Lots of indie devs do this, i.e. make demo saves compatible with the full version and whatnot. It's a good idea.
actually lots of game demos for the psp let you save progress others wont just show the beggining of the game and a few have things that are specifically just for the demo so I think some people have demos downKiutu said:See, I always felt he was a great mind who just thought in colors that did not yet exist. I think this is a great way to do it. I always kinda hated Demos in that "If I get the game, Ill have to do this again..." but this way eliminates that. (For pre-release demos, they could let you save the deom progress to use when the game is released perhaps)
Why so hateful? I happen to think it's a great idea. It not only accomplishes the task of letting you try out a game to see if you like it, but also allows for you to actually use your time well if you buy the game.TheNamlessGuy said:What. The. Fudgestickle
Molyneux is in serious need of a lecture called "Live in the present"
EDIT: For the love of fudge (I got it in my head for some reason), just release a demo, it works for every OTHER game developer
I thought that too at first, but Molyneux is far too into the delusion that his Fable is "teh awesome" to make such a realization..fix-the-spade said:Doesn't sound any different to a demo to me.
Maybe he doesn't like them because they expose his hype as sweet nothings and lies?