Played a few hours on a friend's copy (PS3). The bots suck, really, they either ignore you or land every shot in your head. Snipers and shotguns aren't guaranteed 1-shots, though shotguns at point blank are against mediums and lights. Snipers will drop people with damage on them and grenades are not thrown wildly and aimlessly in the hopes of getting a kill like in CoD. This is a good thing (something that was complained about too,) as grenades become more tactical and less of a blind luck tool (direct hits with grenades will kill still for the whiners out there though they remain on a cooldown charger.) Objective based combat makes it a lot more interesting than, kill the other guys, and the team based roles without restricting weapons is a boon. No sniper class, engineers with only shotguns, medics that can't deal damage, or spys that have to get backstabs for kills; everyone can kill everyone.
I'm giving it an 8.5 myself due to lack of SP focus for its implementation and shoddy bots; and why can't I get more ammo for my guns besides staying near soldiers? It's a pain in the ass after running out of ammo during a challenge map.
I'm giving it an 8.5 myself due to lack of SP focus for its implementation and shoddy bots; and why can't I get more ammo for my guns besides staying near soldiers? It's a pain in the ass after running out of ammo during a challenge map.