So far most RTS's are all designed around the concept of micro management. It's always been an integral part of the genre, especially in competitive play. The problem is you cant really micro on a console. You need to have the mouse and hotkeys to be able to quickly micro your units. IT just doesn't work on consoles.
That said, there is one console RTS which actually does a pretty good job on it. Brutal Legend. It actually circumvents the micro problem by mixing in action elements into the gameplay. If your not familiar with it, basically you control your hero unit as you would in an action game, and then give orders to your army. You can do special attacks and buffs etc. Interesting bit is you can take control of individual units in double team attacks, essentially letting you micro that unit... it works really well, and essentially keeps the traditional macro management elements from RTS's, capturing resources, building units, "select all, attack move" type stuff, and substitutes the micro elements with action elements...
But other than that console rts's suck ass, pc all they way