've come to expect from almost every other FPS on the market. Both console and PC gamers can see how the in-game server vs. Battlelog debate plays out firsthand when the game arrives on October 25, 2011.

Source: Battlefield3Blog [http://bf3blog.com/2011/08/battlefield-3-pc-version-wont-have-in-game-server-browser/]


Permalink
That sounds like a poor man's Steam Overlay.
 

Amphoteric

New member
Jun 8, 2010
1,275
0
0
I love the way that a small change creates an outburst equivalent to what you'd expect from the apocolpse.
 

Ridgemo

New member
Feb 2, 2010
205
0
0
Vigormortis said:
tgcPheonix said:
Frostbite Engine +1
Amazing game play trailer +1
Forced to use origin -1
Forced to restart game every time you have to find a server -2

and it looked so promising ....
So I'm not the only one keeping a tally, huh? Good to know.

Mine was about the same, except that mine looked more like this:

* Promises of returning to the series roots (a la BF2) - +2
* Frostbyte 2 engine tech - +2
* Amazing trailers v1 - +1
* Talk of Origin - 0 (was indifferent. didn't really care as, at the time, we were told we didn't need it)
* Needless, obnoxious mud slinging campaign against Steam - -4
* Informed by DICE that PC version is primary build - +2
* Regardless of purchase method, must use Origin - -1/2 (not that bad, but it really is a crappy DDS with stupidly insane rules)
* Amazing trailers v2 - +1
* Realizing that the whole "we're making this for PC gamers first and foremost" line of BS was just that, BS. Especially given that the console versions still get an integrated browser and a main menu that isn't a damn website - -10

Needless to say, DICE and EA have some catching up to do to convince me it should get a positive score.
I like maths!

Enjoyed BC2 +1
New engine +1
Jam and cheese sandwich i just had +10
My "A" key is broken on my keyboard -1 for strafing left

Ohhh, and +2 for how ridiculous all this is!