The main draws for me are
Console (PS4):
- Small form factor and my gold PS4 looks delectable on my black entertainment stand.
- General ease of use in terms of games. UI is hit or miss though.
- Service features have come a long way in terms of convenience. PhoenixMGS mentioned the big ones above.
- Exclusives. Sure they could be eventually played on PC too, but I think a console still generally allows for tighter quality control in game development, ie coding ?to the metal?. Most of Sony?s in house studios are exceptionally talented, especially with a big budget to spend.
PC:
- Customization. I can piece everything from the hardware to tweaking software how I want it.
- Form factor; opposite end of the spectrum. I don?t care what anyone says about bulk; if you have the desk space, all the better if it has a badass looking tower on it. I love the ambient LEDs of my hardware and just listening to hum of my Cooler Master with all its fans.
- Games are essentially ?unlocked? for maximum enjoyment. I like to look under the hood so to speak, and having the option to tweak settings beyond what a menu typically offers.
- Power & versatility. I can easily ALT+Tab out of a game to type something on this site, and then jump right back into the game. I could probably even render an edited video in the background depending on what the game demands.
- Features/options. Want to see how much juice a certain game needs from your GPU, or how hot your CPU is running? There?s an ?app? for that. Want to use a DS4 for a certain game? There?s an ?app? for that too, even if native support wasn?t included for a specific game. MKXL for example is plug n play, but DS4Windows is there for something like The Evil Within or Dark Souls.
- Speaking of, Controls. KB/Mouse, gamepad, some wild custom input device, you name it and someone will get it to work on PC.
- Community. Speaking of Dark Souls again (the original), the community stepped up to transform a very shoddy port job into a fully playable game with a nifty little patch called DSfix. Seriously, some of these people need to be hired by some of these developers, because they deserve it.
- Game library. Its size and diversity is unmatched. All that?s missing are the newer exclusives. And really, if companies like Nintendo and Sony (ok, and Microsoft to a much lesser extent) aren?t going to start offering full library backwards compatibility, they should have no qualms about their older software being emulated to work on a device that is still relevant. It?s a shame they still cling to this mentality of the latest being the only form of the greatest that their dedicated fans should be allowed access to. And no, charging x amount for a rerelease with higher pixel count and screen space isn?t the same damn thing.
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BabyfartsMcgeezaks said:
Consoles don't really have the same advantages they've had in the past, I feel like this gen is the worst console gen I've experienced. Less interesting exclusives and less split-screen games, 2 big advantages consoles had the past generations. I also hate how Sony/Microsoft seem to focus more on 4KAY than on performance, playing games at ~30fps is pretty much impossible for me these days.
I guess consoles are more convenient but it's not worth the trade-off if you ask me.
Unless you?re talking about twitch shooters or the like, that sounds like more of a personal preference thing than an objective impossibility.