Pokemon X and Y

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dombo813

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Jan 8, 2013
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acillies45 said:
1st: I don't mind sequels having the same core mechanics. Obviously the second or even third game in the series probably won't change things much. But when you've had 6 - 8 (I don't know how many there are) games after the first, you think something significant could change after awhile (I'll get to what I mean under the next quote).

Graphics: That's fair. I don't care too much about graphics of the hand held, and they are not bad looking back on it. That was a bad point. I think by this point a full console game should've come out by now so I guess I was thinking that.

I'm not being a pessimist either (and technically they are points, how good they are may be shaky but the way I listed them categorizes them as 'points'). Going back to my first thought about there being so many sequels, if I'd have said this around 3 - 4 I would think myself a pessimist as that's not a whole lot to judge on. Honestly, by this point I think I have the right to be critical. They've had plenty of practice, I think they

When I say 'core mechanics' I think I may have been unclear. Yes they've changed parts of the system and that's good, but I guess I just have a problem with how it is still turn-based fighting (something I have been disliking for awhile). It really is a personal thing (though I know there are at least some others who agree) but I think they could do more with the franchise in terms of the battling aspect (my main concern although I've come up with other ideas). Poke'mon battles are supposed to be exciting aren't they? To me the turn based just turns repetitive and boring.

As with the 'don't fix what ain't broke' I would agree...but to an extent. I think some of the best games out there are the ones that take leaps to try things that are new and different. Sure you may get a flop, but aren't some of the best titles the ones that experimented with new systems. Ex: Look at Shadow of the Colossus's concept: Bosses that are dungeons and no small enemies to fight through? When I first heard that I was a little skeptical as to how it would play out. Now it is in my top 5 games.

I don't mean to sound pessimistic and I probably am overly upset with them coming out with the new generations (although compared to the old ones, these just look rushed, but hey, that's my opinion again), but I love poke'mon. I have since I was a kid. I think the franchise could do more than it is now if they took their time with it, redid the system a bit, and put it on console. I've had an idea of third person fights where you control the pokemon (and many other aspects I won't go into). I think that could be fun.

Anyways, this all is opinionated and you can disagree. I'm just voicing myself haha.
i agree with a lot of this point, and nintendo definitely has the funding for it.

i dont think it should be completely moved to console though. i think an amazing 3D world combining all the regions into one massive adventure would be amazing, and have DLCs to add the new gens when they appear, and integrate a system to link with the handheld games too, but i also think keep it on handheld too. it has always been the only game series i have liked for DS (evident by not noticing when the counter of time played on save menu leapt from 52 hours after 3rd time beating champion to 1300ish hours), and without it, i would be very bored, as my life takes me on A LOT of travelling with nothing to do on the road.

i think a controllable battle situation would be very useful on maybe a computer or console based version, but there is a reason they never moved to it from turn by turn (apart from the actual concept of way easier to program). With each generation, the online features become more and more necessary, and from observing the trend of games also utilizing online in the same way, eventually the game will not even have a single player. Battling is a main part of this, and with the battling of people all over the world, a lag of up to several seconds can happen, and in a mode where you can control pokemon, servers would have a lot of trouble working out damage etc, because one person in england may dodge to the right and use hyper beam. on their display this hits a korean player in the face, however, the korean player has just dug underground, so on their screen, the english has just finished dodging. servers then compete as to which event happened, the hit or the dig, ending in a crash and a lot of complaints.

i do think the core mechanics could be given space to move and change, but with change comes hate. for example, my friend only started playing pokemon a couple of weeks ago, and he is still trying to perfect his style of game and strategy(mine is speed and power, but at the cost of low PP), whereas he just uses his highest levels. with a new combat system, all players would have to completely rethink their battle style, and i know i would hate that, because i would often come up against players who would dodge me down to low PP, meaning id have to change my strategy to high pp fast hit moves, as well as a lot of others too, meaning teams and battle styles would eventually become identical.


I just want a reason for why the developer can't change the rules. Sure, the current ones work, but they've been done to death. What's so bad about wanting a new system that is in keeping with the spirit of the old?
i believe this is two of many good reasons, although i do agree that i wish there was more difference in me using ice beam 15 times in a row and getting the same message and animation "glaceon used ice beam. its super effective!" and statistically, once every 30 times used, "its a critical hit!" and once every 40, "**wild pokemon** is frozen!".
 

bojackx

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Wow, Gen 5 wasn't new for very long. I'm pretty sure the older generations lasted about 4 years each.

As always I'm excited for the new generation even if the starters look kind of poopy to me. It's about damn time they did something worthwhile on the 3DS, mine's been sat on my dresser gathering dust for months now.
 

TheEvilCheese

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Dec 16, 2008
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bojackx said:
Wow, Gen 5 wasn't new for very long. I'm pretty sure the older generations lasted about 4 years each.

As always I'm excited for the new generation even if the starters look kind of poopy to me. It's about damn time they did something worthwhile on the 3DS, mine's been sat on my dresser gathering dust for months now.
3 year gap between the first 2
3 year gap between the next 2
4 year gap then
and another 4 year gap

And when these games come out it will have been a 3 year gap. (In Japan!)

The pattern is that generations with remakes in them last a year longer. It just feels a bit early because normally it takes months for the games to be released outside of Japan but now it's simultaneous.
 

Brendan Stepladder

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May 21, 2012
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The starters look way better than gen 4 and 5's. Still, We crossed a line in generation 4 with unnecessary new Pokemon. Can't we just have a game where you could catch every existing Pokemon in full 3d? Maybe just try for a new angle on he whole, "Gotta Catch 'em All" instead of just throwing new Pokemon at the problem.
 

The White Hunter

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Oct 19, 2011
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acillies45 said:
When I say 'core mechanics' I think I may have been unclear. Yes they've changed parts of the system and that's good, but I guess I just have a problem with how it is still turn-based fighting (something I have been disliking for awhile). It really is a personal thing (though I know there are at least some others who agree) but I think they could do more with the franchise in terms of the battling aspect (my main concern although I've come up with other ideas). Poke'mon battles are supposed to be exciting aren't they? To me the turn based just turns repetitive and boring.

As with the 'don't fix what ain't broke' I would agree...but to an extent. I think some of the best games out there are the ones that take leaps to try things that are new and different. Sure you may get a flop, but aren't some of the best titles the ones that experimented with new systems. Ex: Look at Shadow of the Colossus's concept: Bosses that are dungeons and no small enemies to fight through? When I first heard that I was a little skeptical as to how it would play out. Now it is in my top 5 games.

I don't mean to sound pessimistic and I probably am overly upset with them coming out with the new generations (although compared to the old ones, these just look rushed, but hey, that's my opinion again), but I love poke'mon. I have since I was a kid. I think the franchise could do more than it is now if they took their time with it, redid the system a bit, and put it on console. I've had an idea of third person fights where you control the pokemon (and many other aspects I won't go into). I think that could be fun.

Anyways, this all is opinionated and you can disagree. I'm just voicing myself haha.
I suppose that the system could be boring but there's a hell of a lot of depth allowed by it being turn based and it functions as more of a strategy game once you start to get into the competitive side of it, it can be tense and very exciting, part of the problem with it being boring, at least in game, is that the games are pitifully easy these days. I can accept that it's an acquired taste though, maybe take a look into the competitive battling scene and you'll get why it's still turn based maybe. It really is one of the deepest experiences going in gaming once you dive into competitive battling and start raising your own monsters for perfection, I was a bit burnt out on the series myself after Gen 4 but Gen 5 provided some nice ways to ease up competitive breeding (such as making natures easier to pass down, making IV items easier to acquire and giving "hotspots\" for EV training) and that actually got me to breeding and raising my own creatures selectively to compete and breathed a lot more life into it for me.

The third person controlling the pokemon thing might be best kept to a spin-off while the main series maintains the classic gameplay and refines it further, but it could be interesting, there's definately room for both kinds of gameplay.
As for putting it on a console, why would they, it's their system moving franchise and has been since it debuted, it's also a great game to take on the move and I love to play it on long journeys on public transport or in bed when i just can't be bothered to focus on the TV or my PC.

Oh and I loathe and detest Shadow of the Colossus, it is to this date the only game I have EVER returned to the store.
 

aeroblaster

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Nov 10, 2009
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IamQ said:
X and Y. Because that doesn't sound confusing at all.

Seriously, why X and Y? It sounds like placeholder names until they find out something good to call them.
How is X and Y confusing?

It's a pun on 3D, the X, Y, and Z axes.
 

SgtMcgee23

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Dec 21, 2012
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The names make sense, X,Y and then when the third one comes out it will be Z.

In math when graphing the Z axis, basically turns it into 3D.

 

IamQ

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Mar 29, 2009
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aeroblaster said:
IamQ said:
X and Y. Because that doesn't sound confusing at all.

Seriously, why X and Y? It sounds like placeholder names until they find out something good to call them.
How is X and Y confusing?

It's a pun on 3D, the X, Y, and Z axes.
Because when I think "Pokemon X and Y" it sounds too generic. It's like when you give a math question. "Billy has X apples, and needs Y more to reach Z". That's all I can think of.

It's like they begin naming them Pokemon Y and X, only meaning to use the letters are variables until they came up with names. Until one day the marketing department started poking them in the back and telling them to hurry up, so they just used X and Y as the real names, because they forgot about that entierly.
 

emeraldrafael

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Jul 17, 2010
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I'll just say what I said in the newsroom thread, which is:

I dont know. I think its cool its getting universal release, evens the field against those japanese bastards who got used to ruling the competitive battle scene with early releases. and gives less chance for spoilers towards the story and stuff. TO be honest I was kinda hoping for a 3rd gen remake, though I can see why they dont need to (since the other remakes were just to make pokemon from those games easier to get to the newer gens (through the pal park and stuff).

I'll probably start with the fire one. I like the design best. THough I cant wait for this to be out for a week, hell, a day, no, and hour, and youtube videos to pop up saying "What pokemon can do to make the next gen better," "Top ten dumbest new pokemon designs," "Why these games arent as good as the last ones, despite none of them being greatly fundamentally different story wise and and only the mechanics changing for the better (but of course I wont say that and I'll hide it behind some clever title so no one can say Im just nostalgic".
 

vasiD

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Oct 28, 2012
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My first thoughts about the trailer is that the new Pokemon look fucking stupid, but then I haven't really liked them since they got past 251.

My main thought is the same one I've had for well over a decade of Pokemon releases: Why in the actual fuck has this series not taken the logical step and made it's self into an MMO? I mean you don't actually have to change a fucking thing, the plot can be the same garbage it always has with NO changes, as it just makes sense other characters are wandering around fighting Gym leaders at the same time. Maybe the team rocket or whatever-the-fuck-they-call-it-now-to-pretend-they're-not-using-the-same-storyline-from-when-I-was-7 events would be instanced where it's only you, but having other players running around catching shit and fighting gym leaders would make that world feel so much less static and would require very little extra work.

That said I still won't be playing this game even if they did that, and am only speaking as a childhood fan of the series. If I want to get my JRPG on I'll do it in a Final Fantasy or Dragon Quest.
 

Evil Smurf

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Nov 11, 2011
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Damn it! I need to buy a 3DXL now as well as a WiiU. Nintendo/Gamefreak leave my wallet alone, leave my wallet alone you bastards!
 

Padwolf

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Hell yeah! I can't wait for this! I'm going to love it. But first I need to get Pokémon Black 2 still. It looks so good! But I don't want to wait all the way til October :( I want it now!
 

TimeLord

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I'm glad I will finally have a legitimate use for my 3DS, but I'm sad they are moving away from sprites.
 

Mr.Squishy

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I'm eagerly awaiting Pokemon Z, and eventually x^2 y^2 z^2, and then Pokemon 1, 2 and three, then Pokemon A Minor, B Major and C flat.
 

Cheesepower5

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I think it's a step in the right direction for Nintendo and Japan as an internationally conscious market, regardless of the quality of the game and designs.

As for those, I'll get used to them any which way.
 

Spambot 3000

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theultimateend said:
Spambot 3000 said:
TheKasp said:
Spambot 3000 said:
Are there actually any other new pokemon apart from the 3 starters and the two legendaries? Because that footage didn't show any other pokemon apart from them at all. Mind you, if they didn't introduce another 100 I'd be mighty pleased with that. I'm just wondering.
They always only show the starters first. But by rule of thumb: New Gen = New critters.

Edit: The footage also shows the new legendaries.
I see, well ... it should be alright I suppose. Can't say the water type starter looks appealing but I still feel optimistic about this one.
Frogbert will crush your team.

You just wait! >: (
What the ... *reads through thread*
Why do so many people like the frog? I just ... NO. Come on guys, where is your taste?!
 

izor707

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Aug 28, 2012
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did anyone else notice the top of the x is split apart like antlers and the tips of the y are split like the wings of the y legendary?
 

Snownine

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I also gotta say I am not digging the design of the player character at all, hopefully the female main character is better. This is a small complaint and would in no way be a deal breaker for me, it is just something that I noticed.
 

acillies45

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Feb 25, 2009
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lazy villian said:
uh its an rpg rpgs have pretty much been the same for, well forever. you go thre for presentation and strategy
it would break the game, end of story

if they wanted to do a s pokemon fight spin off thing fine, but i play pokemon to play and rpg, you gotta realize when what you want doesn't gel whit what everyone wants
Right, so I'm not sure if you're confused with the term 'rpg' vs 'turn-based' rpg. If you actually mean rpgs have always been the same, I would say: what about Mass Effect (or KOTOR or Dragon Age) or other games that are RPG's but they are not turn based? There are action rpg's out there. RPG does not mean turn-based. It's a role-playing game, so usually this means you are the character, unlike games like Halo or Mario where you play as Mario and Halo (Mario Rpg is sort of an interesting mix of the two...) So there is no reason the game I'm proposing couldn't be an RPG

That's fine, but you also have to realize that everyone may not want what you want! Most of the people I've talked to (previous to this thread anyways it seems haha) thought that pokemon is getting a bit stale as of late. I admit, everyone may not like my ideas, but I know I would get roped back into pokemon if I saw a different kind of game come out in the franchise.


dombo813 said:
i agree with a lot of this point, and nintendo definitely has the funding for it.

i dont think it should be completely moved to console though. i think an amazing 3D world combining all the regions into one massive adventure would be amazing, and have DLCs to add the new gens when they appear, and integrate a system to link with the handheld games too, but i also think keep it on handheld too. it has always been the only game series i have liked for DS (evident by not noticing when the counter of time played on save menu leapt from 52 hours after 3rd time beating champion to 1300ish hours), and without it, i would be very bored, as my life takes me on A LOT of travelling with nothing to do on the road.

i think a controllable battle situation would be very useful on maybe a computer or console based version, but there is a reason they never moved to it from turn by turn (apart from the actual concept of way easier to program). With each generation, the online features become more and more necessary, and from observing the trend of games also utilizing online in the same way, eventually the game will not even have a single player. Battling is a main part of this, and with the battling of people all over the world, a lag of up to several seconds can happen, and in a mode where you can control pokemon, servers would have a lot of trouble working out damage etc, because one person in england may dodge to the right and use hyper beam. on their display this hits a korean player in the face, however, the korean player has just dug underground, so on their screen, the english has just finished dodging. servers then compete as to which event happened, the hit or the dig, ending in a crash and a lot of complaints.

i do think the core mechanics could be given space to move and change, but with change comes hate. for example, my friend only started playing pokemon a couple of weeks ago, and he is still trying to perfect his style of game and strategy(mine is speed and power, but at the cost of low PP), whereas he just uses his highest levels. with a new combat system, all players would have to completely rethink their battle style, and i know i would hate that, because i would often come up against players who would dodge me down to low PP, meaning id have to change my strategy to high pp fast hit moves, as well as a lot of others too, meaning teams and battle styles would eventually become identical.


I just want a reason for why the developer can't change the rules. Sure, the current ones work, but they've been done to death. What's so bad about wanting a new system that is in keeping with the spirit of the old?
i believe this is two of many good reasons, although i do agree that i wish there was more difference in me using ice beam 15 times in a row and getting the same message and animation "glaceon used ice beam. its super effective!" and statistically, once every 30 times used, "its a critical hit!" and once every 40, "**wild pokemon** is frozen!".

SkarKrow said:
I suppose that the system could be boring but there's a hell of a lot of depth allowed by it being turn based and it functions as more of a strategy game once you start to get into the competitive side of it, it can be tense and very exciting, part of the problem with it being boring, at least in game, is that the games are pitifully easy these days. I can accept that it's an acquired taste though, maybe take a look into the competitive battling scene and you'll get why it's still turn based maybe. It really is one of the deepest experiences going in gaming once you dive into competitive battling and start raising your own monsters for perfection, I was a bit burnt out on the series myself after Gen 4 but Gen 5 provided some nice ways to ease up competitive breeding (such as making natures easier to pass down, making IV items easier to acquire and giving "hotspots\" for EV training) and that actually got me to breeding and raising my own creatures selectively to compete and breathed a lot more life into it for me.

The third person controlling the pokemon thing might be best kept to a spin-off while the main series maintains the classic gameplay and refines it further, but it could be interesting, there's definately room for both kinds of gameplay.
As for putting it on a console, why would they, it's their system moving franchise and has been since it debuted, it's also a great game to take on the move and I love to play it on long journeys on public transport or in bed when i just can't be bothered to focus on the TV or my PC.

Oh and I loathe and detest Shadow of the Colossus, it is to this date the only game I have EVER returned to the store.
You two seem to have similar points a bit (and I don't like writing too much if I can help it haha) so I'll sort of combine answers:

First of all with moving to consoles, I think (though I'm not sure) could open up more options for gameplay (plus possibly better graphics although that's not wholly important). I would think that console games have more space for programming and that could help a ton. Also, if you guys remember Pokemon stadium games (the first two), they were really cool, despite being cut-down versions of the gb games. I bet that putting on consoles would be helpful.

I do agree that spinoffs may be a good place to start with this too, but anyways.

As to the multi-player lag issue, what about games like Halo and COD (NOT that I am saying the games should be like either of them), they run online and are fast-paced and they work well (yes laggy, but still). And I could see a competitive nature with these games as well, but yeah, it may be less strategy and more skill, but hey, I think this could draw in a bigger crowd of gamers.

Not sure if I answered everything, but anyways: If you like the newer games, kudos to you guys. As I said before though, I started with Gen 1 and still love the concept of Pokemon, but enough is enough for me at this point of the same system. I just wish there was something new for me to get into but oh well C'est la vie I suppose. It's nice to dream =P
 

MrMixelPixel

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Jul 7, 2010
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Dragoon said:
I for one am bloody excited for it, those animations look awesome and it's about time they stopped using sprites.
I've always found the sprites to be charming. Despite that, I'm looking forward to a new aesthetic.

OT: Yeah, I'm excited as all hell. Froakie looks bitchin'. And some changes to the meta are always welcome.