Ultratwinkie said:so having a multiplayer that WORKS is entitlement? PC multiplayer needs more devices than console multiplayer to work properly. it isn't entitlement, its called necessity.Onyx Oblivion said:Well, it's better than nothing, right?
Also, why do PC gamers have this massive sense if entitlement?
we never had it for free; either you supported your own server at your own cost you paid a third party to host your server - exactly what we see here- or you joined the heavily populated and often slow servers provided by the games maker.ChromeAlchemist said:Because we had it before, why can't we have it now? Free I mean. Is Nickel and Diming the saying you guys use?Onyx Oblivion said:Well, it's better than nothing, right?
Also, why do PC gamers have this massive sense if entitlement?
Cutting out one of the options is a fair compromise and wouldn't have bothered anyone a few years ago so long as they had lan options. If this proves worthwhile then maybe there's a chance console gamers can finally step into the realm of decent speed gaming with server based communities and proper 'clans' with some level of moderation rather than just following a friends ID into another player hosted lag fest.
And peer based on-line is something PC games have rarely seen since quake first used it.
Watching it becoming the de-facto for console users was bad enough but to have it pushed into the PC market where the users have been used the later versions of multiplayer is pretty unpleasant. It's not a false sense of entitlement to want better for everyone when we've already been using better for years.