Anti Nudist Cupcake said:
EmperorSubcutaneous said:
Here's the thing about KOTOR: It's a Star Wars game. Star Wars is all about black and white morality, and any attempts at interesting grey areas are either given the axe by LucasArts or declared non-canon.
I agree that the story was weak and the villains were horrible, but then I pretty much hate Star Wars in general for that very reason.
Kotor 2 had the grey area, it was practically the main theme. Developed by obsidian.
KotOR 2 is also a game that focuses upon slowly deconstructing the Star Wars mythos it is based upon, through the interactions between Kreia and the Exile as the Exile is thrust upon her (canon) journey of self-discovery. It is not standard Star Wars save for the use of Star Wars lore in creating it's setting and conflicts.
OT: Hm, you have to have the mentality of a twelve year old in order to enjoy cliche, yet immersive plots and settings such as Mass Effect and Dragon Age? My, my, if that isn't a little
arrogant and
insulting. I'm sure the view is nice from that marble podium you have set your ass upon to survey the simpletons below, no less.
While I agree that games such as Planescape: Torment and Baldurs Gate are great, immersive games, I'm not always going to want games that are thick with moral ambiguity and complex characterization. Sometimes, you know, I just want to be the big, goddamned hero of the universe, and feel good about myself while kicking some ass. You know..
plain old fun. If I want a more mature, adult, morally ambiguously and complex narrative to pass my time and have some introspective into my own philosophies and ethics, then I have the
Witcher 2 sitting right on my desktop.
Also, before you raise Obsidian up on that pedestal as well, just remember that Neverwinter Nights 2 focuses heavily upon a big baddy to defeat, and eventually defeating it using a band of inter-racially woven misfits as well. It's honestly no different from either Mass Effect or Dragon Age in this regard, the King of Shadows being the Archdemon or the Reapers, and the Shadow Reavers/Geth being the horde of spawns used by the big baddies to challenge the hero of the story and his band of woven misfits.