Pedophiliac Protagonist.

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jawakiller

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Jan 14, 2011
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What kind of pedophile are we talking about here? Like the bangs-hot-teenage-chicks or the wtf-thats-a-little-boy-you-fucking-retard? Big difference. Like the difference between kinda fucked up and OH MY FUCKING GOD, WHAT THE FUCK IS HE-OH GOD, OH! TURN IT OFF! TURN IT OFF!!!
 

Bishop99999999

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Rodrigo Girao said:
All the naysayers, "it can't be done"... it's been done, kinda, in Final Fantasy VI.



Flirtatious prince Edgar is implied to sometimes go for rather young ladies; in fact, he has to make a conscious effort to keep his cool when introduced to ten year old cutie Relm.
Japan doesn't count.


Anyway, this would have to be a Heavy Rain-like story driven game. Done right, with a great writer, it could be quite moving.

Unless the developer wants to do an epic troll and release a Serious Sam clone where the protagonist spouts increasingly creepy innuendos as one-liners while moving down hordes of aliens with a machine gun.
 

Twilight_guy

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Nov 24, 2008
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It could be interesting but I doubt you could make a whole game around just that. Games need to have gameplay, not just story. Aside from that, themeing a whole character around one element, good or bad, is not a good way to write characters. They need to have other motivations and feelings and thus the story must explore other things. It'd be interesting if written right though. Course that's true of lots of stories.
 

2733

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it would only work if you made a party member the pedo. Then we could explore the character and idea without feeling like we are being forced to be the pedo. You could play this straight but that would be unpleasant at best. The only way this will work is if it is taken to the extreme and your other party members are even more horrifying so it comes back around and becomes funny.

yes, Drakengard, which I now want to play.
 

the spud

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brainslurper said:
the spud said:
that...actually is a very good idea.

Not that it will be happening anytime soon of course, people still can't even bring themselves to play a game with a homosexual character, let alone a peodophile, but it would add quite alot of depth to the character. I wish more game designers thought like you.
Call me when you find anything in which the protagonist is a pedophile. Book, movie, whatever. Some things the public just won't like, regardless of medium.
Sad to say it, but your right. It will take quite some time before the public realizes that "Hard to stomach"=/="bad".
 

SidingWithTheEnemy

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Sep 29, 2011
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I like the idea. It will not happen because our society consists partly (or mostly) out of biggot hypocrits.

Oh and to all those special nay-sayers out there who seriously think that a psychotic pedophile maniac raping and killing half a dozens kids is far worse than someone who nukes a city killing 50.000 people, irradiating 25.000 more: You might want to revise your moral standards, they seem quite rotten to me.

Nico Bellic (the Protagonist from GTA IV) can be a mass murdering psychotic on a killing spree. How many innocent people can he kill? Hundreds? Thousands? In cold blood without being provoked. Why should he be a better guy than a random 19year old who rapes the 15 year old girl? Explain that to me... That makes absolutely no sense at all.
 

the spud

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PeePantz said:
the spud said:
that...actually is a very good idea.

Not that it will be happening anytime soon of course, people still can't even bring themselves to play a game with a homosexual character, let alone a peodophile, but it would add quite alot of depth to the character. I wish more game designers thought like you.
How is that a good idea? Being a pedophile will add absolutely nothing to a game (not to mention adding in awkward mini games) besides shock value. Just because something is taboo and off, doesn't make it deep or interesting. A perfect example is the movie "Antichrist". It's a terrible movie that too many people praise due to it being aloof and visually traumatizing.

Pedophilia is just a hot topic here at the Escapist and gets way too much forum time.

Chicago Ted said:
Why is it so many people seem to associate character depth with controversy and social taboo?...
Thank you.
Allow me to clarify. NOTHING is deep as a topic alone. Nothing (at least not in media, anyway). It's how you present a situation that gives it its depth. However, I do think that having a main character (note that the essence of the thread doesn't denote that the peodophile be THE main character) that has a sexual orientation that he/she is forced to repress has a lot of potential to be a deep and compelling character study.
 

Volothos

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Dec 31, 2008
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I'm not sure but Ragna the Bloodedge from Blazblue might be a pedophile. If not, they just love joking about that.

Edit: ALSO! I know he's not the actual protagonist but still! I don't remember his name but the blind guy who forged a contract with the fairy from Drakengard 1! Oh wait... you guys beat me to it.
 

Rodrigo Girao

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Mylinkay Asdara said:
There is a world of difference between someone humoring a kid (or getting thrown off by one) with saying she's pretty and might make a good princess one day and someone lusting after children.
From a scene in the game, I understood that he pretty much had to tell himself: "Too young, better not, must control myself." If a conscious decision not to tap dat was needed, that means there was lust there in the first place.
 

Rodrigo Girao

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Mylinkay Asdara said:
I don't recall who said it, but there's the saying "If you stare into the void long enough, the void also stares into you"
"He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss the abyss also gazes into you." - Friedrich Nietzche, Beyond Good and Evil [http://en.wikiquote.org/wiki/Beyond_Good_and_Evil].
 

Jandau

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Dec 19, 2008
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Gorrila_thinktank said:
The Question dear escapists, is weather this is a good idea, should this angle of characterization (ever?) be explored? Or is it to raw and emotionally charged to make good media? Please; thoughts: pros, cons and criticisms are necessary for good dialogue. Fire away.
I'm pretty sure Japan has been doing that for as long as they have been making video games, so it's hardly a new idea...
 

SoulSalmon

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Sep 27, 2010
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The only reason this won't work is because this isn't the kind of thing you base a game from.
Having a "X" character purely for the sake of having an "X" character is always a shallow and childish stab at either having a 'deep' storyline (in the case of subjects like rapists, paedophiles, cultists, alzheimers patients, etc) or some half-arsed attempt at forced equality (Including minorities for the sake of having minorities and going "We see these people only by their race/culture/gender/etc, but we're better then you because we included them!"))
 

viranimus

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Nov 20, 2009
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holy_secret said:
viranimus said:
Reworded Shakespeare for context said:
Methinks thine doth protest too much
Why can't anyone get the second person singular conjugation right?
I don't mean to be rude. This just catches my attention in a bad way just like hearing a knife scratching porcelain or a child cry.
Really? Knife on porcelain or children crying huh. How much worse can the grating get? Then what if I point out that that the quote is

The lady doth protest too much, methinks.
And using your "thou" indicates direction to a specific individual whereas while mine may been better served by using they, using thou is not correct because It was not directed in response to anyone in specific or the speaker. Sort of like using You instead of they. But are we really going to go all grammar nazi-ish over middle English/early modern English influenced dialect?



So.. what is the analogous level for that? The point here is, the overall message was conveyed, or else you wouldn't have responded. So perhaps nitpicking about someones accuracy when similar mistakes are made is not such a good idea and looses some of its weight when it is absent accuracy.

_______________________________________

Anyway, back on topic. I mean if your determined to do it, You might be able to make it work. I mean Nabokov managed to pull it off and his work is tolerated. But the problem is like trying to push a boulder up a hill. Do you really expect people who cannot distinguish between pedophilia, Hebephilia, ephebophilia, Gerontophilia or any other sort of chronophilia to be willing to tolerate references that might inadvertently paint pedophilia in a less than evil light?

If this is in the context of a game, you need to be prepared for it to have vehement backlash on the level of Zogs nightmare or Ethnic Cleansing. The general populous will not consider it no matter how well it is written, no matter how much thought it might provoke, because the populous is afraid of what considering that could even mean. Regardless if you crafted the most human and realistic char seen in any form of literature since Shakespeare, at best it will be dismissed, and at worse it could get you killed.
 

Eternal_Lament

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SidingWithTheEnemy said:
I like the idea. It will not happen because our society consists partly (or mostly) out of biggot hypocrits.

Oh and to all those special nay-sayers out there who seriously think that a psychotic pedophile maniac raping and killing half a dozens kids is far worse than someone who nukes a city killing 50.000 people, irradiating 25.000 more: You might want to revise your moral standards, they seem quite rotten to me.

Nico Bellic (the Protagonist from GTA IV) can be a mass murdering psychotic on a killing spree. How many innocent people can he kill? Hundreds? Thousands? In cold blood without being provoked. Why should he be a better guy than a random 19year old who rapes the 15 year old girl? Explain that to me... That makes absolutely no sense at all.
Well first off I think it should be made clear that what you just described isn't pedophilia, that is ephebophilia, and even then in the case of a 19 year old the only really illegal and disgusting part about what he did was that he raped her, not the age difference (depending on where you are of course this can change, but for the most part police usually turn a blind eye to 19with15 year old relationships). And secondly, want my honest opinion, people will probably look at Nico and the hypothetical rapist and will still hate the rapist more. Why? Because killing, even for the sake of killing, is easy to play off as sometimes necessary, that for Nico and his line of work it may be the only way he can complete his job and actually survive. What does one accomplish by raping someone? What job, what purpose can only be fuliflled that they may have to rape someone all the time? Gain dominance over them? We already got a game like that with Rape Lay, and look at the shit-storm that game got. There is hypothetically say a game where you play as an occupying force and rape can be one of the ways to torture someone for information, but I highly doubt that an already controversial game at that point (the hypothetical one) would be even more controversal by making rape the ONLY method of torture for information.
 

GenericPCUser

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archdjl1693 said:
Gay, bi, or trans? OH WAIT, forgot to mention, Naoto Shirogane, ANOTHER character from Persona 4, who is a girl and wishes to become a man, the game company for this jewel encrusted gem? ATLUS, again look it up.
I think what he meant was a game who's main character is gay/bi/trans. Persona 4 is good, but the main character is decidedly straight.
 

lovest harding

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Dec 6, 2009
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drosalion said:
lovest harding said:
I think this idea is much better suited to film or book.
There's no real way to make an interesting or good game around that idea.
I can see the interest in making this kind of thing in media (exploring a person's deepest thoughts and secrets can always be interesting if done well), but as a game I don't see it.
What would the gameplay be? Try to keep the main character's hands from touching a kid with quick time events? It's just a bad idea all around.

I think there's one instance where it might work and that would be the Psychonauts/The Cell approach, either entering his mind or his dreams and having the events be more symbolic than real, but that's sort of a catch all. Pretty much any subject can be tackled like that. But then what would be the point? If we're not actually confronting the entire idea, then there's no need to use it all.

EDIT: So, overall, I don't see a way to make a good game with a pedophile as a protagonist. And if we aren't making games to be good games, then I think we're missing the point (don't get me wrong, I love artistic games, but if they're artistic for the sake of art and at the expense of game, then they're interactive art not artistic games).
The gameplay doesnt actually have to have anything to do with pedophelic (is that a word?) acts. The stigma surrounding pedophiles is quite obvious (as can be seen in this thread), and this would be a very sound way of creating a protagonist that is quite hated by most of the other characters in the game, and then this can play out in the story etc. Think of it as creating a protagonist that is hated/despised and how that affects the world around him and the way people react to him.
If that's the case, I don't see the value in it at all. What's the point?
What makes being a pedophile any different from just being a douche then (say the main character went around kicking puppies or buying land and evicting people or was a hideous monster who bites off the heads of the innocent, people would still hate him to the same effect)?
That honestly has no bearing on the game. You could simply have it set to say "People hate him because..." and fill in the blank with anything. If that's the game we're talking about whoever would make it would be making it solely for the sake of shock value. And I see no merit in a shocking protagonist for the sake of shocking.
As I said, it's a subject much better suited for movie or film. In a game, if it doesn't have any relation to gameplay, it's not necessary. There'd have to be a strong tie to gameplay. There are just things that games shouldn't do because (as I said) that subject just wouldn't translate into being a good game.