Monoochrom said:
Actually, I didn't buy anything. I don't play Mass Effect and I don't plan on getting Dark Souls either, I haven't put a Signature under any of those petitions.
My mistake, that part of my post was directed at the population in general not specifically you. I should have made that clearer seeing as I did quote you after all.
To say that a Game will not have a ABC Ending when it has precisely that is objective and considering this is a program we'd have to debate the merits of what would constitute a ''function''. Everything in a Game is a function. Pretty much how programming works.
And ending is not a function. A video game has no functions apart from "working". The content is not in any way, shape, or form, a "functional misinterpretation". This is not a program. It does not accomplish anything other than entertaining you with fiction.
Actually they do. Ever seen I am Legend? Yeah, that isn't the original Ending. People didn't like it during Test-Screenings so they changed it. It's the same situation, the only difference is that they changed it of their own accord instead of people having to tell them to.
Oh, right. It couldn't have possibly been a director's cut, it of course must have been people not liking it.
People don't demand Artists repaint something they bought from them? Bullshit and you are trying to bullshit the wrong person here, I actually work in the area and yes, if a customer isn't happy with the Design I have to change it. That is one of the reasons that many use either a upfront payment system or atleast milestones, so that you don't end up with nothing for your work when a customer turns out to be unpleaseable.
That's not the art I was referring to and you damn well know it.
Songs? Songs are constantly changed. Remixes, Censorship, Unplugged Versions, Studio and Live Performances, these are all different experiences of the ''same'' base song. They are all different.
Bullshit, bullshit, and more unrelated bullshit. No one ever tells a songwriter "I don't like the way your song is written please rewrite it". Meeting the expectations of profanity standards that radio stations and tv channels have is not the same, the orginal is always available.
Remixes have nothing to do with people asking a content creator to redo something they didn't like.
Yes and no. I said myself, if you actually bought something knowing full well what it is and then simply change your mind, you are in the wrong. Any other situation? Not so much.
Then protip: let someone else play it all the way through, and then spoil the ending for yourself, and then you won't have that problem! Those are your options. You take the risk of not knowing how it ends when you sunk money into it, so as I said, take some goddamn responsibility for it.
No, actually you don't get it. It's not the Amount of Money that makes me entitled to whatever I want, it's the fact that I am the one who is paying. Also, sure people tell me to pay for things, otherwise I could just pirate everything and speak openly of it. I know of course that's not what you meant
Incorrect, nor the amount or the fact your are the person paying entitles you to jack fucking squat. There are no guarantees of content with video games; there never have been and never will. If you don't like the literary decisions of the story writers, that's your goddamn problem, not theirs. I am proud that Bioware is standing up and defending their ending, whatever it was.
paraphrased this section to be the following: "I don't own the game ergo it's ok for me to demand they change it."
That is why their is no such thing as being ''too entitled'' The Consumer is entitled to whatever they decide they are and either they get that or the Producer doesn't get the Consumers money, it's that simple.
The customer is not entitled to a goddamn thing. Don't buy the goddamn game, or if you do, don't ***** at the content creator after. It's just that simple.
No, obviously I don't have all the resources in the world. Specifically not in the case of a product that in sum must be judged subjectively. The only way to ever know if a Game is going to be worth your money is if you've actually already played it and even then it isn't 100% considering that Software can be changed retroactively with patches and such, what was a perfect purchase could suddenly degrade to something you do not want at all.
By "all the resources in the world", I mean the millions of different outlets and people you can talk to before making a purchase. The simple concept you are failing to grasp is
risk. With any content-based product, you of course will not know if it's "worth the money", but it's irrelevant as to whether or not it's worth the money. What is relevant is if it worth playing to you, and as I said before, you have many, many ways of finding out.
It isn't quite as simple as you'd like to make it out to be.
Oh but it is. Buy it, or don't. If you do buy it, respect the fact you are not in charge of how the story goes and shut the fuck up (not directed at you personally). That is where the entitlement comes in. People somehow seem to think that the money they pay for a game entitles them to whatever literary content they desire.
Which is just batshit retarded. We live in a free market; the games industry is not based around communism. They don't cave to people who think what they make should be different.
Precisely, that's the entire point.
? A point that seems to be lost on you?
That's the thing. I decide what my personal terms are. If the product doesn't fit those terms I don't buy it. And yes, it is a one-way deal, except that it's the Consumer who ultimately dictates what they are willing to pay for and thus they dictate the terms of any producer that actually wants to turn a profit.
Wishful thinking. Developers are proud of the things they create. If making games was a democratic affair, this would be fine. Seeing as we don't have council meetings open to the public for game development, it's the developer that hands the content to the player, and player that consumes it. Profit is absolutely irrevelent in this discussion.
You can beat your chest as much as you want, rile up your fellow gaming brethren as much as you wish, but saying "we pay money so if we don't you won't get money and you'll go broke NAH NAH NAH DO AS WE SAY" as though it means a damn thing is utterly infantile.
Bioware didn't cave in, because no developer (except Valve, seeing as 99% of their games are all mods anyway) wants to be seen as a company that is run by whiny consumers. They stride down the road of art and storytelling and they make no excuses for it, and for that, as I said, I am proud of them.
You're provided with the content, not the other way around.
Which is irrelevant.
It's unbeilevable relevent.
They make the content and give it you
you. You do not make the content and give it to them. You either accept the fact that some things in your life are not meant to be in your control or you don't buy it.
If your feelings truly are "our money is what makes the industry spin, so we're important", show them this by returning the fucking game.
With Mass Effect it is questionable if it was falsely advertised, on a personal level, I would say it was, but I expect the experts to judge that. That's why the complaints as a whole are a good thing, if it turns out that they are accountable for it EA is going to find themselves in a world of hurt.
I'm very, very glad you're not a lawyer than, because it seems you are highly confused as to what false advertising is.
Dark Souls on the other Hand hasn't even been released yet. What people are doing is specifically telling them what their terms are. They have the option to submit to those and accept the wishes of the Consumers or they will have to assume that they will lose sales. If they lose enough sales they'll find themselves losing money on the project simply because they didn't listen to their Consumers and were cocky enough to assume they would purchase the game anyway. That would (obviously) be bad for them. As stated in a earlier post, if anything the Producers of Dark Souls should be happy about the petition. Consumers could just aswell say nothing and then still not buy the product for the same reasons the petition exists, except then it would be too late for the Producers to remedy the situation. In this case they've been given a heads up, how they react to it is up to them and surprise, they are considering it, which I would highly recommend to them, specifically because plenty of people will agree with a petition and just not sign it. GfWL is universally loathed, I wouldn't consider it smart to assume they'll make suffcient sales for the project to be a success when using it.
I can't comment on this because I absolutely hated Demon Souls (not because of the challenge of the game, that was fine) and wish to have no part in anything to do with the sequel.