I think that in a game where a single headshot from a SCAR or any of the can't kill in one then neither should a grenade launcher.
The damage taken from a bullet is masively reduced so I think the damage from explosives should also be reduced. If it wern't for the fact that the thing can kill you even when the other player has missed by a meter or two is out of order.
Its the same story with the mobility of sniper's rifles, particularly when compared to Light machine guns.
Obviously a Light machine gun is big and heavy and slows you down, but then a barret 50 calibre rifle weighing in at roughly 10 kilos depending on amunition and scope doesn't slow you down in the slightest, but an RPD light machine gun which weighs roughly the same amount or less (dependant on add ons etc.) will slow you down to an absolute crawl.
The damage taken from a bullet is masively reduced so I think the damage from explosives should also be reduced. If it wern't for the fact that the thing can kill you even when the other player has missed by a meter or two is out of order.
Its the same story with the mobility of sniper's rifles, particularly when compared to Light machine guns.
Obviously a Light machine gun is big and heavy and slows you down, but then a barret 50 calibre rifle weighing in at roughly 10 kilos depending on amunition and scope doesn't slow you down in the slightest, but an RPD light machine gun which weighs roughly the same amount or less (dependant on add ons etc.) will slow you down to an absolute crawl.