ShadowRatchet92 said:
MoH: Warfighter, Silent Hill HD for PS3, and now ACIII have gotten day one patches. This is starting to get annoying now and strikes a sign of laziness on developers. "oh no, we forgot to fix something. oh well, we can just fix it when it comes out, and make gamers suffer through the long install times, especially on the PS3, even if it's for a game released more than a decade ago."
I promise you it's not laziness. We don't want to do day 1 patches either - in the good old days, we'd crunch for the last few months, get the game submitted and, provided it passed first party, we could actually have some time off and see our families. Now, just because the game has been submitted (and even approved), we still have to work round the clock to get the patch fixes in. It totally sucks ass for us, and it totally sucks ass for the consumer.
Why are they becoming so common? Various reasons: AAA games these days are HUGE and very complex, developers are notoriously bad at scheduling, AND publishers are increasingly trying to squeeze up their profit % by wanting the same content with a smaller team and in less time. That equation simply doesn't add up, but most developers are not in a position to day "no way, dude, we simply can't get all this done in time" because they need the money.
I hate day 1 patches, as most of us developers do, but until the public cause some outrage about it and make the publishers see that it is not cool, it's only going to get worse.
By the way - the only people who accuse developers of being 'lazy' are the ones who have never worked at a developer. Working 7 days a week, 16 hours a day, for several months doesn't generally constitute lazy...