This may be beating a dead horse, or have developers dropped PC from their main view? It seems that having a shooter, etc. with controls that were designed for PC then ported to console is the oddity.
However, one can also point to things like Dragon Age, where you pretty much needed to play it on PC to get it done correctly.
So here's the question: Do you think that consoles or PCs are the bigger focus of game developers?
However, one can also point to things like Dragon Age, where you pretty much needed to play it on PC to get it done correctly.
So here's the question: Do you think that consoles or PCs are the bigger focus of game developers?