Poll: Are you a Bioware Fan? What Type, and Why?

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
3
43
DeadSp8s said:
I like Mass Effect, but hate DA. I'm not big into Star Wars so I never played KoToR. I respect Bioware, but I prefer Visceral.
I'm always hearing people who don't like Star Wars say they loved KotOR. It's set something like a thousand years before the films, so it doesn't tie in at all. You can find the games cheap nowadays, so it's not a big risk. And there's plenty of gameplay videos out there.
 

Bryan Jue

New member
Mar 18, 2010
69
0
0
rickynumber24 said:
Bryan Jue said:
spartandude said:
i just want to ask, i loved KotOR with a passion as well as DA:O and Mass Effect and Never Winter Nights, would you recomend Jade Empire?
I'm about 1/5 of the way through Jade Empire. As a fellow KotOR and ME fan, I would also recommend Jade Empire. The combat takes some time to get used to and the first hour or so is kind of slow, but it's a pretty cool and unique game. The answer is yes.

Edit: now that I think of it, Jade Empire's beginning really isn't as slow as KotOR 1 (ugh, Taris), or ME1 (by the time you leave for Therum you feel like you never want to see the damn Citadel ever again).
I never really got the hang of the Jade Empire combat. (PC player here) It seemed too easy to just pick a style, max it out, and spam its quick attack. I also thought the end was really abrupt. (Like, you beat the bad guy, walk out of his lair, and blink in the sunlight for a moment. *roll credits*)

Actually, I think there was a pretty good idea underneath, but both the storytelling and mechanical execution was ... not as good as I expected from experience with Mass Effect. On the other hand, I got it from Steam for $15, and, at 1/4 of the price of a modern AAA game, I suppose it's actually not bad. (You do need to fiddle with things a bit to get it to run on a PC with an OS more recent than XP, though, because the auto-setting-detect program crashes...)
Hmm, regarding the combat, I kind of figured that I'd try to play it the way the game tries to make you play it. I'm varying my styles to use them in situations I think they should be used in. I can't really comment on your strategy because I've actually tried to allocate my skill points in a few different styles instead of concentrating on the starting one. If that's the case though, it's pretty unfortunate. One thing though... do you know what difficulty you played JE at? I only ask because I know that when I played ME2 at Veteran (i.e. medium), I really didn't have to make use of the wide variety of Shepard (and squad) powers to beat the game. But on Hardcore and Insanity, you really need to be familiar with the different abilities and tailor your people to specific enemies/situations in order to survive. I would imagine the same is true for Jade Empire at higher difficulties. I haven't tried increasing the difficulty though, and probably won't.

I haven't beaten the game yet so I guess I have no comment about the ending.

I am also playing on PC, and I got it for $5 one sale. Even if it's good but not great, I'd say that's a steal. And yes, it takes some tweaking to run it on post-XP machines (Vista, in my case), but after that it runs like a charm.
 

DarkhoIlow

New member
Dec 31, 2009
2,531
0
0
I'm a classic Bioware fan,enjoyed every single RPG that they released throughout the years from Baldur's Gate to KotoR and Neverwinter Nights to Mass Effect and Dragon Age.

They will will always be the No.1 to me when it comes to RPG's.
 

neppakyo

New member
Apr 3, 2011
238
0
0
Fan since playing BG:2, nwn1, ME1/2, DA:O, Id put in Planescape: Torment, wasn't that black isle?

Since DA2 came out.. not so much a fan, I do hope they don't fuck up ME3 as bad as they did DA2.

It seems RPG's are becoming passée to bioware who are hyping on Interactive Movies. Just my opinion.

It seems every company EA buys, dies completely (Westwood), or just release utter crap.
 

Pedro The Hutt

New member
Apr 1, 2009
980
0
0
Eh, nothing of the options really applies to me, I've played Bioware games as far back as Baldur's Gate II, I count KotOR as one of my favourite RPGs of all time, now that my PC has stopped crashing over it I'm really enjoying Mass Effect... but on the other hand I felt Jade Empire was a complete and utter dud riddled with dumb naming conventions and racially offensive stereotypes. Combined with almost too arcadey gameplay. It honestly didn't do anything for me while I was really hyped for it at first.

So I guess I'm a long time fan, but I won't blindly declare whatever they put out as a great game.
 

MellowFellow

New member
Feb 14, 2010
970
0
0
I'm not sure which I would go under, most likely newer bioware fan, but KOTOR was my first bioware game and I played that when it came out and loved it.
 

neppakyo

New member
Apr 3, 2011
238
0
0
Pedro The Hutt said:
Eh, nothing of the options really applies to me, I've played Bioware games as far back as Baldur's Gate II, I count KotOR as one of my favourite RPGs of all time, now that my PC has stopped crashing over it I'm really enjoying Mass Effect... but on the other hand I felt Jade Empire was a complete and utter dud riddled with dumb naming conventions and racially offensive stereotypes. Combined with almost too arcadey gameplay. It honestly didn't do anything for me while I was really hyped for it at first.

So I guess I'm a long time fan, but I won't blindly declare whatever they put out as a great game.
heh, guess which lead oversaw Jade Empire? Laidlaw. Same dude for DA2. I knew he wanted to make JE2, so we got DA2 ;)
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
2,536
0
0
This poll doesn't really have an option for me. I've been a Bioware fan since I realized they made KoTOR I guess. Back then I didn't really pay attention to developers. I just picked up games that looked interesting. Now that I pay attention to that kind of thing, I look back and realized I played more than a few Bioware games that I really loved.

But I also really like the newer stuff as well. Bioware easily makes some of my favorite games on the market.

I understand the complaints they are getting, I just don't agree with them. I think Tycho from PA has it about right when it comes to companies like Bioware and all the grief they get over changing up the formula like they did with DA2 and ME2. They are trying to adapt to a changing market while still bringing some of what makes their RPGs so interesting with them. I just don't think companies like Bioware could continue to survive if they made a game every five years. They are doing the best they can in the current atmosphere, and for the confines they have to work within, I am still continually impressed with their output.
 

Brandon237

New member
Mar 10, 2010
2,959
0
0
I have Loved mass-effect a 1 and 2, and KotOR 2 was very fun too.
So yes, and the first option yes XD
 

ABLb0y

New member
Aug 27, 2010
1,075
0
0
I liked Mass Effect 1 and both the dragon ages. however, i thought Mass Effect 2 was awful.
 

Chechosaurus

New member
Jul 20, 2008
841
0
0
The first Bioware game I played was Mass Effect but I've gone back and played some of their older stuff with the intention of playing some more as soon as I have enough money to pump into Steam and buy the rest.
 

Polaris19

New member
Aug 12, 2010
995
0
0
Since Baulders Gate for me. They've always been my favourite and are the developers of at least 3 of my top ten favourite games I've ever played. Their track record with RPG's is incredible, and (with a slight mis-step with Dragon Age II) they continue to make amazing RPG/Action games.
 

samfergo

New member
May 18, 2010
95
0
0
Had a blast with every game of theirs I've played, still haven't played Dragon Age 2 though... Also need to go back and finish some of their older games, but i still enjoyed what I've played of every single one of their games apart from mining in mass effect 2 i hated that.
 

Canadish

New member
Jul 15, 2010
675
0
0
A fan since I played my first Bioware title, Mass Effect.

Then went on to love Dragon Age even more. So many variables!

Played Mass Effect 2, loved it, but I missed the Weapon Mods and resented that I HAD to work for Cerberus. Plus, the last boss made me laugh out loud, so it the whole ending lost alot of its punch. I liked the the first game better overall, but just by a bit.

Then I played Dragon Age 2. My unshakable faith in Bioware actually got shaken.
From the Olympic team of the gaming industry, it was like a school event instead. The basic elements were there, but the magic that made it special was not.
Lazy copy and pasting, as well as linear story and levels just made me facepalm.
I'd also enjoyed Origin's combat. I get enough Dynasty Warriors button mashing thrown at me from the rest of the industry. The slower pace and tactical thinking was different.

Have since gone on to play Baldur's Gate after hearing everyone praise it to the sky.
I'd of been buggered without any knowledge of DnD, as it's not very welcoming to newbies.
However, now I've struggled on past a few levels, I'm really enjoying it.
I kinda miss the presentation of the more modern titles, but BG still holds up on its game play and atmosphere.
 

Polaris19

New member
Aug 12, 2010
995
0
0
Harry Buddha Palm said:
I will never, as long as I live, understand why Bioware gets so much love. It's one of the greatest mysteries of Life to me. I can't even begin to fathom it and just thinking about it makes my head hurt. I've played Baldur's Gate, Baldur's Gate 2, Planescape: Torment, Icewind Dale, Neverwinter Nights, The Witcher (not really Bioware, but used thier engine) and Knights of the Old Republic and maybe one or two I can't think of off hand and I hated every single one of them. Not even disliked. HATED. Like a pure seething hatred that brings up flaming, acidic bile in the back of my throat. I never even finished playing most of those games and that is saying something because I used to be one of those guys that ALWAYS finished something, no matter how much I disliked it. In fact, Baldur's Gate was the first game I ever said "Fuck this." to and quit playing.

Every time I'd play a Bioware or Black Isle game, I'd vow "NEVER AGAIN!!!", but then their next game would come out and it would get rave reviews and the masses would heap their praises and I'd get really bored and I'd cave and get it and play it and hate it. The thing was, I'd hate them more and more each time because, even though the games all looked different, it was really just the same damn game over and over again. The same mechanics. The same plot. The same characters. The same quests. The same old same old just renamed and reskinned. Even when they changed to a 3D engine, it still felt like the same game. Like Yahtzee said, if you've played one Bioware game, you've played them all. In fact, when I was playing through Knights of the Old Republic (which I really didn't want to play, but one of my friends said he'd loan it to me and when I told him I didn't have an XBox, he said he'd loan me his so I took his offer because I didn't want to be rude), I knew everything that was going to happen because I'd done it all before in other Bioware/Black Isle games. When I met one of the Jedi women I immediately thought "I bet she goes to the dark side halfway through the game and then I'll have to either save her or kill her." I was so sure of this that I made sure to never give her any good equipment in case she ran off with it when she left and sure enough, midway through the game, she succumbed to the dark side and left. It's the same crap. You almost always play an orphan with amnesia who's adopted father figure is killed by the Big Evil Bad Guy and there's almost always some spunky young girl that's usally a thief or a rogue of somesort that grew up with you. Then there's the bitchy woman and the staunch, noble warrior guy, and the crazy psycho, and the nice girl. The characters were about the only thing I liked about Baldur's Gate, but seeing the same ones over and over in other games, just with different names was irritating. Also, seeing the same quests over and over irked me too. For example, there's usually some Roshomon-syle quest were someone was murdered and you have to talk to a bunch of people and figure out which one was lying. It was cool the first time I saw it in Neverwinter Nights. Pretty lame when I saw it again in Knights of the Old Republic.

Then there's the morality system. I once e-mailed a game critic after he put Planescape: Torment on his "Top 10 Games Ever Made" list and asked him why does everyone love that game so much? I played it and didn't like it at all. He said "Well, it's cool because you can be good or evil in it". I see that a lot. You get to be evil. Well, here's the problem I have with this pure black and white, Good or Evil morality system Bioware games use: the game rewards you for being Good and punishes you for being Evil. If you're a goody-two-shoes, you get lower prices on items, you get more quests, you get better items, and you get more experience points. When I play a Bioware game, I'm a paragon of virtue, not because I like being a good guy, but because I'm a greedy bastard that wants the best loot and the most experience points I can get. I hate that system. I've always hated the alignment system in D&D because it pigeonholes people into Good, Neutral, or Evil brackets and that's simply not how life is. Life isn't black and white. People aren't just Good or Evil. When I play, I want to help people I like and destroy people I don't, but I can't really do that because if I kill people I don't have to, I lose Good points and suffer for it. I used to start off Neutral because I didn't know better at the time, but always ended up Good. Once I figured the system out, I just started off Good. There's too much reward not too.

Then there's the story. People always praise Bioware and Black Isle's stories. I disagree. I think their stories are pure, forgettable, generic fantasy tripe. Kids have low standards when it comes to writing. When I was a lad, I loved He-Man and GI Joe and The A-Team and Knight Rider and comic books and all that crap just like every other young boy my age. Then I grew up and rewatched and reread all those things I loved as a youngster and realized that they were shit. Pure shit. The thing is, when you're a kid, you don't care if something is well written or not. When you get older, you're supposed to mature but in our soft, easy society, a lot of people aren't maturing. Take nerds for example. Full grown men with the mentality of children. They collect toys and watch cartoons and read comics. These are the guys that think Bioware writing is good, but it's not. It's generic and cliche and they reuse the same story over and over and over again. The worst aspect of their stories are their villians. I can't for the life of me even remember the name of a single villain in any Bioware/Black Isle game. I remember what the villain from Baldur's Gate looked like because I remember the cinematic, but I couldn't tell you his name or certainly not his motivation. The thing about the villains is that they are so generic. They're just Evil Bad Guys that want to take over the world solely because they're Evil Bad Guys and that's just what Evil Bad Guys do. You're the Good Guy, so you have to stop him. Why? Because that's simply what Good Guys do. Great villains have great motivation and they have complex personalites. They aren't just some evil guys that wear black, spiky armor and look cool.

And then there's the mechanics. The worst feature of Bioware's games. The first several Bioware and Black Isle games used the Infinity Engine which was horrificly tedious to use. Everything took soooo long to do. Walking was slow. Looting was slow. You'd get attacked by monsters you couldn't see. NPC pathfinding was atrocious. The simple act of walking across a room could turn into a fiasco. Then there was the quests, most of which had you running around, delivering items back and forth across the land like you were working for UPS. Instead of using Dungeons and Dragons or Star Wars as liscenes, Bioware should've made "Fed Ex Adventures!" because that's all you were. A delivery man.

Wizard: "Go see the old crone and get the enchanted amulet."
You: "Ok."
Old Crone: "You want my amulet? I'll give it to you, but first I need a magic mushroom from the brownies in the forest about 12 miles from here."
You: "Alrighty. I'll be back!"
Brownies: "You want our mushroom? You must first kill the black dragon that's been harassing us and bring back it's claw."
You: "Where's the dragon?"
Brownines: "Ask the old hermit. He knows where it is. You can find him on the other side of the mountains. Way, wayyy on the other side of the mountains."
You: "Sigh. I'll be back."
Hermit: "You want to know where the dragon is? I'll tell you, but first, I haven't seen my daughter in ages. Please take this note to her. She lives on the other side of the world."
You: "Goddamn it."

And so on and so on and so on. It gets to the point that you forget why you were even doing all the crap you were doing in the first place.

The one aspect of their games that was almost enjoyable was combat. I like tactical, turn-based combat and the idea coming across a group of monsters and using various spells and abilties to battle them sounds good in theory, but in practice, it was usally a mess, mainly due to the bad pathfinding and stupid AI of the NPC's. I'd constantly find myself reloading and reloading over and over again because one of my companions did something stupid when I wasn't looking and got killed. It was either that, or the combat was way too easy. I was playing through Baldur's Gate 2 and I noticed that the elementals I summoned were lasting a really long time, so I started resting and summoning as many as I could and I just steamrolled through everything after that. Then there was Neverwinter Nights were my monk didn't get hit one time afer level 7, I think it was. I'd just stand there in the middle of of a swarm of enemies that couldn't touch me.

I'm sure I could go on, but this is long enough and very few people will actually read it, but it feels good to vent. Bioware sucks. I hate them. I haven't played any of their games since they sold out like Dragon Age or Mass Effect, so maybe they've actually changed their formula up, but I doubt it. From what I've seen, it's the same story, the same characters, the same 'A. Good Response B. Neutral Response C. Evil Response' dialouge options, the same tedious crappy combat, the same dumb AI NPCs, the same fetch quests, the same lame villains.

And in case you're wondering what RPG's I do like, well the two that always immediately come to mind are Vampire: The Masquerade- Bloodlines and the Sega Genesis version of Shadowrun. Both games with good, original stories, grey morality, great characters, fantastic worlds. Combat was OK, though could've been better. One thing I really loved about Vampire is that you got the same experience points when you finished a quest no matter how you did it. This really encouraged you to play however you wanted to, which is how a good RPG should do.
#1: Couldn't have just summed this up with "I do not like Bioware because of X, Y, and Z"?
#2: Do just like, not enjoy any "Mainstream" RPG's period? You sound like one of those people that can't just enjoy a game if it's been done before in anyway. It's the journey not the destination. The destination for a lot of games is the same considering they ALL end the same way.
#3:Sold Out? Explain. How does one "sell out" exactly? I've never understood what people mean by that. Does it mean "they went mainstream and are now popular, ugh they suck" or does it mean they ran out of buisness cards or balloons or something?
#4: Seriously play Mass Effect 2. Good Combat, few RPG elements, morally grey decisions throughout (plus lots of the good, bad, neutral ones!).
 

Owlslayer

New member
Nov 26, 2009
1,954
0
0
The first Bioware game i played was Mass Effect 1. Loved it, love it still. One of the best games out there, in my opinion (still talking about ME1, by the way).
Then Dragon Age came out, and i played it as well. Liked it a lot. Not as much as mass effect, but still enjoyed it. Some of the parts in the game i truly loved ( the Fade part in the Mages' Tower. That was so awesome). And i liked the combat, how everyone swinged their two-handed weapons... looked awesome and painful at the same time. And the game was actually sometimes difficult.

Though, i haven't played DA2, so I can't say I'm such an loyal follower. Still, i think they make great games.

haven't played any of the older games, though I've heard loads of praise given to them.
 

dyenasty01

New member
Apr 7, 2011
2
0
0
Started playing Bioware games with KOTOR and have been playing their games ever since. I have even picked up a couple of their games since from GOG. However, after the letdown of DA2, I will be more cautious about buying their games day 1 until I see how they are.
 

rickynumber24

New member
Feb 25, 2011
100
0
0
Bryan Jue said:
rickynumber24 said:
Bryan Jue said:
spartandude said:
i just want to ask, i loved KotOR with a passion as well as DA:O and Mass Effect and Never Winter Nights, would you recomend Jade Empire?
I'm about 1/5 of the way through Jade Empire. As a fellow KotOR and ME fan, I would also recommend Jade Empire. The combat takes some time to get used to and the first hour or so is kind of slow, but it's a pretty cool and unique game. The answer is yes.

Edit: now that I think of it, Jade Empire's beginning really isn't as slow as KotOR 1 (ugh, Taris), or ME1 (by the time you leave for Therum you feel like you never want to see the damn Citadel ever again).
I never really got the hang of the Jade Empire combat. (PC player here) It seemed too easy to just pick a style, max it out, and spam its quick attack. I also thought the end was really abrupt. (Like, you beat the bad guy, walk out of his lair, and blink in the sunlight for a moment. *roll credits*)

Actually, I think there was a pretty good idea underneath, but both the storytelling and mechanical execution was ... not as good as I expected from experience with Mass Effect. On the other hand, I got it from Steam for $15, and, at 1/4 of the price of a modern AAA game, I suppose it's actually not bad. (You do need to fiddle with things a bit to get it to run on a PC with an OS more recent than XP, though, because the auto-setting-detect program crashes...)
Hmm, regarding the combat, I kind of figured that I'd try to play it the way the game tries to make you play it. I'm varying my styles to use them in situations I think they should be used in. I can't really comment on your strategy because I've actually tried to allocate my skill points in a few different styles instead of concentrating on the starting one. If that's the case though, it's pretty unfortunate. One thing though... do you know what difficulty you played JE at? I only ask because I know that when I played ME2 at Veteran (i.e. medium), I really didn't have to make use of the wide variety of Shepard (and squad) powers to beat the game. But on Hardcore and Insanity, you really need to be familiar with the different abilities and tailor your people to specific enemies/situations in order to survive. I would imagine the same is true for Jade Empire at higher difficulties. I haven't tried increasing the difficulty though, and probably won't.

I haven't beaten the game yet so I guess I have no comment about the ending.

I am also playing on PC, and I got it for $5 one sale. Even if it's good but not great, I'd say that's a steal. And yes, it takes some tweaking to run it on post-XP machines (Vista, in my case), but after that it runs like a charm.
I seem to have missed this all weekend. Oops. <.<

Anyway, I played to almost the end at the difficulty one level above default. Admittedly, I also mostly used the staff, because abusing reach is easy. When I ran low on focus, I'd use that lightning area combo attack and get some focus back. I got frustrated right near the end with the four elephants that have reach at least as long as the staff because I hadn't figure out how to get through their guard and I didn't feel like using Jade Golem cheese. (They're immune to support styles, too, IIRC.) Later, when I came back to finish the game, (that's seriously almost right before the end boss...) I turned the difficulty down to normal just to reach the end.

Also, yeah, it is totally a steal at $5.

(Then again, in Mass Effect, I find that the big requirement for surviving the upper difficulty levels is largely not being stupid and reckless... and this is speaking as someone who was soured on shooters by UT until Portal came out.)