I'm legitimately curious why so many people are saying "that's it. You've gone too far THIS time" when the original Dead Space 1 had almost the exact same type of DLC: you could buy more powerful suits and weapons that made playing the game easier, all for around the same price too.
Ultimately, I would also say that, as much as I don't like it myself, there is a difference between a company DEVELOPING a game and a company owning and PRODUCING the game and forcing them to add stuff.
And I just don't think it's right to say "I won't buy this game to show EA who's boss!" What'll happen instead is the good people making Dead Space 3 who have no choice because EA forced them to put in a feature will suffer the consequences while the same people making these decisions will just turn around and do it to another game you like instead.
Play the game. I won't even advocate buying it used. Buy it. Play it. If you run into a problem, don't buy the DLC. Then, and most importantly, write EA directly and tell them that you, as a customer, are displeased with how they've conducted their business. Complain to the Better Business Bureau if you think they're engaging in anti-consumer practices.
But the developers themselves have their hands tied. Many studios or developers have piped in saying that they had to put in the features their CEO overlords told them to, even if they fought against the idea or hated it. The creator of Twisted Metal loathes the online pass in his game; the folks who made Spec Ops: The Line NEVER wanted multiplayer; and even the Dead Space guys admit that they were forced to put multiplayer into DS2 knowing barely anyone would be interested in it. Many great games are great in SPITE of stupid publisher demands.
So you can support the people making the game and still complain directly to the REAL people in charge of these bad decisions.
Ultimately, I would also say that, as much as I don't like it myself, there is a difference between a company DEVELOPING a game and a company owning and PRODUCING the game and forcing them to add stuff.
And I just don't think it's right to say "I won't buy this game to show EA who's boss!" What'll happen instead is the good people making Dead Space 3 who have no choice because EA forced them to put in a feature will suffer the consequences while the same people making these decisions will just turn around and do it to another game you like instead.
Play the game. I won't even advocate buying it used. Buy it. Play it. If you run into a problem, don't buy the DLC. Then, and most importantly, write EA directly and tell them that you, as a customer, are displeased with how they've conducted their business. Complain to the Better Business Bureau if you think they're engaging in anti-consumer practices.
But the developers themselves have their hands tied. Many studios or developers have piped in saying that they had to put in the features their CEO overlords told them to, even if they fought against the idea or hated it. The creator of Twisted Metal loathes the online pass in his game; the folks who made Spec Ops: The Line NEVER wanted multiplayer; and even the Dead Space guys admit that they were forced to put multiplayer into DS2 knowing barely anyone would be interested in it. Many great games are great in SPITE of stupid publisher demands.
So you can support the people making the game and still complain directly to the REAL people in charge of these bad decisions.