Shpongled said:
Phoenixmgs said:
There's nothing wrong with spawn camping, it's your team's fault for letting the other team push up to your spawn...
It might be your teams fault, but it isn't your fault personally, considering the vast majority of online gaming is random people on random teams. Spawn camping when the entire team is getting destroyed at their base is lame, but it's an inevitable result of team imbalance. Usually games account for this with team scrambles, and if not it's not a problem anyway because everyone on the losing side will leave and in a couple of games time the influx of new players will have balanced things out.
That's another problem with modern online gaming. The shooters themselves keep devolving and the online features keeps devolving (Hell, in MW3, you have to pay $$$ for real clan support, it's a joke). Stupid matchmaking causes teams to almost always be unbalanced. The game has no way to determine skill as you level up by experience only; therefore, the game can't make even teams if it has no way to determine player skill. If online gaming would move back to room systems instead of matchmaking (or you can have both like Metal Gear Online), then you could join newb rooms if you are a new player, join the high level rooms if you a pro at the game, and you have rooms for in-between players as well.
The bullshit spawn campers are the ones who come into the enemy base regardless of where the front lines are, steal a tank and sit there waiting for people to spawn. It's just lame tactics and i have no sympathy for people practicing this behaviour being kicked.
You shouldn't let a tank into your spawn or let someone steal your team's tank. If someone does, you simply just need to RPG it or have air support take care of it. I played Warhawk quite a lot, and a person spawn camping with a tank was easily dispatched.
Really though it depends how you define camping. I myself am probably guilty of camping to a lot of guys on this forum. I'll rarely sit in one place for that long, but i'll happily hole up in a house or building or whatever structure and hold it for a while, i don't really feel that this is particularly lame because i can still be outplayed and killed by anyone who wants to try, there will always be plenty of ways to clear me out. That and i'm actively searching out kills from people outside, rather than sitting in a corner and waiting for the kills to come to me.
The lame style of camping to me are the people who literally sit in one corner of a room, waiting for someone to come through the door so they can be shot in the back time and time again. It's lame and i have plenty of contempt for these sorts of people, but i've never played a game where i've felt that i'm powerless to stop them, usually i can just go through a different door, use a grenade, use a bit of teamwork, or just ignore them entirely
Camping is just someone camping a spot just for kills only and ignoring the objective point, and going like 5-1 and not being in the action at all. Playing defense is legit camping, people need to play defense at the objective point to stop the other team from taking it. The whole point of playing offense is finding a way overcome the other team defending the objective point. I hate campers but only campers on my team as they are only hurting our team and not helping. If people want to camp on the other team, I'm all for it, it makes it easier for my team to win.
In the end, it's up to the developer to design the game in a way that doesn't reward camping. COD's killstreaks are pretty much the absolute WRONG WAY to design an online shooter. I just don't play online shooters that are poorly designed.