StBishop said:
I choose to buy my games new.
I feel that as far as second hand sales go, it's no different from Piracy. Especially so in the eyes of a Developer/Publisher.
Why is me buying Command and Conquer at like age 7 and burning it for my friend any different to me selling it to him, or selling it to a store who then sell it on to him?
I don't see why you're against paying 5 dollars (or $10) more for a game that's new and comes with free DLC. It's a matter of perspective.
If you want to boycott something, make it intrusive DRM. Not project $10
So then selling a used car to a friend should also be illegal. I mean poor Ford, they don't get a cut when when I sell my old Contour SVT.
While we're at it we should also make it illegal to sell used cloths. Stores like Goodwill and the Salvation Army should be taken apart for the malicious act of selling second had products with out giving Abercrombie and Fitch, Levi or Fruit of the Loom a piece of the action (not to mention other companies like Sony, Toshiba and IBM for all the used electronics they have.)
The game industry isn't special. There's this notion that just because the products are intangible they you can some how hold supreme control over them and give them special privileges.
And in the likely chance you reply with a "you're right, selling used cars should be illegal and Goodwill is destroying the revenue of clothing companies" I shall say this, unto you. What does is mean to own something? what is ownership? We we can only ever own that which me make from scratch than none of us actually own anything, we're all just surfs and slaves renting everything we have from those above us. I refuse to live in a world where nothing I own is actually my own. I wouldn't even be totally against discussing the idea that I had to give a VERY modest percentage of my sales to the product's original manufacture except that I know that would be taken way to far and, frankly, I think these companies are already well enough to do can can suck it.
You know what? If want people to stop buying used games make the games you sell so good people keep them. Maybe we should examine why people sell their games in the first place and reexamine who we make our games and what kind of games we make. Maybe we could get incentives towards selling the game back to the publisher or developer rather than a 3rd party. There are all sorts of ways to go about this that don't screw the consumer over it's just more profitable to screw the consumer and treat them as a lesser party than it is to have a mutual respect for each other.