When Half-Life came out, it had exceptional production values--just compare its graphics to those of Quake II, GoldenEye, or Jedi Knight, all of which were released within eighteen months of it--the best AI seen at the time in a first-person shooter, and a storyline that was interwoven adroitly with its gameplay. Half-Life 2's greatness is subtler, but--then again--it reprises many of Half-Life's strengths (though the AI was worse), and it was the first first-person shooter to popularize the use of well-integrated physics engines, which had only been flirted with prior to 2004.Puddleknock said:Portal for me. I frequently mention how much I love this game on this site say may have to hold back for once as I don't want to repeat myself over and over.
What I do want to say is that I was late playing both HL and HL2 and as such they had a limited impact on me, they were good sure but I don't see why they are held in such a high regard. I simply fail to see what extra quality they have, I actually enjoyed Halo more and thats a console shooter. Though it may be due to the fact that I don't really play shooters and as such I don't have any real knowledge to draw from, I guess I simply don't get HL.