TelHybrid said:
Oh and for god sake... stop assuming every PC gamer is an elitist!
To be completely fair to the people who throw out those complaints, it's a little hard to stomach the "not-elitist" excuse when you turn around and see tons of forums flooding with people saying they refuse to buy a 2D platformer because it potentially runs at 30 FPS instead of 60. Not even talking about a precision platformer like
Super Meat Boy, just normal platformers. It sucks that it might arbitrarily be locked because the development team just isn't that good with PC development, but 30 FPS is still perfectly playable on a PC.
Also, it's probably a bit of a persecution complex. Particularly in such PC-centric forums like The Escapist, it's a little obnoxious to see all of the constant complaints about how games get "dumbed down" because of the console market, as if the people who play on consoles are somehow stupider than the people who buy for PC. Something a lot of people don't seem to realize is that the complexity of the control scheme doesn't equal depth of gameplay.
I mean, if you want to get really pedantic here, you're encouraging the PC/Console segregation yourself by telling people to stop accusing PC gamers of being elitists while
not telling people to stop accusing console players of being massive scrublords who need their hands held every thirty seconds.
Anyway, console wars are nothing new. PC getting roped into the mix pretty much just comes with the territory now that so many games are multi-platform. The most predominant cause of the behavior likely involves insecurity about one's purchases when they see that same product questioned extensively by random strangers, and they feel the need to justify their purchase of said product. Of course, you also have people who are inexplicably "loyal" to a certain brand, and I can't really explain that one since putting your "loyalty" in a big multi-million dollar mega-corporation just seems silly to me.