Pokemon: First Generation

Say Anything

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Originally submitted for Level 64 Klutz' Review Wars (Guilty Pleasures)

It's a shame I was born on Earth. We now live in a world where everything we eat, drink, do, or think about causes cancer. We can't walk outside, because terroists may bomb us, and we can't find safety on the internet, because everyone is a rapist and/or a pedophile. And in this world, we're often told we're "uncool" or otherwise "failures to society" because we enjoy something that the vast majority of an unseen panel of judges deemed out of style. Why are we mannequins for their act? Perhaps I should refer to my appreciation of the Pokemon series by calling it a "Guilty Pleasure", but I don't think that's accurate, really, for if I did, I would be letting the new wave of hipsters determine who's way of thinking is a bigger asset to the world. No, the first generation of Pokemon is not deserving of such a title. It deserves every bit of its fame, despite being ridiculed for being too childish by some or out-of-style by others.

That said, I haven't enjoyed the series past the first generation of the Pokemon series: Red, Blue, and Yellow. Perhaps a slap of the wrist is deserving of a statement like that after my opening paragraph, but my excuse for my disapproval of the path Pokemon has taken is the same as my excuse for not buying the newest Madden or NBA game that comes out every year: sure, they add a little bit of extras, change some things around, and offer a bit of a new experience, but I don't feel it's worth the $30, 40, or 50 I spend on the titles. On a different note, Pokemon manages to multiply this sum by offering two or three versions of each generation, though that isn't necessarily a fault of the company, but moreso a stupid decision by the gamer making the purchase. Buying a single copy of the game can give you nearly the exact same feeling as the other two.

Now, what of the first generation? Pokemon Red, Blue, and Yellow were released in 1998-1999 for the Game Boy after becoming an extreme success in Japan back in 1996. In the Pokemon games, you take on the role of a boy who lives in a world full of monsters called, well, Pokemon. One day, you're asked by a nearby Pokemon Professor to become a trainer in order to help him with his recent invention. The Pokedex, as it's called, records information about every Pokemon that a trainer catches. The Pokedex makes you want to catch all of the Pokemon, and becomes a very fun staple of any trainer's journey. Numerous hours will be spent searching around for a Pokemon you could've swore you had already caught...Kangaskhan...and the Pokedex offers the gamer a chance to continue playing long after the main storyline is beaten.

The battle system in Pokemon can be full of both enjoyment and anger. As you traverse one of the game's many maps, you'll become very familiar with it. Pokemon takes on a system much like other RPG's, in which walking around in grass can trigger a random battle. As always, when hunting for a Pokemon or trying to level up, you'll probably appreciate the feature. However, if you're almost out of health, way more powerful than the enemies in the area, or trying to get out of a dungeon before your battery dies, these will probably become nuisances. This way of thinking strikes again when battling other Pokemon trainers, which are scattered throughout maps. Sometimes, you'll have fun trying to overcome these trainers, but if you've got a Pokemon that can one-hit all of their monsters, it might get a bit stale.
http://i126.photobucket.com/albums/p105/Icy_X-Cel/Reviews/POKEMONYELLOW.jpg
Then, there's Gym Leaders. The trainer uses all this hard work, trudging through dungeons, battling trainers, and advancing their Pokemon in order to beat the Gym Leaders. Gym Leaders are, blatantly, the game's bosses. Within most cities, there is a Pokemon gym. Within these gyms, there is usually some elemental theme and a puzzle. There will be a couple of trainers in here, usually blocking paths to the solution of the puzzle. Once you solve the puzzle, you can battle the Gym Leader. If you play the game without overleveling your Pokemon, these fights can be very fun and strategic. You'll have to decide whether or not to switch a Pokemon who has low health. Or, maybe they're running out of skills and another Pokemon is more suitable. These boss battles usually contain some of the most exciting and frustrating parts of the game, and just make the game that much better.

If we compare screenshots from Pokemon Yellow (1999) and Pokemon Diamond (2007), you'll notice quite a few similarities. While the series is progressing and offering new experiences in the Pokemon universe, many core features have stayed the same. This is especially true for the graphics. With the latest installments on the DS, Pokemon has taken a more "2.5D" approach. However, after 8 years of technology, many of the sprites seem familiar. That's because the Pokemon games don't need outstanding graphics to be fun: they just need to be Pokemon. Despite an appearance very similar to an 8 year old Game Boy game, Diamond/Pearl/Platinum remain some of the best selling Nintendo DS games of all time.

I'm sure I'm not the only one who can say that Pokemon holds a very special place in my heart. Memories of the games, the cards, the shows, and the movies still make me happy; I don't feel at all that I wasted five years of my life with these games. I've changed, and I don't enjoy things as much as I used to, but the Pokemon series is by no means something to look down upon. Ignore the naysayers: Pokemon is a great pleasure for gamers of all ages.
 

Chezzz

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Dec 2, 2008
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Not much of a review, more of a nostalgia rush...

That being said, i too prefered the original set to all the others
 

Darkintent

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I agree the orignals are the best just because i watched the show and knew what each pokemon was good at and what it would evole into... now theres nearly 500 of the bloody things and i stopped watching when Ash got his ass kicked at the end of the first season! i dont like having to use the internet every 5 minates to see if the pokemon i just caught is worth training.
And who are these people who overtrain thier pokemon? yea you own the game but wheres the challenge? I rerember taking on the Elite four with a set of lvl 40s! (trust me i have no idea how i beat Blue at the end) One of my friends is like that and he just laughs at me cause i dont spend hours grinding xp to be 10 levels higher than the next gym leader... Ill play an MMO if i want to bore myself shitless grinding :D
good thread
 

oliveira8

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Feb 2, 2009
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I still enjoyed Silver and Gold versions. For me S/G versions of Pokemon are the best. :p

The 250 pokemons are diverse and have somewhat good designs and dont feel much repetitive. From there it went downlhill.
 

xXGeckoXx

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Jan 29, 2009
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I loved Red.......My first video game. But CHATOT i mean. Pokemon by all means is only good because of nostalgia. By this I don't mean nostalgia makes it look good I mean nostalgia makes it GOOD. All those new pokemon that do not evolve into Raichu or Charizard or any of the good old crew that made one watch the anime (*Gag* I did) are gone and replaced with something crappy that in essence has the same attacks and elemental advantages. As a matter of a fact the only good new pokemon are mudkip, latios/latias, and celebi (And maybe even torchic due to numerous possibilities for pickup lines). All the others are remakes that do not fill in the good old "I had the same awesome pokemon since I was tiny and it is still just as fun" criterion. Then nintendo attempts to sell it under the title pokemon and hope nostallgia will make people buy it.
 

AlphaOmega

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Onmi said:
Pointing out for the umptenth time that the battle mecvhanics are re-worked for balance every Gen.

So no it isn't a few things changed, there is a lot changed around.

Of course who pays attention to how well the battle system has been fleshed out from "Alakzam > You" to "Almost everything has a counter, Psychics are no longer Overpowered, Balance."
Red/Blue MewTwo with that clone TM from the arcade and recover was basicly a god :) great times.

I loved red/blue/yellow. but I prefer G/S/D because:
1: Lugia
2: Bigger world and just enough depth for my age at the time
3: I was R/B/Y more polished.
 

Hirmetrium

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Mar 19, 2009
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Fire Red and Leaf green would of been great (are great) ignoring the connectivity they built in. 150 was always daunting, 250 bordering on acceptable, and even higher was just a plain out insult slap upside the face.

Also, Mewtwo is awesome.
 

Littaly

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Jun 26, 2008
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I agree, Pokémon is definitely holds a special place in my heart, as well as gaming history. Actually, the first friend I got in my new school back in 1999 I got over the line "Oh, you play Pokémon too?", we're still good friends :)

For me the franchise peaked at G/S. Mostly because in addition to adding a whole new continent you could go back and replay the original continent once the new one was beaten. And on top of that it had so many fun features, unknown, day/nite, breeding, berries. It came out while the craze was still on and improved the game so much.

While I partially agree that the new games aren't as good I still support the releasing of them. They youngsters of today should have the right to experience Pokémon the way I did when I was 10, and there is no chance that is going to happen on a standard black and white gameboy.
 

Say Anything

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Jan 23, 2008
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Onmi said:
battle mecvhanics are re-worked for balance every Gen.
Well, I'm not sure, again, that dishing out $30 or $40 is worth the fix for mistakes that shouldn't be there. Plus, they're on what, the fifth generation of games? You're telling me they still can't get it right after 10 years?
 

Say Anything

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Inverse Skies said:
Are we able to post our reviews already? I thought we had to wait until the scores came back?
Huh? He told me on the first page I could post them after I PM him. Unless he changed the rules...
 

GloatingSwine

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Onmi said:
Compared to the broken game that Red was DPePl is 98% balanced (Discounting the Uber tier)
What I think they need to do next is introduce essentially weight classes like in boxing, so that there's more incentive to develop what are currently weak ass low stat mons that don't get used much. Essentially taking the existing tier lists that have been worked out and codifying them within the game, making competitions more varied.
 

Flishiz

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Feb 11, 2009
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How ironic. I just played through all of yellow yesterday, and started up crystal today. I don't think I'll play emerald after that, and I didn't like platinum enough to play it again, no matter what.
 

maffro

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The first 150 were all very memorable, and each one you capture carried a message of where you were in the game when you caught it, and the well balanced team would say a lot about the trainer and your favourite sections of the game.

Look at the new games. They're not adding to the pokemon, they're imitating them. The EXACT same elemental types with the same relation to each other (usually, torchic could also become a fighter, which was nice), rattata replaced by zigoon, weevil and Catterpree now have a couple more identical worm pokemon hanging around in those areas.

There's nothing being added, sure, they put in a few new "types". But I never even got the hang of dark pokemon, I felt the origional types were perfect, and running through the exact same story with similar pokemon with different names appearing just isn't as addictive.

I played one of the newest ones recently, and actually had a lot of fun until I got stuck =7S, and it was a fun game. But I never felt the same level of attachment to my pokemon that I did once, unfortunately. They're just not memorable anymore.

Edit: Although some of the new battle mechanics are pretty fun. I'll happily pass on most of the "surroundings" stuff, but double battles are a blast.
In honesty, I'm just bitter that I caught ALL 150, got a crappy certificate and they invented a load more. I was an angry 9 year old...