Mikeyfell said:
Spencer Petersen said:
Mikeyfell said:
Your point is broken.
I am part of that consumer base, am I the only one that wants something interesting in a game?
Does it bother you that 90% of all the games available on the 360 can be described as either "sequel" or "clone" or "rushed out cash-in"
I Mean look at the quarter 1 predictions for Game of the Year
Portal 2=Sequel
Minecraft=knockoff
Mass Effect 3=knockoff and sequel
Uncharted 3=knockoff and sequel of a knockoff
Killzone 3=knockoff and sequel
Dragon Age 2=sequel and rushed out cash-in
Battlefield 3=sequel and knockoff
even the more popular wright-ins
L.A. Noire= knockoff
Skyrim= sequel
Batman Arkham City= Sequel
All of them are sequels except for Catherine and I honestly couldn't tell you what that game's about. I'm looking forward to playing it.
Do you get what I'm saying?
The games industry has stagnated and lots of the blame lies on the CoD's and the GTA's and the GoW's.
I just want to see something new for fucks sake!
Some of the best games out there are sequels, as they have the benefit of refined gameplay and already defined world and characters.
Super Mario Bros 3, Legend of Zelda: OoT, Fallout 2, Morrowind, COD4, Diablo 2, Warcraft 3, Street Fighter 2 (I think), Metal Gear 3, Final Fantasy 7 etc.
If you want a new IP, expect a lot of trial and error and blind faith before its gameplay can stand up to the other stuff.
The problem is when you judge the games industry like the movie industry. The more franchise oriented setup has its benefits, as the studios don't have to keep reinventing the wheel when they make their new idea. A lot of modern movies are spiritual sequels, which siphon the originality and get none of the established characters and world that accelerates the pacing.
Who's talking about movies?
The sequels I'm ripping on are the identical sequels.
Wasn't OoT the first 3D Zelda game?
Plus I'm reluctant to call anything with an engaging story a knockoff. For instance Mass Effect and Gears of War play similarly if they're muted. But the writing and story in Mass Effect keep it interesting while the writing and story in Gears of War induce vomiting.
If one of those CoD knockoffs had writing worth giving a shit about it would be worth playing.
But for all the thought those devs put in to their game's story you might as well just mute the dialog and play "America Fuck Yeah!" in the background.
Some of the best games are sequels. Technically Prince of Persia Sands of Time is just a reboot.
I don't care about how recycled any particular IP is just so long as there's INNOVATION or IMPROVEMENT
There is none of either in any of the myriad of CoD knockoffs and sequels that have ever come out. and yet they consistently make more money than god.
I'm just saying that its not absurd that GOTY contenders are mostly sequels. Yes a lot of clones do well in the market but its not a viable long term strategy for a franchise. Im just saying don't write off a game just because of its sequel status.
And the fact that OoT was a sequel made it stronger as a game. It didn't have to go in depth about the mythology of the world characters and items, because people were familiar with the similar style of the previous games. The combat also drew from the earlier games with the hack n slashing with various ranged weapons and items, just in a 3rd dimension. If OoT was the first in the series then people would feel alienated by the strange world and people without the benefit of previous experience to help them.
And about CoD ripoffs they never win GOTY because they never develop a devoted fanbase. Strong games win GOTY because they distinguish themselves from the pack. Remember that the core of an industry has never really pushed for innovation, regardless of what that industry is. The companies that make games that push the bar higher and go further than what was thought possible lead the industry, and I don't think we need to worry about them.
OP: If Valve keeps Portal 2 updated with new levels and features then it is a strong contender.
ME3 isn't impressing me so far. If they can shed the antiquated 2 bar morality system, find a way to tell a story without taking a text dump on you and develop a combat system that actually evolves over the course of the game it might be worth trying.
Minecraft shouldn't get GOTY as its essentially a level editor without a game but it deserves an honorable mention (if it gets released this year). Probably LEOTY material
Uncharted3: No PS3, cant play
Killzone3: Absolutely average Fps from the looks of it. But alas, no PS3
DragonAge2: Average Bioware game with the story and gameplay segregated into completely different games as usual, just with less options. An improvement over DA:O, but only because that game sucked.
Battlefeild3: A game being marketed as a CoD killer that looks to subscribe to the same faults that plague that franchise. BFBC2 was essentially CoD with big maps, clunky movement and dirty visuals. Maybe worthwhile if it harkens back to the BF2 and BF:Vietnam days, Start by axing the inevitably awful single player.
LA:Noire: Awesome looking so far, but will make or break depending on how well it plays and how rewarding the gameplay is. Looks really fun, but I'm reserving my judgement.
Skyrim: Probably the more attractive of the options. Oblivion was a load of fun and had a lot of room for improvement. I would consider it an unpolished diamond. Looks average on the outside but it has a solid core with great depth (as opposed to Bioware's proverbial polished turd). Bethesda always focuses on core gameplay and leaves room for modding, another thing which is in short supply these days.
Arkham City: If they fix the problems with Arkham Asylum (mainly the boss fights) then this is a solid niche stealth-beat-em-up winner here.
Other contenders:
Brink: Looks to recapture the more floaty and smooth running FPS days with a focus on teamwork and objectives over just deathmatch and its variants. Great customization, cool art style, great premise. But what will make or break is how balanced it is and if the community can get a foothold.
Diablo3: If its released this year (I would bet on a Christmas release). It looks great, and if it can capture the fun action and pillaging feel of the second game with the smooth flow and control of modern technology it could very well be the most addictive and fun to play game of our time.