Peaceful World of Warcraft Player Hits Max Level Without Kills

Rblade

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It's cool. sure, but thats a LONG ass time of running around un'goro mining nodes (or something similar) she must have a crazy amount of ore and herbs sitting around :p
 

Brawndo

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Klitch said:
That's both extremely impressive and so very, very sad.
Much more so the second part. Especially playing the same character in same game since 2004, and planning to do it again just because he/she opened an email quest. I suspect he/she has some sort of severe OCD or mild autism
 

icyneesan

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She is living the dream I've had about MMOs for almost 10 years. A world where you do not have to kill shit and can just explore a interesting location chatting and meeting new people...

The only problem is that this mmo happened to be World of Warcraft and not The World :\
 

PettingZOOPONY

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icyneesan said:
She is living the dream I've had about MMOs for almost 10 years. A world where you do not have to kill shit and can just explore a interesting location chatting and meeting new people...

The only problem is that this mmo happened to be World of Warcraft and not The World :\
I use to log into WoW just to chat with people and not play when I wasn't busy met a ton of people that way.
 

Iron Lightning

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I don't see why she/he has problems with doing quests in general. I remember quite a few quests that just involve running mail for lazy NPCs. If she/he is worried about the quest spontaneously requiring murder than she/he can always look up the quest on the database.

All in all, this is just sad, they're plenty of MMOs that cater to a peaceful life style. World of Warcraft is not one of them.
 

RA92

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Mazty said:
It's because of things like this that gaming will always carry a stigma.
I thought a major stigma attached to video games is the inherent violence - a convention she just broke.
 

Ritalynn

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Sep 22, 2010
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It doesn't prove anything, of course it can be done, they added it to where you get EXP from trade skills IE picking herbs, archeology...it's actually fast.


Not impressive, especially as a NE druid druid picking herbs for exp and archeology that can be done in flight form = /facepalm.
 

OldNewNewOld

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Wow, I just found out that WoW has some RPG elements.
I thought the MMO"RPG" was there just to sell that stuff.
 

Zeraki

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And I thought I had too much time on my hands when I decided to play Mass Effect and Mass Effect 2 back to back the other week.
 

Ohlookit'sMatty

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Fair play to her/him this is what the game is all about // Not just grinding away at quests& mobs but exploring it as a traveler would in the real world

Now the next question what's next for our adventure?

-M
 

chunkeymonke

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Klitch said:
felixader said:
Klitch said:
That's both extremely impressive and so very, very sad.
Why? The last thing that kept me playing WOW was exploring the world.

But after a while i realized that anyone can and will foce you to use the awfull, repetetive and boring (in my oppinion of course) battle system, and so i finally quit it.
I find all achievements to be pretty sad. It's as if people think that by accomplishing something in a game they can validate the time they put into it. To think that this girl/guy spent seven years working towards something that will give her/him a few days of internet fame makes me feel bad.

I realize that the internet fame wasn't the actual goal and we can only speculate as to why this person decided to invest an ungodly amount of time (and money) playing a game contrary to the way the developers intended (I don't think you can argue that). Regardless of how sad this makes me, it's still very impressive and I think it's cool that someone actually did this. I just don't believe that the emotional or mental payoff from reaching that milestone can possibly be worth the investment.
I love getting achievements and i dislike you judging me for it, i like getting achievements for a couple of reason and in NO way because i think it validates my self or my time spent. I like completeing things and i liike having awards achieves give for fun. Now get off of your high horse and stop calling people sad
 

RA92

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Mazty said:
Many people will ask "what kind of person dedicates so much time to doing something so repetitive?"
I'm sure the 62 million+ Farmville gamers will be able to relate.

Fact is, I don't think the term 'stigma' is really applicable any more, considering the widening demography of MMORPGs. In fact, I would say we are part of the minority who don't understand the appeal of grinding.
 

Klitch

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chunkeymonke said:
Well I never actually called people who enjoy achievements sad (I said the concept makes me sad), but the point is taken. I would just like to point out that if you find enjoyment in getting achievements, then you are seeking an emotional payoff from the time you invest in games like I suggested.

When I play a game like WoW, for instance, I find enjoyment in completing quests, talking to people, leveling up, finding new loot, etc. I don't want to work to achieve things like "talked to 7 different people" or "killed 10,000 murlocs" so that I can enjoy myself.

I feel like achievements are a way for games to cover up faults by making the actual process of playing the game a game in itself (and not a good one). All that said, I realize that others enjoy achievement gaming (though I can't admit to understanding why) and I should perhaps be a little less judgmental about it.