The only nerf that bothered me particularly was Mind Blades, which I thought was unnecessary. It did "a little" damage before and made for a good combat opener (when Mind Lance was inappropriate because enemies aren't conveniently standing in single fileNorrdicus said:As far as balance goes, it's mostly nerfs on some of the overpowered stuff and some improved ranges on Wizard spells.gmaverick019 said:Anyone notice any changes/boost/nerfs on your characters/party with the new patch being out? I haven't gotten a chance to hop on yet, just got back from work, but I'm hoping it boosts my party a bit, I'm having fun with the combat, but "normal" is certainly more challenging than I was expecting... random baddies aren't just insta-kills depending on if I'm not paying attention to my party locations, one if not two of the squishier guys will get one hit KO'd before I even realize they were out of position.
Sure-Handed Ila chant now gives 1.2x reload speed instead of 2x
Slicken wizard spell only afflicts prone status once instead of over and over
Chill Fog wizard spell doesn't only hit enemies anymore (bye bye level 1 safety cloud of freeze damage and blindness)
Mind Blades cypher spell damage was tuned down
Curse of Blackened Sight spell only afflicts enemies with blindness now
Ranger's Bonded Grief debuff upon pet KO has been made less crippling
There's some other balance stuff, but I can't quite remember how significant they are
The ranger's Bonded Grief is a nice bonus and means sagani isn't entirely useless if/when Itumaak bites the bullet/arrow. The added range to wizard spells is nice. Before Aloth had to run in front of my druid and grieving mother to cast a similar or less damaging spell. Now he doesn't have to approach so closely. A shame this change wasn't in game for the first 13 levels of the Endless Paths I've cleared o.o
The fixes are nice too. Using lockpicks from stash, getting my racial passive ability back and other minor things make it that little bit more playable and convenient. I'm currently stuck into sidequesting in Defiance Bay and thoroughly enjoying myself. My party are level 9 now so my druid's Winter Blast is now per-encounter. :-D