I'll agree with this. The one main thing you left out though was cost. Journey cost 15 dollars on release if I recall correctly. The Order 1886 cost 60 bucks if I remember that correctly as well. Plus it depends on your primary focus as well. With Call of Duty, at this point, I'd like to say almost everyone who buys one of those games is primarily buying it for the multiplayer. From there it's just a matter of how good the multiplayer actually is.Johnny Novgorod said:They're certainly longer. I don't know if too long. Partly goes with the territory - all your examples are from the sandbox/RPG genre, where the whole point is "look at all the stuff you can do before even continuing the story".
It's all really about how you pace & structure your story. The Order 1886 is like 5 hours long, Journey is 2-3 hours. But nobody complained about Journey's length, whereas The Order's was its primary flaw. Kind of like movies - a critic can complain that at 120 minutes a movie is too long, even if there are plenty of other 120 minutes movies where length isn't an issue.
As for wanting to get your money's worth, you also have to factor in replayability. I've clocked in about 70 hours into RE6, a game I loathe, 35 of which are probably due to Mercenaries matches.
For the sake of giving a direct answer, in most cases I'm going to go with "no".