Either is good for me. Each has its high and low points.
- Preset weapon load-outs play better for realistic gaming, and when somebody's dominating the map as class A, chances are there's a class B that can prey upon them pretty well too. Downside is that you never get to be the one who's on the massive killing spree due to having three times the gun of anyone else.
- Scavenging weapons is great for games with a free-for-all option, and it's very rewarding to be the one carrying the big stick. It also lets you do fun things like lay a bigass trip mine/claymore/etc on the weapon spawn and prey on people suicidally charging for it. It's also hilarious fun to do things like stick the rocket-carrier or assassinate the sniper.
Also, weapon scavenging protects idiots from themselves in that you won't have four players on one team all pick sniper. There'll be about two sniper rifles per map, and it works just fine.
- Preset weapon load-outs play better for realistic gaming, and when somebody's dominating the map as class A, chances are there's a class B that can prey upon them pretty well too. Downside is that you never get to be the one who's on the massive killing spree due to having three times the gun of anyone else.
- Scavenging weapons is great for games with a free-for-all option, and it's very rewarding to be the one carrying the big stick. It also lets you do fun things like lay a bigass trip mine/claymore/etc on the weapon spawn and prey on people suicidally charging for it. It's also hilarious fun to do things like stick the rocket-carrier or assassinate the sniper.
Also, weapon scavenging protects idiots from themselves in that you won't have four players on one team all pick sniper. There'll be about two sniper rifles per map, and it works just fine.